My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Great!
Versatility
Mediocre
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Goblin Gang Mega Minion Baby Dragon Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Knight Mega Minion Baby Dragon Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Knight Goblin Gang Hog Rider Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Goblin Gang Hog Rider
Giant Snowball
Spear Goblins Goblin Gang Mega Minion Hog Rider Baby Dragon
Zap
Spear Goblins Goblin Gang
Barbarian Barrel
Spear Goblins Knight Goblin Gang Electro Wizard
The Log
Spear Goblins Goblin Gang Hog Rider
Earthquake
Spear Goblins Goblin Gang Hog Rider
Arrows
Spear Goblins Goblin Gang
Royal Delivery
Spear Goblins Knight Goblin Gang Mega Minion Hog Rider Baby Dragon Electro Wizard
Fireball
Goblin Gang Mega Minion Hog Rider Baby Dragon Electro Wizard
Poison
Spear Goblins Goblin Gang Mega Minion Electro Wizard
Lightning
Knight Mega Minion Baby Dragon Electro Wizard
Rocket
Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Fireball Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Knight Mega Minion Baby Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Knight Goblin Gang Mega Minion Fireball Hog Rider Baby Dragon Electro Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Spear Goblins Knight Goblin Gang Mega Minion

Attack Synergies 8 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Knight Hog Rider Goblin Gang Baby Dragon
Knight
Spear Goblins Goblin Gang Mega Minion Hog Rider Baby Dragon Fireball Electro Wizard
Goblin Gang
Knight Hog Rider Spear Goblins Baby Dragon
Mega Minion
Knight Fireball Baby Dragon
Fireball
Hog Rider Knight Mega Minion Baby Dragon Electro Wizard
Hog Rider
Spear Goblins Knight Goblin Gang Fireball Baby Dragon Electro Wizard
Baby Dragon
Knight Spear Goblins Goblin Gang Mega Minion Fireball Hog Rider Electro Wizard
Electro Wizard
Knight Fireball Hog Rider Baby Dragon

Defense Synergies 4 10

Spear Goblins
Knight Goblin Gang Mega Minion Baby Dragon Electro Wizard
Knight
Spear Goblins Goblin Gang Mega Minion Electro Wizard Fireball Baby Dragon
Goblin Gang
Knight Spear Goblins Electro Wizard
Mega Minion
Knight Spear Goblins Baby Dragon Electro Wizard
Fireball
Knight Electro Wizard
Hog Rider
Baby Dragon
Spear Goblins Knight Mega Minion
Electro Wizard
Knight Spear Goblins Goblin Gang Mega Minion Fireball

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Knight Mega Minion Fireball Baby Dragon Electro Wizard
Knight Goblin Gang Mega Minion Electro Wizard
Goblin Gang Knight Mega Minion Electro Wizard
Knight Goblin Gang Mega Minion Electro Wizard
Fireball
Goblin Gang Fireball Spear Goblins Mega Minion Baby Dragon Electro Wizard
Mega Minion Electro Wizard Spear Goblins Goblin Gang Fireball Baby Dragon
Fireball Baby Dragon Electro Wizard
Goblin Gang
Knight Goblin Gang Spear Goblins Electro Wizard
Goblin Gang Electro Wizard Spear Goblins Knight Mega Minion Fireball Baby Dragon
Mega Minion Spear Goblins Goblin Gang Fireball Baby Dragon Electro Wizard
Knight Goblin Gang Fireball Electro Wizard
Fireball Goblin Gang Mega Minion Baby Dragon Electro Wizard
Knight Goblin Gang Electro Wizard
Goblin Gang Fireball Electro Wizard
Knight Goblin Gang Fireball Electro Wizard
Fireball Spear Goblins Knight Goblin Gang Mega Minion Baby Dragon Electro Wizard
Baby Dragon Spear Goblins Knight Mega Minion Fireball Electro Wizard
Electro Wizard
Goblin Gang Spear Goblins Knight Fireball Baby Dragon Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Spear Goblins Fireball Electro Wizard
Fireball Electro Wizard Knight Goblin Gang Mega Minion Baby Dragon
Goblin Gang Spear Goblins Knight Electro Wizard
Goblin Gang Knight Fireball Electro Wizard
Knight Goblin Gang
Fireball Goblin Gang Baby Dragon Electro Wizard
Goblin Gang Spear Goblins Knight Mega Minion Fireball Electro Wizard
Knight
Electro Wizard Spear Goblins Knight Mega Minion Fireball Baby Dragon
Goblin Gang Mega Minion
Knight Mega Minion
Fireball Electro Wizard
Knight Goblin Gang Fireball
Fireball Baby Dragon
Goblin Gang Electro Wizard Spear Goblins Knight Mega Minion Fireball Baby Dragon
Mega Minion Fireball Baby Dragon Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight Baby Dragon
Fireball Baby Dragon Electro Wizard
Fireball Baby Dragon
Knight Fireball
Fireball Baby Dragon
Fireball Spear Goblins Mega Minion Baby Dragon
Baby Dragon
Fireball Baby Dragon
Fireball
Goblin Gang Fireball Electro Wizard
Knight Fireball Electro Wizard
Fireball Baby Dragon
Knight Fireball Baby Dragon
Fireball Baby Dragon
Fireball Baby Dragon
Spear Goblins Fireball Baby Dragon
Fireball Baby Dragon
Fireball
Mega Minion Fireball Baby Dragon Electro Wizard
Fireball Baby Dragon
Fireball Baby Dragon
Fireball
Fireball Baby Dragon
Fireball Baby Dragon
Mega Minion
Fireball Baby Dragon Electro Wizard
Fireball Baby Dragon
Fireball Baby Dragon
Fireball Baby Dragon Electro Wizard
Electro Wizard Mega Minion Fireball
Mega Minion Fireball
Fireball
Fireball Electro Wizard
Fireball
Electro Wizard Spear Goblins Goblin Gang Fireball
Fireball Mega Minion Baby Dragon Electro Wizard
Fireball
Fireball Knight Goblin Gang Mega Minion Baby Dragon Electro Wizard
Fireball Baby Dragon
Fireball
Mega Minion
Goblin Gang Fireball Baby Dragon Electro Wizard
Fireball Electro Wizard
Fireball Baby Dragon Electro Wizard

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