My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Mediocre

2 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Hut Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut Barbarian Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Goblin Hut Barbarian Hut Prince Executioner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Valkyrie Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Prince
Giant Snowball
Goblin Hut
Zap
Goblin Hut Prince
Barbarian Barrel
Elite Barbarians Valkyrie Goblin Hut Barbarian Hut Executioner
The Log
Elite Barbarians Goblin Hut Barbarian Hut Prince
Earthquake
Goblin Hut Barbarian Hut
Arrows
Goblin Hut
Royal Delivery
Elite Barbarians Valkyrie Goblin Hut Prince Executioner
Fireball
Elite Barbarians Goblin Hut Barbarian Hut Executioner
Poison
Goblin Hut Barbarian Hut Executioner
Lightning
Elite Barbarians Valkyrie Goblin Hut Barbarian Hut Prince Executioner
Rocket
Elite Barbarians Valkyrie Goblin Hut Barbarian Hut Prince Executioner

Against air swarms

Spells and units that can counter air swarms.

Rocket Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Rocket Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Rocket Prince Executioner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Valkyrie Goblin Hut Prince Executioner Elite Barbarians Rocket Barbarian Hut

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Mirror Valkyrie Goblin Hut Prince

Attack Synergies 2 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Elite Barbarians
Valkyrie
Valkyrie
Elite Barbarians Prince Goblin Hut Barbarian Hut Executioner
Goblin Hut
Valkyrie Barbarian Hut Mirror Prince
Rocket
Mirror
Barbarian Hut
Valkyrie Goblin Hut Mirror
Mirror
Goblin Hut Rocket Barbarian Hut
Prince
Valkyrie Goblin Hut
Executioner
Valkyrie

Defense Synergies 1 8

Elite Barbarians
Valkyrie
Valkyrie
Elite Barbarians Goblin Hut Mirror Prince Executioner
Goblin Hut
Valkyrie Barbarian Hut Mirror
Rocket
Barbarian Hut
Goblin Hut
Mirror
Valkyrie Goblin Hut Executioner
Prince
Valkyrie Executioner
Executioner
Valkyrie Mirror Prince

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Barbarian Hut Valkyrie Goblin Hut Executioner
Elite Barbarians Barbarian Hut Valkyrie Goblin Hut Prince Executioner
Goblin Hut Rocket Barbarian Hut Prince Elite Barbarians Valkyrie Executioner
Elite Barbarians Goblin Hut Barbarian Hut Prince Valkyrie
Elite Barbarians Valkyrie Rocket Prince
Valkyrie Executioner
Rocket Goblin Hut Barbarian Hut Executioner
Rocket Barbarian Hut Valkyrie
Barbarian Hut Elite Barbarians Goblin Hut Prince
Elite Barbarians Valkyrie Prince
Valkyrie Executioner Goblin Hut
Executioner Goblin Hut Barbarian Hut
Goblin Hut Barbarian Hut Prince Elite Barbarians Valkyrie Rocket
Valkyrie Rocket Barbarian Hut Executioner Goblin Hut Prince
Elite Barbarians Barbarian Hut Goblin Hut Prince
Rocket Barbarian Hut Elite Barbarians Goblin Hut Prince
Barbarian Hut Elite Barbarians Valkyrie Goblin Hut Prince Executioner
Elite Barbarians Valkyrie Goblin Hut Barbarian Hut Prince Executioner
Valkyrie Executioner Goblin Hut Barbarian Hut
Barbarian Hut Elite Barbarians Goblin Hut Prince
Valkyrie Elite Barbarians Prince Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Barbarian Hut Elite Barbarians Goblin Hut Prince
Elite Barbarians Valkyrie Rocket Prince Executioner
Elite Barbarians Valkyrie Goblin Hut Rocket Barbarian Hut Prince
Valkyrie Rocket Prince Elite Barbarians Barbarian Hut
Barbarian Hut Elite Barbarians Valkyrie Goblin Hut Prince Executioner
Rocket Executioner Goblin Hut
Rocket Prince Elite Barbarians Valkyrie Goblin Hut Barbarian Hut
Elite Barbarians Valkyrie Barbarian Hut Prince
Rocket Elite Barbarians Valkyrie Goblin Hut Barbarian Hut Prince
Goblin Hut Barbarian Hut
Elite Barbarians Valkyrie Goblin Hut Prince
Rocket Elite Barbarians Valkyrie Prince
Elite Barbarians Rocket Prince Valkyrie Barbarian Hut Executioner
Valkyrie Barbarian Hut Executioner
Elite Barbarians Goblin Hut Valkyrie Rocket Barbarian Hut Prince Executioner
Valkyrie Executioner Elite Barbarians Goblin Hut Barbarian Hut

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Rocket Barbarian Hut
Executioner
Rocket Goblin Hut Barbarian Hut
Valkyrie Rocket Barbarian Hut Prince
Rocket Executioner Valkyrie
Executioner Rocket
Executioner
Barbarian Hut Executioner
Rocket Elite Barbarians Prince
Rocket Valkyrie Prince
Rocket Executioner
Rocket Elite Barbarians Goblin Hut Barbarian Hut Executioner
Rocket
Elite Barbarians Goblin Hut Barbarian Hut Prince
Rocket Goblin Hut Barbarian Hut Executioner
Goblin Hut Rocket Barbarian Hut Executioner
Rocket
Rocket
Rocket Prince Executioner
Rocket Valkyrie
Rocket Prince
Rocket
Rocket Prince
Rocket Barbarian Hut
Valkyrie Executioner
Executioner
Prince
Rocket
Elite Barbarians Executioner
Rocket Goblin Hut
Elite Barbarians
Rocket
Rocket
Prince
Rocket
Goblin Hut Rocket Barbarian Hut Prince
Rocket Executioner
Valkyrie Rocket Prince Executioner
Executioner
Rocket
Elite Barbarians Prince Executioner
Elite Barbarians Rocket
Rocket Executioner
Rocket Prince Executioner

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