My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Great!
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tombstone Mega Minion Giant Electro Wizard Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Graveyard Sparky
Giant Snowball
Tombstone Mega Minion Graveyard
Zap
Tombstone Graveyard Sparky
Barbarian Barrel
Tombstone Electro Wizard Graveyard Sparky
The Log
Tombstone Graveyard Sparky
Earthquake
Tombstone Graveyard
Arrows
Tombstone Graveyard
Royal Delivery
Mega Minion Electro Wizard Graveyard Sparky
Fireball
Tombstone Mega Minion Electro Wizard Sparky
Poison
Tombstone Mega Minion Electro Wizard Graveyard Sparky
Lightning
Tombstone Mega Minion Electro Wizard Sparky
Rocket
Sparky

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows The Log Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Tombstone Mega Minion Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Arrows Tombstone Mega Minion Electro Wizard Giant Graveyard Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Arrows Tombstone Mega Minion

Attack Synergies 7 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Giant Graveyard Sparky Mega Minion
Tombstone
Mega Minion
Giant Arrows Graveyard Sparky
Giant
Arrows Mega Minion Graveyard Sparky The Log Electro Wizard
The Log
Giant Graveyard Sparky
Electro Wizard
Graveyard Giant Sparky
Graveyard
Arrows Giant Electro Wizard Mega Minion The Log Sparky
Sparky
Arrows Giant Mega Minion The Log Electro Wizard Graveyard

Defense Synergies 0 11

Arrows
Tombstone Mega Minion Sparky
Tombstone
Arrows Mega Minion Electro Wizard Sparky
Mega Minion
Arrows Tombstone The Log Electro Wizard Sparky
Giant
The Log
Mega Minion Electro Wizard Sparky
Electro Wizard
Tombstone Mega Minion The Log
Graveyard
Sparky
Arrows Tombstone Mega Minion The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tombstone Mega Minion The Log Electro Wizard Sparky
Sparky Tombstone Mega Minion The Log Electro Wizard
Sparky Tombstone Mega Minion Electro Wizard
Sparky Tombstone Mega Minion Electro Wizard
Arrows Tombstone The Log Sparky
Arrows The Log Mega Minion Electro Wizard
Mega Minion Electro Wizard Arrows Tombstone
Arrows The Log Electro Wizard Sparky
Sparky Tombstone
Electro Wizard Sparky
Electro Wizard Arrows Tombstone Mega Minion The Log
Arrows Mega Minion Electro Wizard
Tombstone Sparky The Log Electro Wizard
Sparky Arrows Tombstone Mega Minion The Log Electro Wizard
Sparky Tombstone Electro Wizard
The Log Electro Wizard Sparky
Sparky Arrows Tombstone Electro Wizard
Arrows Tombstone Mega Minion The Log Electro Wizard
Arrows The Log Tombstone Mega Minion Electro Wizard
Sparky Electro Wizard
Arrows The Log Electro Wizard Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Tombstone Electro Wizard Sparky
Electro Wizard Arrows Mega Minion The Log
Tombstone The Log Electro Wizard Sparky
The Log Electro Wizard Sparky
Tombstone Sparky
Arrows Electro Wizard
Sparky Tombstone Mega Minion Electro Wizard
Sparky
Electro Wizard Tombstone Mega Minion The Log Sparky
Tombstone Mega Minion Sparky
Tombstone Mega Minion Sparky
Arrows The Log Electro Wizard
Tombstone Sparky
Sparky
Tombstone Electro Wizard Sparky Mega Minion The Log
Arrows Mega Minion The Log Electro Wizard Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows The Log Sparky
Arrows The Log Electro Wizard
Arrows The Log Sparky
Arrows The Log Sparky
Arrows The Log Sparky
Arrows Mega Minion
Arrows The Log Sparky
Arrows The Log
Arrows The Log
Electro Wizard Sparky
Arrows The Log Electro Wizard Sparky
Arrows
The Log Sparky
Arrows
Arrows The Log Sparky
Arrows The Log Sparky
Arrows The Log Sparky
Arrows Sparky
Sparky
Arrows Mega Minion The Log Electro Wizard Sparky
Arrows The Log
The Log Sparky
Arrows
The Log Sparky
Arrows The Log
Arrows The Log Sparky
Mega Minion
Arrows The Log Electro Wizard Sparky
Arrows The Log Sparky
Arrows The Log Sparky
Arrows Electro Wizard Sparky
Electro Wizard Mega Minion
Mega Minion Sparky
Arrows The Log Sparky
Arrows Electro Wizard Sparky
Sparky
Arrows The Log Sparky
Electro Wizard Tombstone
Arrows Mega Minion Electro Wizard
Arrows The Log
Mega Minion Electro Wizard Sparky
Arrows The Log
Arrows Sparky
Mega Minion Sparky
The Log Electro Wizard Sparky
Electro Wizard
The Log Electro Wizard Sparky

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