My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Great!

1 problems 2 warnings Why?

Missing cards in your collection

Fisherman

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Valkyrie Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Minion Horde Elite Barbarians Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Elite Barbarians Skeleton Army
Giant Snowball
Minion Horde Skeleton Army
Zap
Minion Horde Skeleton Army
Barbarian Barrel
Knight Elite Barbarians Valkyrie Wizard Skeleton Army
The Log
Elite Barbarians Skeleton Army
Earthquake
Skeleton Army
Arrows
Minion Horde Skeleton Army
Royal Delivery
Knight Minion Horde Elite Barbarians Valkyrie Wizard Skeleton Army
Fireball
Minion Horde Elite Barbarians Wizard Skeleton Army
Poison
Minion Horde Wizard Skeleton Army
Lightning
Knight Elite Barbarians Valkyrie Wizard
Rocket
Minion Horde Elite Barbarians Valkyrie Wizard

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Valkyrie Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Valkyrie Rage Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Rage Knight Skeleton Army Valkyrie Minion Horde Wizard Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap Rage Knight Skeleton Army

Attack Synergies 4 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Elite Barbarians Knight Minion Horde Valkyrie
Knight
Zap Minion Horde Elite Barbarians Wizard
Minion Horde
Rage Zap Knight
Elite Barbarians
Zap Valkyrie Rage Knight Wizard
Valkyrie
Elite Barbarians Zap Wizard
Wizard
Knight Elite Barbarians Valkyrie Rage
Rage
Minion Horde Elite Barbarians Wizard
Skeleton Army

Defense Synergies 1 11

Zap
Knight Minion Horde Elite Barbarians Valkyrie Skeleton Army
Knight
Zap Minion Horde Wizard Skeleton Army
Minion Horde
Zap Knight
Elite Barbarians
Valkyrie Zap Wizard
Valkyrie
Elite Barbarians Zap Wizard
Wizard
Knight Elite Barbarians Valkyrie Skeleton Army
Rage
Skeleton Army
Zap Knight Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Minion Horde Valkyrie Wizard
Minion Horde Elite Barbarians Skeleton Army Zap Knight Valkyrie
Minion Horde Skeleton Army Knight Elite Barbarians Valkyrie
Minion Horde Elite Barbarians Skeleton Army Knight Valkyrie
Elite Barbarians Valkyrie Skeleton Army
Skeleton Army Zap Valkyrie
Minion Horde Zap Wizard
Zap Valkyrie
Minion Horde Elite Barbarians Skeleton Army
Knight Elite Barbarians Skeleton Army Minion Horde Valkyrie
Minion Horde Valkyrie Skeleton Army Zap Knight Wizard
Minion Horde Zap Wizard
Minion Horde Skeleton Army Zap Knight Elite Barbarians Valkyrie Wizard
Valkyrie Wizard Skeleton Army Zap Minion Horde
Elite Barbarians Skeleton Army Knight Minion Horde
Minion Horde Skeleton Army Zap Elite Barbarians
Minion Horde Wizard Knight Elite Barbarians Valkyrie Skeleton Army
Zap Knight Minion Horde Elite Barbarians Valkyrie Wizard Skeleton Army
Zap Valkyrie Wizard Knight
Elite Barbarians
Valkyrie Wizard Skeleton Army Knight Minion Horde Elite Barbarians

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Valkyrie Skeleton Army Zap Elite Barbarians
Zap Knight Elite Barbarians Valkyrie Wizard
Skeleton Army Zap Knight Minion Horde Elite Barbarians Valkyrie
Valkyrie Skeleton Army Zap Knight Minion Horde Elite Barbarians
Knight Minion Horde Elite Barbarians Valkyrie Skeleton Army
Wizard Zap Minion Horde
Skeleton Army Knight Minion Horde Elite Barbarians Valkyrie
Knight Minion Horde Elite Barbarians Valkyrie Skeleton Army
Zap Minion Horde Knight Elite Barbarians Valkyrie Skeleton Army
Minion Horde Skeleton Army
Knight Minion Horde Elite Barbarians Valkyrie
Skeleton Army Zap Elite Barbarians Valkyrie
Elite Barbarians Skeleton Army Knight Minion Horde Valkyrie Wizard
Wizard Minion Horde Valkyrie Skeleton Army
Elite Barbarians Skeleton Army Zap Knight Minion Horde Valkyrie
Valkyrie Zap Minion Horde Elite Barbarians Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Minion Horde Valkyrie
Zap
Minion Horde
Knight Valkyrie
Wizard Zap Minion Horde Valkyrie
Wizard Zap Minion Horde
Minion Horde Wizard
Zap Wizard
Zap Wizard
Minion Horde Elite Barbarians
Zap Knight Minion Horde Valkyrie Wizard
Zap Wizard
Knight Elite Barbarians
Minion Horde
Zap Elite Barbarians
Zap Minion Horde Wizard
Minion Horde Wizard
Minion Horde
Zap Wizard
Zap Valkyrie Wizard
Minion Horde
Wizard
Zap Minion Horde
Zap Valkyrie Wizard
Minion Horde
Zap Wizard
Zap Wizard
Zap
Elite Barbarians Zap Minion Horde Wizard
Zap Minion Horde Wizard
Minion Horde Elite Barbarians
Zap Minion Horde Wizard
Zap Minion Horde
Minion Horde
Wizard
Zap Minion Horde Skeleton Army
Zap Wizard
Knight Minion Horde Valkyrie Wizard
Zap Wizard
Zap
Minion Horde Elite Barbarians
Zap Minion Horde Elite Barbarians
Zap
Zap

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