My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Great!
Synergy
Good
Versatility
Bad
F2P score
Mediocre

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Flying Machine Goblin Hut Electro Dragon Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Bomber Flying Machine Giant Goblin Hut Electro Dragon Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Flying Machine Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Bomber Giant Goblin Barrel Night Witch
Giant Snowball
Skeletons Bomber Flying Machine Goblin Hut Goblin Barrel Electro Dragon Night Witch
Zap
Skeletons Bomber Flying Machine Goblin Hut Goblin Barrel Night Witch
Barbarian Barrel
Skeletons Bomber Goblin Hut Goblin Barrel Night Witch
The Log
Skeletons Bomber Goblin Hut Goblin Barrel
Earthquake
Skeletons Bomber Goblin Hut Goblin Barrel
Arrows
Skeletons Bomber Flying Machine Goblin Hut Goblin Barrel Night Witch
Royal Delivery
Skeletons Bomber Flying Machine Goblin Hut Goblin Barrel Electro Dragon Night Witch
Fireball
Bomber Flying Machine Goblin Hut Goblin Barrel Electro Dragon Night Witch
Poison
Bomber Flying Machine Goblin Hut Electro Dragon Night Witch
Lightning
Goblin Hut Electro Dragon Night Witch
Rocket
Goblin Hut Electro Dragon Night Witch

Against air swarms

Spells and units that can counter air swarms.

Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Electro Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Night Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Bomber Goblin Barrel Flying Machine Night Witch Giant Goblin Hut Electro Dragon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Skeletons Bomber Goblin Barrel Flying Machine

Attack Synergies 4 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Bomber
Giant
Flying Machine
Giant Goblin Hut Electro Dragon
Giant
Bomber Goblin Barrel Electro Dragon Night Witch Flying Machine Goblin Hut
Goblin Hut
Flying Machine Giant Goblin Barrel
Goblin Barrel
Giant Goblin Hut
Electro Dragon
Giant Flying Machine
Night Witch
Giant

Defense Synergies 0 7

Skeletons
Bomber Flying Machine Goblin Hut Electro Dragon Night Witch
Bomber
Skeletons
Flying Machine
Skeletons Goblin Hut Electro Dragon
Giant
Goblin Hut
Skeletons Flying Machine
Goblin Barrel
Electro Dragon
Skeletons Flying Machine
Night Witch
Skeletons

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Flying Machine Goblin Hut Electro Dragon
Skeletons Bomber Flying Machine Goblin Hut Electro Dragon Night Witch
Goblin Hut Skeletons Bomber Electro Dragon Night Witch
Goblin Hut Night Witch Skeletons Bomber Electro Dragon
Bomber
Skeletons Bomber Flying Machine Electro Dragon Night Witch
Flying Machine Goblin Hut Electro Dragon Night Witch
Flying Machine Electro Dragon
Skeletons Goblin Hut Night Witch
Skeletons Bomber Night Witch
Skeletons Bomber Flying Machine Goblin Hut Electro Dragon Night Witch
Flying Machine Goblin Hut Electro Dragon Night Witch
Goblin Hut Night Witch Skeletons Bomber Flying Machine Electro Dragon
Bomber Goblin Hut Electro Dragon Night Witch
Goblin Hut
Goblin Hut
Skeletons Bomber Goblin Hut Electro Dragon Night Witch
Bomber Flying Machine Goblin Hut Electro Dragon Night Witch
Bomber Flying Machine Goblin Hut Electro Dragon
Goblin Hut
Bomber Flying Machine Electro Dragon Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons Goblin Hut
Bomber Flying Machine Electro Dragon
Skeletons Goblin Hut Electro Dragon
Night Witch
Skeletons Goblin Hut Night Witch
Skeletons Flying Machine Goblin Hut Electro Dragon
Skeletons Flying Machine Goblin Hut Night Witch
Electro Dragon Skeletons Flying Machine Goblin Hut
Skeletons Goblin Hut
Flying Machine Goblin Hut Electro Dragon
Skeletons Night Witch
Bomber Flying Machine Electro Dragon
Goblin Hut Electro Dragon Skeletons Bomber Flying Machine Night Witch
Bomber Flying Machine Goblin Hut Electro Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Flying Machine Electro Dragon
Flying Machine Electro Dragon
Flying Machine Goblin Hut Electro Dragon
Flying Machine
Bomber
Flying Machine Electro Dragon
Bomber Flying Machine
Flying Machine Electro Dragon
Flying Machine Electro Dragon
Electro Dragon Night Witch
Flying Machine Electro Dragon
Flying Machine Electro Dragon
Flying Machine Goblin Hut
Flying Machine Electro Dragon
Flying Machine Goblin Hut
Bomber Flying Machine Goblin Hut Electro Dragon
Flying Machine Goblin Hut Electro Dragon
Bomber Night Witch
Bomber Flying Machine Electro Dragon
Bomber Flying Machine Electro Dragon
Night Witch
Flying Machine Electro Dragon
Bomber Electro Dragon
Flying Machine Electro Dragon
Flying Machine Electro Dragon
Flying Machine Electro Dragon Night Witch
Electro Dragon Flying Machine Goblin Hut
Night Witch
Bomber Electro Dragon Night Witch
Electro Dragon
Flying Machine Goblin Hut Electro Dragon Night Witch
Flying Machine Electro Dragon
Flying Machine Electro Dragon
Bomber Flying Machine Electro Dragon
Flying Machine Electro Dragon
Electro Dragon Flying Machine
Flying Machine Electro Dragon
Electro Dragon Flying Machine

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