My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Bad

2 problems 1 warnings Why?

Missing cards in your collection

Battle Healer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Executioner Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Executioner P.E.K.K.A Golem Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Elite Barbarians P.E.K.K.A Golem Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians
Giant Snowball
Princess
Zap
Princess
Barbarian Barrel
Knight Elite Barbarians Executioner Princess
The Log
Elite Barbarians Princess
Earthquake
Arrows
Princess
Royal Delivery
Knight Elite Barbarians Executioner P.E.K.K.A Princess
Fireball
Elite Barbarians Executioner Princess
Poison
Executioner Princess
Lightning
Knight Elite Barbarians Executioner
Rocket
Elite Barbarians Executioner

Against air swarms

Spells and units that can counter air swarms.

Zap Poison Executioner Princess

Against ground swarms

Spells and units that can counter ground swarms.

Zap Poison Executioner Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Poison Executioner P.E.K.K.A Golem Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Princess

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Knight Princess Poison Executioner Elite Barbarians P.E.K.K.A Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Knight Princess Poison

Attack Synergies 6 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Elite Barbarians P.E.K.K.A Knight Poison Executioner Golem Princess
Knight
Executioner Princess Zap Elite Barbarians Poison
Elite Barbarians
Zap Knight
Poison
P.E.K.K.A Golem Zap Knight
Executioner
Knight Zap P.E.K.K.A Golem
P.E.K.K.A
Zap Poison Executioner Princess
Golem
Poison Zap Executioner
Princess
Knight Zap P.E.K.K.A

Defense Synergies 2 8

Zap
Knight Elite Barbarians Poison Executioner P.E.K.K.A Princess
Knight
Executioner Princess Zap Poison
Elite Barbarians
Zap
Poison
Zap Knight
Executioner
Knight Zap
P.E.K.K.A
Zap Princess
Golem
Princess
Knight Zap P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Executioner
Elite Barbarians P.E.K.K.A Zap Knight Executioner
P.E.K.K.A Knight Elite Barbarians Executioner
Elite Barbarians P.E.K.K.A Knight
Elite Barbarians Poison P.E.K.K.A Princess
Zap Executioner
Zap Poison Executioner Princess
Zap Poison P.E.K.K.A
P.E.K.K.A Elite Barbarians Princess
Knight Elite Barbarians
Poison Executioner Zap Knight Princess
Executioner Zap Poison Princess
P.E.K.K.A Zap Knight Elite Barbarians
Executioner Zap Poison P.E.K.K.A Princess
Elite Barbarians P.E.K.K.A Knight
Zap Elite Barbarians P.E.K.K.A
Knight Elite Barbarians Poison Executioner P.E.K.K.A
Zap Knight Elite Barbarians Executioner
Zap Poison Executioner Knight Princess
P.E.K.K.A Elite Barbarians
Knight Elite Barbarians Poison Executioner P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Zap Elite Barbarians P.E.K.K.A
Poison Zap Knight Elite Barbarians Executioner
P.E.K.K.A Zap Knight Elite Barbarians
P.E.K.K.A Zap Knight Elite Barbarians
P.E.K.K.A Knight Elite Barbarians Executioner
Poison Executioner Zap Princess
P.E.K.K.A Knight Elite Barbarians
P.E.K.K.A Knight Elite Barbarians
Zap P.E.K.K.A Knight Elite Barbarians Poison
P.E.K.K.A
P.E.K.K.A Knight Elite Barbarians
P.E.K.K.A Zap Elite Barbarians Poison
Elite Barbarians P.E.K.K.A Knight Executioner
Executioner Princess
Elite Barbarians Zap Knight Poison Executioner P.E.K.K.A
Poison Executioner Zap Elite Barbarians P.E.K.K.A Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Princess Knight
Poison Zap Executioner Princess
Poison
Knight Poison
Poison Executioner Zap
Poison Executioner Zap Princess
Poison Executioner Princess
Poison Zap Executioner Princess
Poison Zap
Elite Barbarians Poison
Poison Zap Knight Princess
Poison Zap Executioner Princess
Poison Knight Elite Barbarians Executioner Princess
Poison Princess
Princess Zap Elite Barbarians Poison
Zap Poison Executioner Princess
Poison Executioner Princess
Poison
Zap Poison Executioner Princess
Zap Poison Princess
Poison
Poison Princess
Zap Poison
Zap Poison Executioner Princess
Poison Zap Executioner Princess
Zap Poison Princess
Poison Zap
Elite Barbarians Poison Zap Executioner Princess
Zap Poison
Elite Barbarians
Poison Zap
Zap Poison Princess
P.E.K.K.A
Poison Princess
Zap Princess
Poison Zap Executioner Princess
Poison Knight Executioner Princess
Zap Poison Executioner Princess
Zap Poison
Elite Barbarians Executioner P.E.K.K.A
Zap Elite Barbarians Poison Princess
Zap Poison Executioner Princess
Poison Zap Executioner Princess

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