My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Good
Synergy
Godly!
Versatility
Good
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Ice Golem Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Barrel Ice Golem Electro Dragon Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Skeleton Barrel Ice Golem Lava Hound

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Skeleton Barrel Lava Hound
Giant Snowball
Minions Skeleton Barrel Electro Dragon Lava Hound
Zap
Minions Skeleton Barrel Lava Hound
Barbarian Barrel
Skeleton Barrel
The Log
Skeleton Barrel
Earthquake
Arrows
Minions Skeleton Barrel Lava Hound
Royal Delivery
Minions Skeleton Barrel Electro Dragon Lava Hound
Fireball
Minions Skeleton Barrel Electro Dragon Lava Hound
Poison
Minions Skeleton Barrel Electro Dragon Lava Hound
Lightning
Ice Golem Electro Dragon
Rocket
Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows Ice Golem Fireball Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Ice Golem Fireball Electro Dragon

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Skeleton Barrel Ice Golem Rage

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Ice Golem Fireball Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Golem Rage Arrows Minions Skeleton Barrel Fireball Electro Dragon Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Ice Golem Rage Arrows Minions

Attack Synergies 7 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Fireball Lava Hound Skeleton Barrel
Minions
Rage Lava Hound Skeleton Barrel Ice Golem
Skeleton Barrel
Fireball Arrows Minions Ice Golem Lava Hound
Ice Golem
Minions Skeleton Barrel Electro Dragon
Fireball
Arrows Skeleton Barrel Lava Hound
Rage
Minions Electro Dragon
Electro Dragon
Lava Hound Ice Golem Rage
Lava Hound
Arrows Minions Fireball Electro Dragon Skeleton Barrel

Defense Synergies 1 5

Arrows
Ice Golem Fireball
Minions
Ice Golem
Skeleton Barrel
Fireball
Ice Golem
Minions Arrows Fireball Electro Dragon
Fireball
Arrows Skeleton Barrel Ice Golem
Rage
Electro Dragon
Ice Golem
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Skeleton Barrel Ice Golem Fireball Electro Dragon
Minions Electro Dragon
Minions Electro Dragon
Minions Electro Dragon
Arrows Fireball
Arrows Fireball Minions Electro Dragon
Minions Arrows Fireball Electro Dragon
Arrows Skeleton Barrel Ice Golem Fireball Electro Dragon
Minions
Ice Golem
Minions Arrows Ice Golem Fireball Electro Dragon
Arrows Minions Fireball Electro Dragon
Minions Fireball Electro Dragon
Fireball Arrows Minions Electro Dragon
Fireball
Arrows Minions Fireball Electro Dragon
Arrows Fireball Minions Electro Dragon
Arrows Minions Ice Golem Fireball Electro Dragon
Arrows Minions Fireball Electro Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Ice Golem Fireball
Fireball Arrows Skeleton Barrel Ice Golem Electro Dragon
Minions Ice Golem Electro Dragon
Ice Golem Fireball
Arrows Fireball Minions Skeleton Barrel Ice Golem Electro Dragon
Minions Ice Golem Fireball
Electro Dragon Minions Ice Golem Fireball
Minions Electro Dragon
Arrows Fireball
Ice Golem Fireball
Fireball Electro Dragon
Electro Dragon Minions Ice Golem Fireball
Arrows Minions Ice Golem Fireball Electro Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Fireball Arrows Ice Golem Electro Dragon
Arrows Fireball Skeleton Barrel Electro Dragon
Arrows Skeleton Barrel Fireball Electro Dragon
Arrows Skeleton Barrel Ice Golem Fireball
Fireball Arrows
Arrows Fireball Minions Skeleton Barrel Ice Golem Electro Dragon
Arrows
Arrows Fireball Skeleton Barrel Ice Golem Electro Dragon
Arrows Fireball Skeleton Barrel Electro Dragon
Minions Fireball Electro Dragon
Arrows Skeleton Barrel Fireball Electro Dragon
Fireball Arrows Electro Dragon
Skeleton Barrel Ice Golem Fireball
Arrows Minions Skeleton Barrel Fireball Electro Dragon
Arrows Skeleton Barrel Ice Golem Fireball
Arrows Skeleton Barrel Fireball Electro Dragon
Arrows Skeleton Barrel Fireball Electro Dragon
Arrows Fireball
Minions
Arrows Skeleton Barrel Fireball Electro Dragon
Arrows Skeleton Barrel Fireball Electro Dragon
Minions Fireball
Arrows Fireball
Arrows Skeleton Barrel Fireball Electro Dragon
Arrows Ice Golem Fireball Electro Dragon
Arrows Fireball Skeleton Barrel Electro Dragon
Fireball Arrows Skeleton Barrel Electro Dragon
Fireball Arrows Skeleton Barrel
Arrows Ice Golem Fireball Electro Dragon
Electro Dragon Minions Skeleton Barrel Fireball
Fireball
Arrows Fireball Electro Dragon
Arrows Fireball Electro Dragon
Arrows Fireball
Skeleton Barrel Minions Fireball Electro Dragon
Fireball Arrows Electro Dragon
Arrows Fireball
Fireball Electro Dragon
Arrows Skeleton Barrel Ice Golem Fireball Electro Dragon
Arrows Fireball
Electro Dragon
Electro Dragon Minions Fireball
Fireball Electro Dragon
Electro Dragon Skeleton Barrel Fireball

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