My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Dark Prince Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Freeze Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Hog Rider Dark Prince Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Hog Rider Dark Prince Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Hog Rider Dark Prince Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Elite Barbarians Hog Rider Dark Prince Bandit
Giant Snowball
Minions Musketeer Hog Rider
Zap
Minions Dark Prince Bandit
Barbarian Barrel
Elite Barbarians Musketeer Dark Prince Bandit
The Log
Elite Barbarians Musketeer Hog Rider Dark Prince Bandit
Earthquake
Hog Rider
Arrows
Minions
Royal Delivery
Minions Elite Barbarians Musketeer Hog Rider Dark Prince Bandit
Fireball
Minions Elite Barbarians Musketeer Hog Rider Bandit
Poison
Minions Musketeer
Lightning
Elite Barbarians Musketeer Dark Prince Bandit
Rocket
Elite Barbarians Musketeer Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Freeze Poison

Against ground swarms

Spells and units that can counter ground swarms.

Dark Prince Freeze Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Dark Prince Freeze Poison

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Minions Bandit Musketeer Hog Rider Dark Prince Freeze Poison Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Minions Bandit Musketeer Hog Rider

Attack Synergies 3 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minions
Hog Rider Elite Barbarians Dark Prince Bandit
Elite Barbarians
Minions Hog Rider Bandit
Musketeer
Hog Rider Dark Prince Bandit
Hog Rider
Minions Musketeer Freeze Elite Barbarians Dark Prince Poison Bandit
Dark Prince
Minions Musketeer Hog Rider Poison Bandit
Freeze
Hog Rider Poison
Poison
Hog Rider Dark Prince Freeze
Bandit
Minions Elite Barbarians Musketeer Hog Rider Dark Prince

Defense Synergies 1 8

Minions
Musketeer Dark Prince Freeze Bandit
Elite Barbarians
Dark Prince
Musketeer
Minions Dark Prince Bandit
Hog Rider
Dark Prince
Elite Barbarians Minions Musketeer Poison Bandit
Freeze
Minions
Poison
Dark Prince
Bandit
Minions Musketeer Dark Prince

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Musketeer
Elite Barbarians Minions Musketeer Dark Prince Bandit
Minions Elite Barbarians Musketeer Dark Prince Freeze Bandit
Elite Barbarians Minions Musketeer Dark Prince Bandit
Elite Barbarians Dark Prince Poison
Freeze Minions Musketeer Dark Prince Bandit
Minions Musketeer Freeze Poison
Musketeer Poison Bandit
Minions Elite Barbarians Musketeer
Elite Barbarians Musketeer Dark Prince Bandit
Minions Poison Musketeer Dark Prince Freeze Bandit
Minions Musketeer Poison
Minions Elite Barbarians Musketeer Dark Prince Freeze Bandit
Minions Dark Prince Freeze Poison
Elite Barbarians Bandit
Elite Barbarians Freeze Bandit
Minions Elite Barbarians Musketeer Dark Prince Poison
Minions Elite Barbarians Musketeer Dark Prince Bandit
Freeze Poison Minions Musketeer Dark Prince Bandit
Elite Barbarians Musketeer
Dark Prince Minions Elite Barbarians Musketeer Poison Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Elite Barbarians Dark Prince Bandit
Poison Bandit Elite Barbarians Musketeer
Bandit Minions Elite Barbarians Musketeer Dark Prince
Dark Prince Elite Barbarians Musketeer Bandit
Elite Barbarians Musketeer Dark Prince Bandit
Poison Minions Musketeer Freeze
Dark Prince Minions Elite Barbarians Musketeer Bandit
Elite Barbarians Dark Prince
Freeze Minions Elite Barbarians Dark Prince Poison Bandit
Musketeer
Minions Elite Barbarians Musketeer Dark Prince
Elite Barbarians Dark Prince Poison
Elite Barbarians Dark Prince Bandit
Musketeer
Elite Barbarians Minions Musketeer Dark Prince Freeze Poison
Minions Poison Elite Barbarians Musketeer Dark Prince Freeze

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Musketeer Freeze Bandit
Poison Musketeer Bandit
Poison Bandit
Musketeer Dark Prince Freeze Poison
Poison Dark Prince
Poison Minions Musketeer Freeze
Musketeer Poison
Poison Freeze
Poison Bandit
Minions Elite Barbarians Musketeer Poison
Poison Musketeer Dark Prince Bandit
Poison Musketeer
Poison Elite Barbarians Musketeer Bandit
Minions Musketeer Freeze Poison Bandit
Elite Barbarians Musketeer Poison
Musketeer Poison Bandit
Musketeer Poison Bandit
Freeze Poison
Minions
Musketeer Dark Prince Poison Bandit
Poison
Minions Musketeer Poison
Poison
Musketeer
Musketeer Poison
Freeze Poison Dark Prince
Poison Musketeer Bandit
Musketeer Poison Bandit
Poison Musketeer Bandit
Elite Barbarians Poison Musketeer
Minions Musketeer Freeze Poison
Elite Barbarians
Poison Musketeer Bandit
Freeze Poison
Poison
Minions Musketeer Dark Prince Freeze Bandit
Poison Musketeer
Freeze
Poison Musketeer Dark Prince
Musketeer Poison
Poison
Elite Barbarians Musketeer Dark Prince
Minions Elite Barbarians Musketeer Freeze Poison
Musketeer Poison
Poison Musketeer Dark Prince Freeze Bandit

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