My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Godly!

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Musketeer Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Musketeer Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Elite Barbarians

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Minion Horde Royal Giant Elite Barbarians

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Royal Giant Elite Barbarians
Giant Snowball
Barbarians Minion Horde Musketeer
Zap
Minion Horde Royal Giant
Barbarian Barrel
Barbarians Elite Barbarians Musketeer Wizard
The Log
Barbarians Royal Giant Elite Barbarians Musketeer
Earthquake
Barbarians
Arrows
Minion Horde
Royal Delivery
Barbarians Minion Horde Elite Barbarians Musketeer Wizard
Fireball
Barbarians Minion Horde Elite Barbarians Musketeer Wizard
Poison
Barbarians Minion Horde Musketeer Wizard
Lightning
Elite Barbarians Musketeer Wizard
Rocket
Barbarians Minion Horde Elite Barbarians Musketeer Wizard

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Wizard Rocket

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Rocket

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Minion Horde Musketeer Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Musketeer Barbarians Minion Horde Wizard Royal Giant Elite Barbarians Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

17 Arrows Musketeer Barbarians Minion Horde

Attack Synergies 2 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Royal Giant Elite Barbarians
Barbarians
Minion Horde
Royal Giant
Royal Giant
Arrows Minion Horde Elite Barbarians Musketeer Wizard Rocket
Elite Barbarians
Arrows Royal Giant Wizard
Musketeer
Royal Giant
Wizard
Royal Giant Elite Barbarians
Rocket
Royal Giant

Defense Synergies 0 3

Arrows
Barbarians
Barbarians
Arrows Minion Horde
Minion Horde
Barbarians
Royal Giant
Elite Barbarians
Wizard
Musketeer
Wizard
Elite Barbarians
Rocket

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Minion Horde Musketeer Wizard
Barbarians Minion Horde Elite Barbarians Musketeer
Barbarians Minion Horde Rocket Elite Barbarians Musketeer
Barbarians Minion Horde Elite Barbarians Musketeer
Arrows Barbarians Elite Barbarians Rocket
Arrows Musketeer
Minion Horde Musketeer Rocket Arrows Wizard
Rocket Arrows Barbarians Musketeer
Barbarians Minion Horde Elite Barbarians Musketeer
Elite Barbarians Barbarians Minion Horde Musketeer
Barbarians Minion Horde Arrows Musketeer Wizard
Arrows Minion Horde Musketeer Wizard
Barbarians Minion Horde Elite Barbarians Musketeer Wizard Rocket
Wizard Rocket Arrows Barbarians Minion Horde
Barbarians Elite Barbarians Minion Horde
Barbarians Minion Horde Rocket Elite Barbarians
Barbarians Minion Horde Wizard Arrows Elite Barbarians Musketeer
Arrows Barbarians Minion Horde Elite Barbarians Musketeer Wizard
Arrows Wizard Barbarians Musketeer
Barbarians Elite Barbarians Musketeer
Wizard Arrows Barbarians Minion Horde Elite Barbarians Musketeer

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Elite Barbarians
Arrows Elite Barbarians Musketeer Wizard Rocket
Barbarians Minion Horde Elite Barbarians Musketeer Rocket
Rocket Barbarians Minion Horde Elite Barbarians Musketeer
Barbarians Minion Horde Elite Barbarians Musketeer
Arrows Wizard Rocket Minion Horde Musketeer
Rocket Barbarians Minion Horde Elite Barbarians Musketeer
Barbarians Minion Horde Elite Barbarians
Minion Horde Rocket Barbarians Elite Barbarians
Barbarians Minion Horde Musketeer
Barbarians Minion Horde Elite Barbarians Musketeer
Rocket Arrows Barbarians Elite Barbarians
Barbarians Elite Barbarians Rocket Minion Horde Wizard
Wizard Barbarians Minion Horde Musketeer
Barbarians Elite Barbarians Minion Horde Musketeer Rocket
Arrows Barbarians Minion Horde Elite Barbarians Musketeer Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Minion Horde Musketeer Rocket
Arrows Musketeer
Rocket Arrows Minion Horde
Arrows Barbarians Musketeer Rocket
Wizard Rocket Arrows Minion Horde
Arrows Wizard Minion Horde Musketeer Rocket
Arrows Minion Horde Musketeer Wizard
Arrows Wizard
Arrows Wizard
Rocket Minion Horde Elite Barbarians Musketeer
Rocket Arrows Minion Horde Musketeer Wizard
Arrows Musketeer Wizard Rocket
Rocket Elite Barbarians Musketeer
Arrows Minion Horde Musketeer Rocket
Arrows Elite Barbarians Musketeer
Rocket Arrows Minion Horde Musketeer Wizard
Arrows Minion Horde Musketeer Wizard Rocket
Arrows Rocket
Minion Horde Rocket
Rocket Arrows Musketeer Wizard
Rocket Arrows Wizard
Rocket Minion Horde Musketeer
Rocket Arrows Wizard
Rocket Musketeer
Rocket Arrows Barbarians Minion Horde Musketeer
Arrows Wizard
Minion Horde
Arrows Musketeer Wizard
Arrows Musketeer Wizard
Rocket Arrows Musketeer
Elite Barbarians Arrows Minion Horde Musketeer Wizard
Rocket Minion Horde Musketeer Wizard
Minion Horde Elite Barbarians
Arrows Minion Horde Musketeer Wizard Rocket
Rocket Arrows Minion Horde
Minion Horde
Rocket Arrows Wizard
Minion Horde Barbarians Musketeer Rocket
Rocket Arrows Musketeer Wizard
Arrows
Minion Horde Musketeer Wizard Rocket
Arrows Musketeer Wizard
Rocket Arrows
Minion Horde Elite Barbarians Musketeer
Minion Horde Elite Barbarians Musketeer Rocket
Musketeer Rocket
Musketeer Rocket

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