My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Great!

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Tesla Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Giant Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Elite Barbarians Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Elite Barbarians Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Elite Barbarians Giant Skeleton Army
Giant Snowball
Goblin Gang Skeleton Army
Zap
Goblin Gang Skeleton Army
Barbarian Barrel
Goblin Gang Tesla Elite Barbarians Wizard Skeleton Army
The Log
Goblin Gang Elite Barbarians Skeleton Army
Earthquake
Goblin Gang Tesla Skeleton Army
Arrows
Goblin Gang Skeleton Army
Royal Delivery
Goblin Gang Elite Barbarians Wizard Skeleton Army
Fireball
Goblin Gang Tesla Elite Barbarians Wizard Skeleton Army
Poison
Goblin Gang Wizard Skeleton Army
Lightning
Tesla Elite Barbarians Wizard
Rocket
Elite Barbarians Wizard

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Wizard Tornado

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Skeleton Army Tornado

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Goblin Gang Skeleton Army Tornado Tesla Giant Wizard Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Goblin Gang Skeleton Army Tornado

Attack Synergies 3 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Elite Barbarians Giant
Goblin Gang
Giant
Tesla
Elite Barbarians
Arrows Wizard
Giant
Arrows Goblin Gang Wizard Tornado
Wizard
Tornado Elite Barbarians Giant
Skeleton Army
Tornado
Wizard Giant

Defense Synergies 2 8

Arrows
Tesla Tornado
Goblin Gang
Tesla Skeleton Army
Tesla
Goblin Gang Arrows Wizard Skeleton Army Tornado
Elite Barbarians
Wizard
Giant
Wizard
Tornado Tesla Elite Barbarians Skeleton Army
Skeleton Army
Goblin Gang Tesla Wizard
Tornado
Wizard Arrows Tesla

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Wizard
Elite Barbarians Skeleton Army Goblin Gang Tesla
Goblin Gang Tesla Skeleton Army Tornado Elite Barbarians
Tesla Elite Barbarians Skeleton Army Goblin Gang
Arrows Elite Barbarians Skeleton Army Tornado
Arrows Goblin Gang Skeleton Army Tornado Tesla
Tesla Tornado Arrows Goblin Gang Wizard
Arrows Tesla
Tesla Goblin Gang Elite Barbarians Skeleton Army Tornado
Goblin Gang Elite Barbarians Skeleton Army Tornado Tesla
Goblin Gang Skeleton Army Arrows Tesla Wizard Tornado
Arrows Tesla Goblin Gang Wizard Tornado
Tesla Skeleton Army Goblin Gang Elite Barbarians Wizard
Wizard Skeleton Army Arrows Goblin Gang Tesla Tornado
Elite Barbarians Skeleton Army Goblin Gang Tesla
Skeleton Army Tornado Goblin Gang Tesla Elite Barbarians
Tesla Wizard Arrows Goblin Gang Elite Barbarians Skeleton Army Tornado
Arrows Tesla Goblin Gang Elite Barbarians Wizard Skeleton Army Tornado
Arrows Wizard Tornado Tesla
Tesla Elite Barbarians Tornado
Goblin Gang Wizard Skeleton Army Arrows Tesla Elite Barbarians

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Skeleton Army Tesla Elite Barbarians
Arrows Goblin Gang Tesla Elite Barbarians Wizard
Goblin Gang Skeleton Army Elite Barbarians
Goblin Gang Skeleton Army Tesla Elite Barbarians Tornado
Goblin Gang Tesla Elite Barbarians Skeleton Army
Arrows Wizard Goblin Gang Tesla Tornado
Goblin Gang Skeleton Army Tesla Elite Barbarians
Tesla Elite Barbarians Skeleton Army
Elite Barbarians Skeleton Army Tornado
Goblin Gang Tesla Skeleton Army
Tesla Elite Barbarians
Skeleton Army Arrows Elite Barbarians Tornado
Elite Barbarians Skeleton Army Goblin Gang Tesla Wizard
Wizard Tesla Skeleton Army
Goblin Gang Tesla Elite Barbarians Skeleton Army Tornado
Arrows Tesla Elite Barbarians Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows
Arrows Tornado
Arrows
Arrows
Wizard Arrows
Arrows Wizard Tornado
Arrows Wizard Tornado
Arrows Wizard Tornado
Arrows Wizard Tornado
Goblin Gang Elite Barbarians Tornado
Arrows Wizard Tornado
Arrows Wizard Tornado
Elite Barbarians
Arrows
Arrows Elite Barbarians
Arrows Wizard
Arrows Wizard
Arrows Tornado
Arrows Wizard
Arrows Wizard Tornado
Arrows Wizard Tornado
Tornado
Arrows
Arrows Tornado Wizard
Arrows Wizard Tornado
Arrows Wizard Tornado
Arrows Tornado
Elite Barbarians Arrows Wizard Tornado
Wizard
Elite Barbarians
Arrows Wizard
Arrows
Arrows Wizard
Goblin Gang Skeleton Army
Arrows Wizard Tornado
Arrows
Goblin Gang Wizard
Arrows Wizard
Arrows Tornado
Elite Barbarians
Goblin Gang Elite Barbarians Tornado
Tornado
Tornado

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