My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Furnace Witch Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Furnace Giant Witch Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Giant
Giant Snowball
Mega Minion Furnace Witch
Zap
Furnace Witch
Barbarian Barrel
Elite Barbarians Furnace Witch Electro Wizard
The Log
Elite Barbarians Furnace Witch
Earthquake
Furnace Witch
Arrows
Furnace Witch
Royal Delivery
Elite Barbarians Mega Minion Witch Electro Wizard
Fireball
Elite Barbarians Mega Minion Furnace Witch Electro Wizard
Poison
Mega Minion Furnace Witch Electro Wizard
Lightning
Elite Barbarians Mega Minion Furnace Witch Electro Wizard
Rocket
Elite Barbarians Furnace Witch

Against air swarms

Spells and units that can counter air swarms.

Fireball Furnace Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Furnace The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Furnace Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Mega Minion Fireball Furnace Electro Wizard Giant Witch Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 The Log Mega Minion Fireball Furnace

Attack Synergies 1 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Elite Barbarians
Fireball Furnace The Log
Mega Minion
Giant Fireball Furnace
Fireball
Elite Barbarians Mega Minion Giant The Log Electro Wizard
Furnace
Elite Barbarians Mega Minion Giant
Giant
Mega Minion Fireball Furnace Witch The Log Electro Wizard
Witch
Giant
The Log
Elite Barbarians Fireball Giant
Electro Wizard
Fireball Giant

Defense Synergies 1 11

Elite Barbarians
Mega Minion The Log
Mega Minion
Elite Barbarians Furnace Witch The Log Electro Wizard
Fireball
The Log Electro Wizard
Furnace
Mega Minion Electro Wizard
Giant
Witch
Mega Minion The Log Electro Wizard
The Log
Fireball Elite Barbarians Mega Minion Witch Electro Wizard
Electro Wizard
Mega Minion Fireball Furnace Witch The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mega Minion Fireball The Log Electro Wizard
Elite Barbarians Mega Minion Furnace Witch The Log Electro Wizard
Furnace Witch Elite Barbarians Mega Minion Electro Wizard
Elite Barbarians Witch Mega Minion Furnace Electro Wizard
Elite Barbarians Fireball The Log
Fireball The Log Mega Minion Furnace Electro Wizard
Mega Minion Furnace Electro Wizard Fireball Witch
Fireball The Log Electro Wizard
Witch Elite Barbarians Furnace
Elite Barbarians Electro Wizard
Witch Electro Wizard Mega Minion Fireball Furnace The Log
Mega Minion Fireball Furnace Witch Electro Wizard
Furnace Elite Barbarians Fireball Witch The Log Electro Wizard
Fireball Mega Minion Furnace Witch The Log Electro Wizard
Elite Barbarians Furnace Electro Wizard
Elite Barbarians Fireball Furnace The Log Electro Wizard
Elite Barbarians Fireball Furnace Witch Electro Wizard
Fireball Elite Barbarians Mega Minion Furnace Witch The Log Electro Wizard
Furnace Witch The Log Mega Minion Fireball Electro Wizard
Elite Barbarians Electro Wizard
Elite Barbarians Fireball Furnace Witch The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Elite Barbarians Fireball Furnace Witch Electro Wizard
Fireball Electro Wizard Elite Barbarians Mega Minion The Log
Elite Barbarians Furnace Witch The Log Electro Wizard
Elite Barbarians Fireball The Log Electro Wizard
Elite Barbarians Witch
Fireball Furnace Witch Electro Wizard
Elite Barbarians Mega Minion Fireball Furnace Witch Electro Wizard
Elite Barbarians
Electro Wizard Elite Barbarians Mega Minion Fireball Witch The Log
Witch Mega Minion
Elite Barbarians Mega Minion Witch
Elite Barbarians Fireball The Log Electro Wizard
Elite Barbarians Fireball Witch
Fireball Furnace Witch
Elite Barbarians Witch Electro Wizard Mega Minion Fireball Furnace The Log
Elite Barbarians Mega Minion Fireball Witch The Log Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball The Log
Fireball The Log Electro Wizard
Fireball The Log
Fireball The Log
Fireball Furnace The Log
Fireball Mega Minion Furnace Witch
Furnace Witch The Log
Fireball The Log
Fireball The Log
Elite Barbarians Fireball Electro Wizard
Fireball The Log Electro Wizard
Fireball
Elite Barbarians Fireball The Log
Fireball
Elite Barbarians Fireball Furnace The Log
Fireball Furnace Witch The Log
Fireball Furnace The Log
Fireball
Mega Minion Fireball The Log Electro Wizard
Fireball Witch The Log
Fireball The Log
Fireball
The Log
Fireball The Log
The Log Fireball Furnace Witch
Mega Minion Witch
Fireball The Log Witch Electro Wizard
Fireball Witch The Log
Fireball The Log
Elite Barbarians Fireball Furnace Witch Electro Wizard
Electro Wizard Mega Minion Fireball Witch
Elite Barbarians Mega Minion Fireball
Fireball The Log
Fireball Electro Wizard
Fireball The Log
Electro Wizard Fireball Witch
Fireball Mega Minion Witch Electro Wizard
The Log Fireball
Fireball Mega Minion Electro Wizard
The Log Fireball
Fireball
Elite Barbarians Mega Minion
Elite Barbarians Fireball Witch The Log Electro Wizard
Fireball Witch Electro Wizard
Fireball Witch The Log Electro Wizard

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