My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Good

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Giant Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Elite Barbarians Mini P.E.K.K.A Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Elite Barbarians Mini P.E.K.K.A Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Elite Barbarians Giant
Giant Snowball
Goblin Gang Witch
Zap
Goblin Gang Witch
Barbarian Barrel
Goblin Gang Elite Barbarians Witch
The Log
Goblin Gang Elite Barbarians Mini P.E.K.K.A Witch
Earthquake
Goblin Gang Witch
Arrows
Goblin Gang Witch
Royal Delivery
Goblin Gang Elite Barbarians Mini P.E.K.K.A Witch
Fireball
Goblin Gang Elite Barbarians Witch
Poison
Goblin Gang Witch
Lightning
Elite Barbarians Mini P.E.K.K.A Witch
Rocket
Elite Barbarians Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Rage

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Rage Goblin Gang Fireball Mini P.E.K.K.A Giant Witch Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Rage Goblin Gang Fireball

Attack Synergies 7 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Elite Barbarians Fireball Giant Mini P.E.K.K.A Witch
Goblin Gang
Mini P.E.K.K.A Giant
Elite Barbarians
Zap Rage Fireball
Fireball
Zap Elite Barbarians Giant
Mini P.E.K.K.A
Giant Zap Goblin Gang Rage
Giant
Zap Mini P.E.K.K.A Rage Goblin Gang Fireball Witch
Rage
Elite Barbarians Giant Witch Mini P.E.K.K.A
Witch
Rage Zap Giant

Defense Synergies 2 7

Zap
Fireball Mini P.E.K.K.A Goblin Gang Elite Barbarians Witch
Goblin Gang
Zap Mini P.E.K.K.A
Elite Barbarians
Zap Mini P.E.K.K.A
Fireball
Zap Mini P.E.K.K.A
Mini P.E.K.K.A
Zap Goblin Gang Elite Barbarians Fireball Witch
Giant
Rage
Witch
Zap Mini P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Fireball
Elite Barbarians Mini P.E.K.K.A Zap Goblin Gang Witch
Goblin Gang Mini P.E.K.K.A Witch Elite Barbarians
Elite Barbarians Mini P.E.K.K.A Witch Goblin Gang
Elite Barbarians Fireball Mini P.E.K.K.A
Goblin Gang Fireball Zap
Zap Goblin Gang Fireball Witch
Zap Fireball
Mini P.E.K.K.A Witch Goblin Gang Elite Barbarians
Goblin Gang Elite Barbarians Mini P.E.K.K.A
Goblin Gang Witch Zap Fireball
Zap Goblin Gang Fireball Witch
Mini P.E.K.K.A Zap Goblin Gang Elite Barbarians Fireball Witch
Fireball Zap Goblin Gang Mini P.E.K.K.A Witch
Elite Barbarians Mini P.E.K.K.A Goblin Gang
Zap Goblin Gang Elite Barbarians Fireball Mini P.E.K.K.A
Goblin Gang Elite Barbarians Fireball Mini P.E.K.K.A Witch
Fireball Zap Goblin Gang Elite Barbarians Witch
Zap Witch Fireball
Mini P.E.K.K.A Elite Barbarians
Goblin Gang Elite Barbarians Fireball Mini P.E.K.K.A Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mini P.E.K.K.A Zap Elite Barbarians Fireball Witch
Fireball Zap Goblin Gang Elite Barbarians Mini P.E.K.K.A
Goblin Gang Zap Elite Barbarians Mini P.E.K.K.A Witch
Goblin Gang Mini P.E.K.K.A Zap Elite Barbarians Fireball
Goblin Gang Elite Barbarians Mini P.E.K.K.A Witch
Fireball Zap Goblin Gang Witch
Goblin Gang Mini P.E.K.K.A Elite Barbarians Fireball Witch
Mini P.E.K.K.A Elite Barbarians
Zap Elite Barbarians Fireball Mini P.E.K.K.A Witch
Witch Goblin Gang
Elite Barbarians Mini P.E.K.K.A Witch
Zap Elite Barbarians Fireball
Elite Barbarians Mini P.E.K.K.A Goblin Gang Fireball Witch
Fireball Witch
Goblin Gang Elite Barbarians Witch Zap Fireball Mini P.E.K.K.A
Zap Elite Barbarians Fireball Mini P.E.K.K.A Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball
Fireball Zap
Fireball
Fireball
Fireball Zap
Fireball Zap Witch
Witch
Fireball Zap
Fireball Zap
Goblin Gang Elite Barbarians Fireball Mini P.E.K.K.A
Zap Fireball
Fireball Zap
Elite Barbarians Fireball
Fireball
Zap Elite Barbarians Fireball
Zap Fireball Witch
Fireball
Fireball
Mini P.E.K.K.A
Zap Fireball Mini P.E.K.K.A
Zap Fireball Witch
Fireball
Fireball
Zap Fireball
Zap Fireball Witch
Witch
Fireball Zap Witch
Fireball Zap Witch
Fireball Zap
Elite Barbarians Zap Fireball Witch
Zap Fireball Witch
Elite Barbarians Fireball Mini P.E.K.K.A
Zap Fireball
Zap Fireball
Fireball
Zap Goblin Gang Fireball Witch
Fireball Zap Witch
Fireball
Fireball Goblin Gang Mini P.E.K.K.A
Zap Fireball
Zap Fireball
Elite Barbarians
Zap Goblin Gang Elite Barbarians Fireball Witch
Zap Fireball Witch
Zap Fireball Witch

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