My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Godly!

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Royal Giant Wizard Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Elite Barbarians

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Royal Giant Elite Barbarians

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Royal Giant Elite Barbarians
Giant Snowball
Minions Witch
Zap
Minions Royal Giant Witch
Barbarian Barrel
Knight Elite Barbarians Wizard Witch
The Log
Royal Giant Elite Barbarians Witch
Earthquake
Witch
Arrows
Minions Witch
Royal Delivery
Knight Minions Elite Barbarians Wizard Witch
Fireball
Minions Elite Barbarians Wizard Witch
Poison
Minions Wizard Witch
Lightning
Knight Elite Barbarians Wizard Witch
Rocket
Elite Barbarians Wizard Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Elite Barbarians Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Fireball Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Knight Minions Fireball Wizard Witch Royal Giant Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Knight Minions Fireball

Attack Synergies 5 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Elite Barbarians Fireball Knight Minions Royal Giant Witch
Knight
Minions Zap Elite Barbarians Fireball Wizard Witch
Minions
Knight Royal Giant Zap Elite Barbarians
Royal Giant
Minions Fireball Zap Elite Barbarians Wizard Witch
Elite Barbarians
Zap Knight Minions Royal Giant Fireball Wizard
Fireball
Zap Royal Giant Knight Elite Barbarians
Wizard
Knight Royal Giant Elite Barbarians
Witch
Zap Knight Royal Giant

Defense Synergies 2 8

Zap
Fireball Knight Minions Elite Barbarians Witch
Knight
Minions Zap Fireball Wizard Witch
Minions
Knight Zap
Royal Giant
Elite Barbarians
Zap Wizard
Fireball
Zap Knight
Wizard
Knight Elite Barbarians
Witch
Zap Knight

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Minions Fireball Wizard
Elite Barbarians Zap Knight Minions Witch
Witch Knight Minions Elite Barbarians
Elite Barbarians Witch Knight Minions
Elite Barbarians Fireball
Fireball Zap Minions
Minions Zap Fireball Wizard Witch
Zap Fireball
Witch Minions Elite Barbarians
Knight Elite Barbarians
Minions Witch Zap Knight Fireball Wizard
Minions Zap Fireball Wizard Witch
Zap Knight Minions Elite Barbarians Fireball Wizard Witch
Fireball Wizard Zap Minions Witch
Elite Barbarians Knight
Zap Elite Barbarians Fireball
Wizard Knight Minions Elite Barbarians Fireball Witch
Fireball Zap Knight Minions Elite Barbarians Wizard Witch
Zap Wizard Witch Knight Minions Fireball
Elite Barbarians
Wizard Knight Minions Elite Barbarians Fireball Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Zap Elite Barbarians Fireball Witch
Fireball Zap Knight Elite Barbarians Wizard
Zap Knight Minions Elite Barbarians Witch
Zap Knight Elite Barbarians Fireball
Knight Elite Barbarians Witch
Fireball Wizard Zap Minions Witch
Knight Minions Elite Barbarians Fireball Witch
Knight Elite Barbarians
Zap Knight Minions Elite Barbarians Fireball Witch
Witch
Knight Minions Elite Barbarians Witch
Zap Elite Barbarians Fireball
Elite Barbarians Knight Fireball Wizard Witch
Wizard Fireball Witch
Elite Barbarians Witch Zap Knight Minions Fireball
Minions Zap Elite Barbarians Fireball Wizard Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight
Fireball Zap
Fireball
Knight Fireball
Fireball Wizard Zap
Fireball Wizard Zap Minions Witch
Wizard Witch
Fireball Zap Wizard
Fireball Zap Wizard
Minions Elite Barbarians Fireball
Zap Knight Fireball Wizard
Fireball Zap Wizard
Knight Elite Barbarians Fireball
Minions Fireball
Zap Elite Barbarians Fireball
Zap Fireball Wizard Witch
Fireball Wizard
Fireball
Minions
Zap Fireball Wizard
Zap Fireball Wizard Witch
Minions Fireball
Fireball Wizard
Zap Fireball
Zap Fireball Wizard Witch
Witch
Fireball Zap Wizard Witch
Fireball Zap Wizard Witch
Fireball Zap
Elite Barbarians Zap Fireball Wizard Witch
Zap Minions Fireball Wizard Witch
Elite Barbarians Fireball
Zap Fireball Wizard
Zap Fireball
Fireball Wizard
Zap Minions Fireball Witch
Fireball Zap Wizard Witch
Fireball
Fireball Knight Wizard
Zap Fireball Wizard
Zap Fireball
Elite Barbarians
Zap Minions Elite Barbarians Fireball Witch
Zap Fireball Witch
Zap Fireball Witch

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