My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Great!

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Goblin Gang Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Tombstone Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Giant Elite Barbarians

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Royal Giant Elite Barbarians

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Goblin Gang Royal Giant Elite Barbarians Inferno Dragon
Giant Snowball
Minions Goblin Gang Tombstone Inferno Dragon
Zap
Minions Goblin Gang Royal Giant Tombstone Inferno Dragon
Barbarian Barrel
Goblin Gang Elite Barbarians Tombstone
The Log
Goblin Gang Royal Giant Elite Barbarians Tombstone
Earthquake
Goblin Gang Tombstone
Arrows
Minions Goblin Gang Tombstone
Royal Delivery
Minions Goblin Gang Elite Barbarians Inferno Dragon
Fireball
Minions Goblin Gang Elite Barbarians Tombstone Inferno Dragon
Poison
Minions Goblin Gang Tombstone
Lightning
Elite Barbarians Tombstone Inferno Dragon
Rocket
Elite Barbarians Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tombstone Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Elite Barbarians Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Goblin Gang Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Minions Goblin Gang Tombstone Fireball Inferno Dragon Royal Giant Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Minions Goblin Gang Tombstone

Attack Synergies 4 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Elite Barbarians Fireball Minions Royal Giant
Minions
Royal Giant Zap Elite Barbarians Inferno Dragon
Goblin Gang
Royal Giant
Royal Giant
Minions Fireball Zap Goblin Gang Elite Barbarians
Elite Barbarians
Zap Minions Royal Giant Fireball
Tombstone
Fireball
Zap Royal Giant Elite Barbarians
Inferno Dragon
Minions

Defense Synergies 1 10

Zap
Fireball Minions Goblin Gang Elite Barbarians Tombstone Inferno Dragon
Minions
Zap Tombstone
Goblin Gang
Zap Tombstone Inferno Dragon
Royal Giant
Elite Barbarians
Zap
Tombstone
Zap Minions Goblin Gang Fireball Inferno Dragon
Fireball
Zap Tombstone
Inferno Dragon
Zap Goblin Gang Tombstone

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Tombstone Fireball
Elite Barbarians Inferno Dragon Zap Minions Goblin Gang Tombstone
Goblin Gang Minions Elite Barbarians Tombstone Inferno Dragon
Elite Barbarians Inferno Dragon Minions Goblin Gang Tombstone
Elite Barbarians Tombstone Fireball
Goblin Gang Fireball Zap Minions
Minions Inferno Dragon Zap Goblin Gang Tombstone Fireball
Zap Fireball
Inferno Dragon Minions Goblin Gang Elite Barbarians Tombstone
Goblin Gang Elite Barbarians
Minions Goblin Gang Zap Tombstone Fireball
Minions Inferno Dragon Zap Goblin Gang Fireball
Tombstone Zap Minions Goblin Gang Elite Barbarians Fireball
Fireball Zap Minions Goblin Gang Tombstone
Elite Barbarians Inferno Dragon Goblin Gang Tombstone
Zap Goblin Gang Elite Barbarians Fireball Inferno Dragon
Minions Goblin Gang Elite Barbarians Tombstone Fireball
Tombstone Fireball Zap Minions Goblin Gang Elite Barbarians
Zap Minions Tombstone Fireball Inferno Dragon
Elite Barbarians Inferno Dragon
Goblin Gang Minions Elite Barbarians Fireball

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Zap Elite Barbarians Tombstone Fireball
Fireball Zap Goblin Gang Elite Barbarians Inferno Dragon
Goblin Gang Tombstone Zap Minions Elite Barbarians
Goblin Gang Zap Elite Barbarians Fireball
Goblin Gang Elite Barbarians Tombstone Inferno Dragon
Fireball Zap Minions Goblin Gang
Goblin Gang Minions Elite Barbarians Tombstone Fireball
Elite Barbarians Inferno Dragon
Zap Minions Elite Barbarians Tombstone Fireball Inferno Dragon
Goblin Gang Tombstone Inferno Dragon
Inferno Dragon Minions Elite Barbarians Tombstone
Zap Elite Barbarians Fireball
Elite Barbarians Goblin Gang Tombstone Fireball
Fireball
Goblin Gang Elite Barbarians Tombstone Zap Minions Fireball Inferno Dragon
Minions Zap Elite Barbarians Fireball Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball
Fireball Zap
Fireball
Fireball
Fireball Zap
Fireball Zap Minions
Fireball Zap
Fireball Zap
Minions Goblin Gang Elite Barbarians Fireball
Zap Fireball
Fireball Zap
Elite Barbarians Fireball
Minions Fireball
Zap Elite Barbarians Fireball
Zap Fireball
Fireball
Fireball
Minions
Zap Fireball
Zap Fireball
Minions Fireball
Fireball
Zap Fireball
Zap Fireball
Inferno Dragon
Fireball Zap
Fireball Zap
Fireball Zap
Elite Barbarians Zap Fireball
Zap Minions Fireball
Elite Barbarians Fireball
Zap Fireball
Zap Fireball
Fireball
Zap Minions Goblin Gang Tombstone Fireball
Fireball Zap
Fireball
Fireball Goblin Gang
Zap Fireball
Zap Fireball
Elite Barbarians
Zap Minions Goblin Gang Elite Barbarians Fireball
Zap Fireball
Zap Fireball

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