My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Mediocre

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Princess Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Tombstone P.E.K.K.A Princess Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Elite Barbarians P.E.K.K.A Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Elite Barbarians Clone
Giant Snowball
Spear Goblins Tombstone Clone Princess
Zap
Spear Goblins Tombstone Clone Princess
Barbarian Barrel
Spear Goblins Elite Barbarians Tombstone Clone Princess Electro Wizard
The Log
Spear Goblins Elite Barbarians Tombstone Clone Princess
Earthquake
Spear Goblins Tombstone Clone
Arrows
Spear Goblins Tombstone Clone Princess
Royal Delivery
Spear Goblins Elite Barbarians Clone P.E.K.K.A Princess Electro Wizard
Fireball
Elite Barbarians Tombstone Clone Princess Electro Wizard
Poison
Spear Goblins Tombstone Clone Princess Electro Wizard
Lightning
Elite Barbarians Tombstone Electro Wizard
Rocket
Elite Barbarians

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Princess

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Tombstone Clone P.E.K.K.A Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Giant Snowball Tombstone Clone Princess Electro Wizard Elite Barbarians P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Spear Goblins Giant Snowball Tombstone Clone

Attack Synergies 2 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Giant Snowball Elite Barbarians Princess
Giant Snowball
P.E.K.K.A Spear Goblins Elite Barbarians Princess Electro Wizard
Elite Barbarians
Spear Goblins Giant Snowball
Tombstone
Clone
Electro Wizard
P.E.K.K.A
Giant Snowball Electro Wizard Princess
Princess
Spear Goblins Giant Snowball P.E.K.K.A
Electro Wizard
P.E.K.K.A Giant Snowball Clone

Defense Synergies 0 11

Spear Goblins
Giant Snowball Tombstone P.E.K.K.A Electro Wizard
Giant Snowball
Spear Goblins Elite Barbarians P.E.K.K.A Princess Electro Wizard
Elite Barbarians
Giant Snowball
Tombstone
Spear Goblins Electro Wizard
Clone
P.E.K.K.A
Spear Goblins Giant Snowball Princess Electro Wizard
Princess
Giant Snowball P.E.K.K.A
Electro Wizard
Spear Goblins Giant Snowball Tombstone P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Tombstone Electro Wizard
Elite Barbarians P.E.K.K.A Tombstone Electro Wizard
P.E.K.K.A Giant Snowball Elite Barbarians Tombstone Electro Wizard
Elite Barbarians P.E.K.K.A Tombstone Electro Wizard
Elite Barbarians Tombstone P.E.K.K.A Princess
Spear Goblins Giant Snowball Electro Wizard
Giant Snowball Electro Wizard Spear Goblins Tombstone Princess
P.E.K.K.A Electro Wizard
P.E.K.K.A Elite Barbarians Tombstone Princess
Elite Barbarians Spear Goblins Giant Snowball Electro Wizard
Electro Wizard Spear Goblins Giant Snowball Tombstone Princess
Spear Goblins Giant Snowball Princess Electro Wizard
Tombstone P.E.K.K.A Giant Snowball Elite Barbarians Electro Wizard
Giant Snowball Tombstone P.E.K.K.A Princess Electro Wizard
Elite Barbarians P.E.K.K.A Tombstone Electro Wizard
Giant Snowball Elite Barbarians P.E.K.K.A Electro Wizard
Elite Barbarians Tombstone P.E.K.K.A Electro Wizard
Tombstone Spear Goblins Giant Snowball Elite Barbarians Electro Wizard
Giant Snowball Spear Goblins Tombstone Princess Electro Wizard
P.E.K.K.A Elite Barbarians Electro Wizard
Spear Goblins Giant Snowball Elite Barbarians P.E.K.K.A Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Spear Goblins Giant Snowball Elite Barbarians Tombstone P.E.K.K.A Electro Wizard
Electro Wizard Giant Snowball Elite Barbarians
Tombstone P.E.K.K.A Spear Goblins Elite Barbarians Electro Wizard
P.E.K.K.A Elite Barbarians Electro Wizard
P.E.K.K.A Elite Barbarians Tombstone
Giant Snowball Princess Electro Wizard
P.E.K.K.A Spear Goblins Elite Barbarians Tombstone Electro Wizard
P.E.K.K.A Elite Barbarians
P.E.K.K.A Electro Wizard Spear Goblins Giant Snowball Elite Barbarians Tombstone
P.E.K.K.A Tombstone
P.E.K.K.A Elite Barbarians Tombstone
P.E.K.K.A Giant Snowball Elite Barbarians Electro Wizard
Elite Barbarians P.E.K.K.A Tombstone
Princess
Elite Barbarians Tombstone Electro Wizard Spear Goblins P.E.K.K.A
Giant Snowball Elite Barbarians P.E.K.K.A Princess Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess
Giant Snowball Princess Electro Wizard
Giant Snowball
Spear Goblins Giant Snowball Princess
Princess
Giant Snowball Princess
Giant Snowball
Giant Snowball Elite Barbarians Electro Wizard
Princess Electro Wizard
Giant Snowball Princess
Giant Snowball Elite Barbarians Princess
Princess
Princess Giant Snowball Elite Barbarians
Spear Goblins Giant Snowball Princess
Princess
Giant Snowball
Giant Snowball Princess Electro Wizard
Giant Snowball Princess
Giant Snowball Princess
Giant Snowball
Giant Snowball Princess
Giant Snowball Princess Electro Wizard
Giant Snowball Princess
Elite Barbarians Giant Snowball Princess Electro Wizard
Electro Wizard Giant Snowball
Giant Snowball Elite Barbarians
Giant Snowball
Giant Snowball Princess Electro Wizard
P.E.K.K.A
Giant Snowball Princess
Electro Wizard Spear Goblins Tombstone Princess
Giant Snowball Princess Electro Wizard
Princess Electro Wizard
Giant Snowball Princess
Giant Snowball
Elite Barbarians P.E.K.K.A
Giant Snowball Elite Barbarians Princess Electro Wizard
Giant Snowball Princess Electro Wizard
Giant Snowball Princess Electro Wizard

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: