My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Musketeer Baby Dragon Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Musketeer Baby Dragon Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Hog Rider Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Elite Barbarians Hog Rider
Giant Snowball
Archers Musketeer Hog Rider Baby Dragon Witch
Zap
Archers Witch
Barbarian Barrel
Archers Elite Barbarians Musketeer Witch
The Log
Archers Elite Barbarians Musketeer Hog Rider Witch
Earthquake
Archers Hog Rider Witch
Arrows
Archers Witch
Royal Delivery
Archers Elite Barbarians Musketeer Hog Rider Baby Dragon Witch
Fireball
Archers Elite Barbarians Musketeer Hog Rider Baby Dragon Witch
Poison
Archers Musketeer Witch
Lightning
Elite Barbarians Musketeer Baby Dragon Witch
Rocket
Elite Barbarians Musketeer Hog Rider Witch

Against air swarms

Spells and units that can counter air swarms.

Fireball Baby Dragon Poison Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Baby Dragon Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Baby Dragon Poison

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Musketeer Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Archers Fireball Musketeer Hog Rider Baby Dragon Poison Witch Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Archers Fireball Musketeer Hog Rider

Attack Synergies 2 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Elite Barbarians Hog Rider Baby Dragon
Elite Barbarians
Archers Fireball Hog Rider
Fireball
Hog Rider Elite Barbarians Baby Dragon
Musketeer
Hog Rider Baby Dragon
Hog Rider
Fireball Musketeer Archers Elite Barbarians Baby Dragon Poison Witch
Baby Dragon
Archers Fireball Musketeer Hog Rider Poison Witch
Poison
Hog Rider Baby Dragon
Witch
Hog Rider Baby Dragon

Defense Synergies 0 5

Archers
Baby Dragon Witch
Elite Barbarians
Fireball
Musketeer
Musketeer
Fireball Baby Dragon
Hog Rider
Baby Dragon
Archers Musketeer Witch
Poison
Witch
Archers Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Musketeer Baby Dragon
Elite Barbarians Musketeer Witch
Witch Archers Elite Barbarians Musketeer
Elite Barbarians Witch Musketeer
Elite Barbarians Fireball Poison
Fireball Archers Musketeer Baby Dragon
Musketeer Archers Fireball Baby Dragon Poison Witch
Fireball Musketeer Baby Dragon Poison
Witch Elite Barbarians Musketeer
Elite Barbarians Archers Musketeer
Archers Poison Witch Fireball Musketeer Baby Dragon
Musketeer Archers Fireball Baby Dragon Poison Witch
Elite Barbarians Fireball Musketeer Witch
Fireball Baby Dragon Poison Witch
Elite Barbarians
Elite Barbarians Fireball
Elite Barbarians Fireball Musketeer Poison Witch
Fireball Archers Elite Barbarians Musketeer Baby Dragon Witch
Baby Dragon Poison Witch Archers Fireball Musketeer
Elite Barbarians Musketeer
Archers Elite Barbarians Fireball Musketeer Baby Dragon Poison Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Archers Elite Barbarians Fireball Witch
Fireball Poison Archers Elite Barbarians Musketeer Baby Dragon
Elite Barbarians Musketeer Witch
Elite Barbarians Fireball Musketeer
Elite Barbarians Musketeer Witch
Fireball Poison Archers Musketeer Baby Dragon Witch
Archers Elite Barbarians Fireball Musketeer Witch
Elite Barbarians
Elite Barbarians Fireball Baby Dragon Poison Witch
Witch Musketeer
Elite Barbarians Musketeer Witch
Elite Barbarians Fireball Poison
Elite Barbarians Fireball Witch
Archers Fireball Musketeer Baby Dragon Witch
Elite Barbarians Witch Archers Fireball Musketeer Baby Dragon Poison
Poison Archers Elite Barbarians Fireball Musketeer Baby Dragon Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Poison Musketeer Baby Dragon
Fireball Poison Musketeer Baby Dragon
Fireball Baby Dragon Poison
Fireball Musketeer Poison
Fireball Poison Baby Dragon
Fireball Poison Musketeer Baby Dragon Witch
Archers Musketeer Baby Dragon Poison Witch
Fireball Poison Baby Dragon
Fireball Poison
Elite Barbarians Fireball Musketeer Poison
Poison Fireball Musketeer
Fireball Poison Archers Musketeer Baby Dragon
Poison Elite Barbarians Fireball Musketeer Baby Dragon
Fireball Musketeer Baby Dragon Poison
Elite Barbarians Fireball Musketeer Baby Dragon Poison
Fireball Musketeer Baby Dragon Poison Witch
Fireball Musketeer Baby Dragon Poison
Fireball Poison
Archers Fireball Musketeer Baby Dragon Poison
Fireball Baby Dragon Poison Witch
Fireball Musketeer Baby Dragon Poison
Fireball Poison
Musketeer
Fireball Musketeer Baby Dragon Poison
Poison Fireball Baby Dragon Witch
Witch
Fireball Poison Musketeer Baby Dragon Witch
Fireball Musketeer Baby Dragon Poison Witch
Fireball Poison Musketeer Baby Dragon
Elite Barbarians Poison Archers Fireball Musketeer Baby Dragon Witch
Fireball Musketeer Poison Witch
Elite Barbarians Fireball
Poison Fireball Musketeer
Fireball Poison
Fireball Poison
Archers Fireball Musketeer Witch
Fireball Poison Archers Musketeer Baby Dragon Witch
Fireball
Fireball Poison Musketeer Baby Dragon
Fireball Musketeer Baby Dragon Poison
Fireball Poison
Elite Barbarians Musketeer
Elite Barbarians Fireball Musketeer Baby Dragon Poison Witch
Fireball Musketeer Poison Witch
Poison Fireball Musketeer Baby Dragon Witch

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