My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
RIP

3 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Missing

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Giant Skeleton P.E.K.K.A Sparky Mega Knight Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Giant Skeleton P.E.K.K.A Mega Knight Lava Hound

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Giant Skeleton Sparky Lava Hound
Giant Snowball
Lava Hound
Zap
Sparky Lava Hound
Barbarian Barrel
Elite Barbarians Giant Skeleton Sparky
The Log
Elite Barbarians Giant Skeleton Sparky
Earthquake
Arrows
Lava Hound
Royal Delivery
Elite Barbarians Giant Skeleton P.E.K.K.A Sparky Lava Hound
Fireball
Elite Barbarians Sparky Lava Hound
Poison
Sparky Lava Hound
Lightning
Elite Barbarians Sparky
Rocket
Elite Barbarians Sparky

Against air swarms

Spells and units that can counter air swarms.

Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Rocket Sparky Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rocket Giant Skeleton P.E.K.K.A Sparky Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Elite Barbarians Rocket Giant Skeleton Lightning Sparky P.E.K.K.A Mega Knight Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

24 Elite Barbarians Rocket Giant Skeleton Lightning

Attack Synergies 1 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Elite Barbarians
Sparky Mega Knight
Rocket
Lava Hound
Giant Skeleton
Lightning Sparky
Lightning
Lava Hound Giant Skeleton
P.E.K.K.A
Sparky
Elite Barbarians Giant Skeleton
Mega Knight
Elite Barbarians
Lava Hound
Lightning Rocket

Defense Synergies 0 1

Elite Barbarians
Mega Knight
Rocket
Giant Skeleton
Lightning
P.E.K.K.A
Sparky
Mega Knight
Elite Barbarians
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Lightning Sparky
Elite Barbarians P.E.K.K.A Sparky Mega Knight
Rocket P.E.K.K.A Sparky Mega Knight Elite Barbarians Giant Skeleton Lightning
Elite Barbarians P.E.K.K.A Sparky Mega Knight
Lightning Elite Barbarians Rocket Giant Skeleton P.E.K.K.A Sparky Mega Knight
Mega Knight
Rocket Lightning
Rocket Lightning Giant Skeleton P.E.K.K.A Sparky Mega Knight
P.E.K.K.A Sparky Elite Barbarians
Elite Barbarians Giant Skeleton Sparky Mega Knight
Giant Skeleton Mega Knight
P.E.K.K.A Sparky Mega Knight Elite Barbarians Rocket Giant Skeleton Lightning
Rocket Sparky Mega Knight P.E.K.K.A
Elite Barbarians P.E.K.K.A Sparky Mega Knight
Rocket Elite Barbarians Lightning P.E.K.K.A Sparky Mega Knight
Sparky Mega Knight Elite Barbarians P.E.K.K.A
Mega Knight Elite Barbarians
Giant Skeleton Mega Knight
P.E.K.K.A Sparky Elite Barbarians
Mega Knight Elite Barbarians Giant Skeleton P.E.K.K.A Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Elite Barbarians Giant Skeleton P.E.K.K.A Sparky
Elite Barbarians Rocket Lightning Mega Knight
Giant Skeleton P.E.K.K.A Mega Knight Elite Barbarians Rocket Lightning Sparky
Rocket Giant Skeleton Lightning P.E.K.K.A Mega Knight Elite Barbarians Sparky
Giant Skeleton P.E.K.K.A Elite Barbarians Sparky Mega Knight
Rocket
Rocket P.E.K.K.A Sparky Elite Barbarians Giant Skeleton Lightning
Giant Skeleton P.E.K.K.A Mega Knight Elite Barbarians Sparky
Rocket Giant Skeleton Lightning P.E.K.K.A Mega Knight Elite Barbarians Sparky
P.E.K.K.A Sparky
P.E.K.K.A Mega Knight Elite Barbarians Giant Skeleton Sparky
Rocket Lightning P.E.K.K.A Mega Knight Elite Barbarians Giant Skeleton
Elite Barbarians Rocket Giant Skeleton Lightning P.E.K.K.A Mega Knight Sparky
Sparky Mega Knight
Elite Barbarians Sparky Rocket Giant Skeleton Lightning P.E.K.K.A
Mega Knight Elite Barbarians Giant Skeleton P.E.K.K.A Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Rocket Giant Skeleton Sparky
Rocket Lightning Giant Skeleton Sparky
Lightning Rocket Giant Skeleton Sparky
Rocket Sparky Mega Knight
Rocket
Sparky
Lightning
Lightning
Rocket Lightning Elite Barbarians Sparky
Rocket Lightning Sparky
Lightning Rocket
Rocket Lightning Elite Barbarians Sparky
Lightning Rocket
Lightning Elite Barbarians Sparky
Rocket Lightning Sparky
Lightning Rocket Sparky Mega Knight
Lightning Rocket Sparky
Rocket Lightning Sparky
Rocket Lightning Sparky Mega Knight
Rocket Lightning Mega Knight
Rocket Lightning Giant Skeleton Sparky Mega Knight
Rocket Lightning
Rocket Lightning Sparky
Rocket Lightning
Sparky Mega Knight
Lightning Sparky
Lightning Sparky Mega Knight
Rocket Lightning Sparky
Elite Barbarians Lightning Sparky
Rocket Lightning
Lightning Elite Barbarians Sparky
Lightning Rocket Sparky Mega Knight
Rocket Lightning Sparky
P.E.K.K.A Giant Skeleton Sparky Mega Knight
Rocket Lightning Sparky
Lightning Rocket
Rocket Lightning
Lightning Rocket Sparky Mega Knight
Lightning
Rocket Lightning Giant Skeleton Sparky
Elite Barbarians P.E.K.K.A Sparky Mega Knight
Elite Barbarians Rocket Giant Skeleton Lightning Sparky
Rocket Lightning
Lightning Rocket Giant Skeleton Sparky Mega Knight

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