My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Bad

2 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Dark Prince Prince Electro Dragon Giant Skeleton

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Dark Prince Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Dark Prince Prince Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Dark Prince Electro Dragon Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Dark Prince Prince Giant Skeleton
Giant Snowball
Goblins Goblin Barrel Electro Dragon
Zap
Goblins Goblin Barrel Dark Prince Prince
Barbarian Barrel
Goblins Goblin Barrel Dark Prince Giant Skeleton
The Log
Goblins Goblin Barrel Dark Prince Prince Giant Skeleton
Earthquake
Goblin Barrel
Arrows
Goblins Goblin Barrel
Royal Delivery
Goblins Goblin Barrel Dark Prince Prince Electro Dragon Giant Skeleton
Fireball
Goblin Barrel Electro Dragon
Poison
Electro Dragon
Lightning
Dark Prince Prince Electro Dragon
Rocket
Prince Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Dark Prince Electro Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Dark Prince Prince Giant Skeleton

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Zap Arrows Goblin Barrel Dark Prince Prince Electro Dragon Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Goblins Zap Arrows Goblin Barrel

Attack Synergies 5 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Zap
Zap
Arrows Prince Goblins Dark Prince Electro Dragon Giant Skeleton
Arrows
Zap Goblin Barrel Dark Prince Prince Giant Skeleton
Goblin Barrel
Dark Prince Prince Arrows Giant Skeleton
Dark Prince
Goblin Barrel Prince Zap Arrows
Prince
Zap Goblin Barrel Dark Prince Arrows
Electro Dragon
Zap Giant Skeleton
Giant Skeleton
Zap Arrows Goblin Barrel Electro Dragon

Defense Synergies 0 14

Goblins
Zap Electro Dragon Giant Skeleton
Zap
Goblins Arrows Dark Prince Prince Electro Dragon Giant Skeleton
Arrows
Zap Dark Prince Prince Giant Skeleton
Goblin Barrel
Dark Prince
Zap Arrows Prince Electro Dragon
Prince
Zap Arrows Dark Prince
Electro Dragon
Goblins Zap Dark Prince Giant Skeleton
Giant Skeleton
Goblins Zap Arrows Electro Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Electro Dragon
Goblins Zap Dark Prince Prince Electro Dragon
Prince Goblins Dark Prince Electro Dragon Giant Skeleton
Prince Goblins Dark Prince Electro Dragon
Arrows Dark Prince Prince Giant Skeleton
Arrows Goblins Zap Dark Prince Electro Dragon
Zap Arrows Electro Dragon
Zap Arrows Electro Dragon Giant Skeleton
Goblins Prince
Goblins Dark Prince Prince Giant Skeleton
Goblins Zap Arrows Dark Prince Electro Dragon Giant Skeleton
Arrows Zap Electro Dragon
Prince Zap Dark Prince Electro Dragon Giant Skeleton
Goblins Zap Arrows Dark Prince Prince Electro Dragon
Prince
Zap Prince
Goblins Arrows Dark Prince Prince Electro Dragon
Arrows Goblins Zap Dark Prince Prince Electro Dragon
Zap Arrows Dark Prince Electro Dragon Giant Skeleton
Prince
Dark Prince Goblins Arrows Prince Electro Dragon Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblins Zap Dark Prince Prince Giant Skeleton
Zap Arrows Prince Electro Dragon
Giant Skeleton Goblins Zap Dark Prince Prince Electro Dragon
Dark Prince Prince Giant Skeleton Zap
Giant Skeleton Dark Prince Prince
Arrows Zap Electro Dragon
Dark Prince Prince Goblins Giant Skeleton
Giant Skeleton Dark Prince Prince
Zap Electro Dragon Giant Skeleton Goblins Dark Prince Prince
Dark Prince Prince Electro Dragon Giant Skeleton
Zap Arrows Dark Prince Prince Giant Skeleton
Dark Prince Prince Giant Skeleton
Electro Dragon
Electro Dragon Goblins Zap Dark Prince Prince Giant Skeleton
Arrows Zap Dark Prince Electro Dragon Giant Skeleton

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Electro Dragon Giant Skeleton
Arrows Zap Electro Dragon
Arrows Electro Dragon Giant Skeleton
Arrows Dark Prince Prince Giant Skeleton
Zap Arrows Dark Prince
Arrows Zap Electro Dragon
Arrows
Arrows Zap Electro Dragon
Arrows Zap Electro Dragon
Goblins Prince Electro Dragon
Zap Arrows Dark Prince Prince Electro Dragon
Zap Arrows Electro Dragon
Arrows Electro Dragon
Zap Arrows Prince
Zap Arrows Electro Dragon
Arrows Electro Dragon
Arrows
Zap Arrows Dark Prince Prince Electro Dragon
Zap Arrows Electro Dragon
Prince Giant Skeleton
Arrows
Prince
Zap Arrows Electro Dragon
Zap Arrows Dark Prince Electro Dragon
Arrows Zap Electro Dragon
Zap Arrows Prince Electro Dragon
Zap Arrows
Zap Arrows Electro Dragon
Zap Electro Dragon
Zap Arrows Electro Dragon
Zap Arrows Electro Dragon
Prince Giant Skeleton
Arrows
Zap Dark Prince Prince Electro Dragon
Zap Arrows Electro Dragon
Arrows
Dark Prince Prince Electro Dragon
Arrows Zap Electro Dragon
Zap Arrows Giant Skeleton
Dark Prince Prince Electro Dragon
Zap Electro Dragon Giant Skeleton
Zap Electro Dragon
Electro Dragon Zap Dark Prince Prince Giant Skeleton

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: