My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Mediocre

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Executioner Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Elite Barbarians Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Elite Barbarians Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Gang Elite Barbarians Skeleton Army Bandit
Giant Snowball
Bats Goblin Gang Skeleton Army
Zap
Bats Goblin Gang Skeleton Army Bandit
Barbarian Barrel
Goblin Gang Elite Barbarians Skeleton Army Executioner Bandit
The Log
Goblin Gang Elite Barbarians Skeleton Army Bandit
Earthquake
Goblin Gang Skeleton Army
Arrows
Bats Goblin Gang Skeleton Army
Royal Delivery
Bats Goblin Gang Elite Barbarians Skeleton Army Executioner Bandit
Fireball
Goblin Gang Elite Barbarians Skeleton Army Executioner Bandit
Poison
Bats Goblin Gang Skeleton Army Executioner
Lightning
Elite Barbarians Executioner Bandit
Rocket
Elite Barbarians Executioner

Against air swarms

Spells and units that can counter air swarms.

Fireball Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Executioner The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Skeleton Army Executioner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats The Log Goblin Gang Skeleton Army Bandit Fireball Executioner Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats The Log Goblin Gang Skeleton Army

Attack Synergies 0 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Elite Barbarians Bandit
Goblin Gang
Bandit
Elite Barbarians
Bats Fireball The Log Bandit
Fireball
Elite Barbarians The Log
Skeleton Army
Executioner
The Log Bandit
The Log
Elite Barbarians Fireball Executioner Bandit
Bandit
Bats Goblin Gang Elite Barbarians Executioner The Log

Defense Synergies 1 13

Bats
The Log Bandit
Goblin Gang
Skeleton Army The Log Bandit
Elite Barbarians
The Log
Fireball
The Log Bandit
Skeleton Army
Goblin Gang Executioner The Log Bandit
Executioner
Skeleton Army The Log Bandit
The Log
Fireball Bats Goblin Gang Elite Barbarians Skeleton Army Executioner Bandit
Bandit
Bats Goblin Gang Fireball Skeleton Army Executioner The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Executioner The Log
Elite Barbarians Skeleton Army Bats Goblin Gang Executioner The Log Bandit
Goblin Gang Skeleton Army Bats Elite Barbarians Executioner Bandit
Elite Barbarians Skeleton Army Bats Goblin Gang Bandit
Elite Barbarians Fireball Skeleton Army The Log
Goblin Gang Fireball Skeleton Army The Log Bats Executioner Bandit
Bats Goblin Gang Fireball Executioner
Fireball The Log Bandit
Goblin Gang Elite Barbarians Skeleton Army
Goblin Gang Elite Barbarians Skeleton Army Bandit
Bats Goblin Gang Skeleton Army Executioner Fireball The Log Bandit
Executioner Bats Goblin Gang Fireball
Skeleton Army Bats Goblin Gang Elite Barbarians Fireball The Log Bandit
Fireball Skeleton Army Executioner Bats Goblin Gang The Log
Elite Barbarians Skeleton Army Goblin Gang Bandit
Skeleton Army Goblin Gang Elite Barbarians Fireball The Log Bandit
Bats Goblin Gang Elite Barbarians Fireball Skeleton Army Executioner
Fireball Bats Goblin Gang Elite Barbarians Skeleton Army Executioner The Log Bandit
Executioner The Log Bats Fireball Bandit
Elite Barbarians
Goblin Gang Skeleton Army Bats Elite Barbarians Fireball Executioner The Log Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Skeleton Army Elite Barbarians Fireball Bandit
Fireball Bandit Goblin Gang Elite Barbarians Executioner The Log
Goblin Gang Skeleton Army Bandit Bats Elite Barbarians The Log
Goblin Gang Skeleton Army Bats Elite Barbarians Fireball The Log Bandit
Goblin Gang Elite Barbarians Skeleton Army Executioner Bandit
Fireball Executioner Bats Goblin Gang
Goblin Gang Skeleton Army Bats Elite Barbarians Fireball Bandit
Elite Barbarians Skeleton Army
Bats Elite Barbarians Fireball Skeleton Army The Log Bandit
Goblin Gang Skeleton Army
Bats Elite Barbarians
Skeleton Army Elite Barbarians Fireball The Log
Elite Barbarians Skeleton Army Goblin Gang Fireball Executioner Bandit
Fireball Skeleton Army Executioner
Goblin Gang Elite Barbarians Skeleton Army Bats Fireball Executioner The Log
Bats Executioner Elite Barbarians Fireball The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball The Log Bandit
Fireball Executioner The Log Bandit
Fireball The Log Bandit
Fireball The Log
Fireball Executioner The Log
Fireball Executioner Bats
Executioner The Log
Fireball The Log Executioner
Fireball The Log Bandit
Bats Goblin Gang Elite Barbarians Fireball
Fireball The Log Bandit
Fireball Executioner
Elite Barbarians Fireball Executioner The Log Bandit
Fireball Bandit
Elite Barbarians Fireball The Log
Fireball Executioner The Log Bandit
Fireball Executioner The Log Bandit
Fireball
Bats
Fireball Executioner The Log Bandit
Fireball The Log
Fireball The Log
Fireball
The Log
Fireball The Log
The Log Fireball Executioner
Fireball The Log Executioner Bandit
Fireball The Log Bandit
Fireball The Log Bandit
Elite Barbarians Bats Fireball Executioner
Bats Fireball
Elite Barbarians Fireball
Fireball The Log Bandit
Fireball
Fireball The Log
Bats Goblin Gang Fireball Skeleton Army Bandit
Fireball Executioner
The Log Fireball
Fireball Goblin Gang Executioner
The Log Fireball Executioner
Fireball
Elite Barbarians Executioner
Bats Goblin Gang Elite Barbarians Fireball The Log
Bats Fireball Executioner
Fireball Executioner The Log Bandit

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