My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Good

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Minion Horde Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Giant Skeleton

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Elite Barbarians Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Minion Horde Elite Barbarians Giant Skeleton
Giant Snowball
Minions Minion Horde
Zap
Minions Minion Horde
Barbarian Barrel
Elite Barbarians Wizard Giant Skeleton
The Log
Elite Barbarians Giant Skeleton
Earthquake
Arrows
Minions Minion Horde
Royal Delivery
Minions Minion Horde Elite Barbarians Wizard Giant Skeleton
Fireball
Minions Minion Horde Elite Barbarians Wizard
Poison
Minions Minion Horde Wizard
Lightning
Elite Barbarians Wizard
Rocket
Minion Horde Elite Barbarians Wizard

Against air swarms

Spells and units that can counter air swarms.

Wizard Rocket Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Rocket Tornado

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rocket Tornado Giant Skeleton

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Minion Horde Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Minions Tornado Minion Horde Wizard Elite Barbarians Rocket Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Mirror Minions Tornado Minion Horde

Attack Synergies 2 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minions
Elite Barbarians Giant Skeleton
Minion Horde
Mirror Giant Skeleton
Elite Barbarians
Minions Wizard
Wizard
Tornado Elite Barbarians Giant Skeleton
Rocket
Tornado Mirror
Mirror
Minion Horde Rocket Tornado Giant Skeleton
Tornado
Wizard Rocket Mirror Giant Skeleton
Giant Skeleton
Minions Minion Horde Wizard Mirror Tornado

Defense Synergies 4 5

Minions
Giant Skeleton
Minion Horde
Mirror Tornado
Elite Barbarians
Wizard
Wizard
Tornado Elite Barbarians Giant Skeleton
Rocket
Tornado
Mirror
Minion Horde Tornado
Tornado
Wizard Rocket Mirror Minion Horde Giant Skeleton
Giant Skeleton
Minions Wizard Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Minions Minion Horde Wizard
Minion Horde Elite Barbarians Minions
Minion Horde Rocket Tornado Minions Elite Barbarians Giant Skeleton
Minion Horde Elite Barbarians Minions
Elite Barbarians Rocket Tornado Giant Skeleton
Tornado Minions
Minions Minion Horde Rocket Tornado Wizard
Rocket Giant Skeleton
Minion Horde Minions Elite Barbarians Tornado
Elite Barbarians Tornado Minion Horde Giant Skeleton
Minions Minion Horde Wizard Tornado Giant Skeleton
Minions Minion Horde Wizard Tornado
Minion Horde Minions Elite Barbarians Wizard Rocket Giant Skeleton
Wizard Rocket Minions Minion Horde Tornado
Elite Barbarians Minion Horde
Minion Horde Rocket Tornado Elite Barbarians
Minion Horde Wizard Minions Elite Barbarians Tornado
Minions Minion Horde Elite Barbarians Wizard Tornado
Wizard Tornado Minions Giant Skeleton
Elite Barbarians Tornado
Wizard Minions Minion Horde Elite Barbarians Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Elite Barbarians Giant Skeleton
Elite Barbarians Wizard Rocket
Giant Skeleton Minions Minion Horde Elite Barbarians Rocket
Rocket Giant Skeleton Minion Horde Elite Barbarians Tornado
Giant Skeleton Minion Horde Elite Barbarians
Wizard Rocket Minions Minion Horde Tornado
Rocket Minions Minion Horde Elite Barbarians Giant Skeleton
Giant Skeleton Minion Horde Elite Barbarians
Minion Horde Rocket Giant Skeleton Minions Elite Barbarians Tornado
Minion Horde
Minions Minion Horde Elite Barbarians Giant Skeleton
Rocket Elite Barbarians Tornado Giant Skeleton
Elite Barbarians Rocket Giant Skeleton Minion Horde Wizard
Wizard Minion Horde
Elite Barbarians Minions Minion Horde Rocket Tornado Giant Skeleton
Minions Minion Horde Elite Barbarians Wizard Giant Skeleton

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde Rocket Giant Skeleton
Tornado
Rocket Minion Horde Giant Skeleton
Rocket Giant Skeleton
Wizard Rocket Minion Horde
Wizard Minions Minion Horde Rocket Tornado
Minion Horde Wizard Tornado
Wizard Tornado
Wizard Tornado
Rocket Minions Minion Horde Elite Barbarians Tornado
Rocket Minion Horde Wizard Tornado
Wizard Rocket Tornado
Rocket Elite Barbarians
Minions Minion Horde Rocket
Elite Barbarians
Rocket Minion Horde Wizard
Minion Horde Wizard Rocket
Rocket Tornado
Minions Minion Horde Rocket
Rocket Wizard
Rocket Wizard Tornado
Rocket Minions Minion Horde Giant Skeleton
Rocket Wizard Tornado
Rocket Tornado
Rocket Minion Horde
Tornado Wizard
Minion Horde
Wizard Tornado
Wizard Tornado
Rocket Tornado
Elite Barbarians Minion Horde Wizard Tornado
Rocket Minions Minion Horde Wizard
Minion Horde Elite Barbarians
Minion Horde Wizard Rocket
Rocket Minion Horde
Minion Horde Giant Skeleton
Rocket Wizard
Minion Horde Minions Rocket
Rocket Wizard Tornado
Minion Horde Wizard Rocket
Wizard
Rocket Tornado Giant Skeleton
Minion Horde Elite Barbarians
Minions Minion Horde Elite Barbarians Rocket Tornado Giant Skeleton
Rocket Tornado
Rocket Tornado Giant Skeleton

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