My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Good

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Fisherman

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Elite Barbarians

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Elite Barbarians Barbarian Barrel

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Royal Giant Elite Barbarians Skeleton Army Fisherman
Giant Snowball
Minions Skeleton Army Fisherman
Zap
Minions Royal Giant Skeleton Army Fisherman
Barbarian Barrel
Elite Barbarians Skeleton Army
The Log
Royal Giant Elite Barbarians Skeleton Army Fisherman
Earthquake
Skeleton Army
Arrows
Minions Skeleton Army
Royal Delivery
Minions Elite Barbarians Skeleton Army Fisherman
Fireball
Minions Elite Barbarians Skeleton Army Fisherman
Poison
Minions Skeleton Army Fisherman
Lightning
Elite Barbarians Fisherman
Rocket
Elite Barbarians

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Barbarian Barrel

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Elite Barbarians Fireball Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Barbarian Barrel Minions Skeleton Army Fisherman Fireball Royal Giant Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap Barbarian Barrel Minions Skeleton Army

Attack Synergies 6 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Elite Barbarians Fireball Minions Royal Giant Barbarian Barrel Fisherman
Minions
Royal Giant Zap Elite Barbarians Barbarian Barrel Fisherman
Royal Giant
Minions Fireball Barbarian Barrel Fisherman Zap Elite Barbarians
Elite Barbarians
Zap Minions Royal Giant Fireball Barbarian Barrel
Fireball
Zap Royal Giant Elite Barbarians
Barbarian Barrel
Royal Giant Zap Minions Elite Barbarians
Skeleton Army
Fisherman
Royal Giant Zap Minions

Defense Synergies 2 7

Zap
Fireball Minions Elite Barbarians Barbarian Barrel Skeleton Army Fisherman
Minions
Zap Barbarian Barrel Fisherman
Royal Giant
Elite Barbarians
Zap
Fireball
Zap Barbarian Barrel
Barbarian Barrel
Fireball Zap Minions
Skeleton Army
Zap
Fisherman
Zap Minions

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Fireball Barbarian Barrel
Elite Barbarians Skeleton Army Zap Minions Fisherman
Skeleton Army Fisherman Minions Elite Barbarians
Elite Barbarians Skeleton Army Minions Fisherman
Elite Barbarians Fireball Barbarian Barrel Skeleton Army
Fireball Barbarian Barrel Skeleton Army Zap Minions
Minions Zap Fireball
Zap Fireball Barbarian Barrel
Minions Elite Barbarians Skeleton Army Fisherman
Elite Barbarians Skeleton Army Barbarian Barrel Fisherman
Minions Skeleton Army Zap Fireball Barbarian Barrel Fisherman
Minions Zap Fireball
Skeleton Army Zap Minions Elite Barbarians Fireball
Fireball Skeleton Army Zap Minions Barbarian Barrel
Elite Barbarians Skeleton Army
Skeleton Army Zap Elite Barbarians Fireball Fisherman
Minions Elite Barbarians Fireball Skeleton Army Fisherman
Fireball Zap Minions Elite Barbarians Barbarian Barrel Skeleton Army Fisherman
Zap Barbarian Barrel Minions Fireball Fisherman
Elite Barbarians Fisherman
Skeleton Army Minions Elite Barbarians Fireball Barbarian Barrel Fisherman

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Zap Elite Barbarians Fireball Barbarian Barrel Fisherman
Fireball Zap Elite Barbarians Barbarian Barrel Fisherman
Skeleton Army Zap Minions Elite Barbarians Fisherman
Skeleton Army Zap Elite Barbarians Fireball Barbarian Barrel Fisherman
Elite Barbarians Skeleton Army Fisherman
Fireball Zap Minions
Skeleton Army Minions Elite Barbarians Fireball
Elite Barbarians Skeleton Army Fisherman
Zap Minions Elite Barbarians Fireball Barbarian Barrel Skeleton Army
Skeleton Army
Minions Elite Barbarians
Skeleton Army Zap Elite Barbarians Fireball
Elite Barbarians Skeleton Army Fireball
Fireball Skeleton Army
Elite Barbarians Skeleton Army Zap Minions Fireball Barbarian Barrel Fisherman
Minions Zap Elite Barbarians Fireball Barbarian Barrel

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Barbarian Barrel
Fireball Zap Barbarian Barrel Fisherman
Fireball Barbarian Barrel
Fireball Barbarian Barrel
Fireball Zap Barbarian Barrel
Fireball Zap Minions
Fireball Zap Barbarian Barrel
Fireball Zap Fisherman
Minions Elite Barbarians Fireball Fisherman
Zap Fireball Barbarian Barrel Fisherman
Fireball Zap
Elite Barbarians Fireball Barbarian Barrel Fisherman
Minions Fireball Barbarian Barrel Fisherman
Zap Elite Barbarians Fireball Barbarian Barrel Fisherman
Zap Fireball Barbarian Barrel
Fireball Barbarian Barrel
Fireball Barbarian Barrel
Minions Fisherman
Zap Fireball Barbarian Barrel Fisherman
Zap Fireball Barbarian Barrel
Minions Fireball
Fireball
Fisherman
Zap Fireball Barbarian Barrel
Zap Fireball Barbarian Barrel
Fisherman
Fireball Zap Barbarian Barrel Fisherman
Fireball Zap Fisherman
Fireball Zap Barbarian Barrel Fisherman
Elite Barbarians Zap Fireball
Zap Minions Fireball
Elite Barbarians Fireball
Zap Fireball
Zap Fireball
Fireball
Zap Minions Fireball Barbarian Barrel Skeleton Army
Fireball Zap
Fireball Barbarian Barrel
Fireball
Zap Fireball
Zap Fireball
Elite Barbarians
Zap Minions Elite Barbarians Fireball
Zap Fireball
Zap Fireball Barbarian Barrel

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