My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Bad

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Executioner Goblin Giant Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Executioner Goblin Giant Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Elite Barbarians Hog Rider Goblin Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Elite Barbarians Hog Rider Goblin Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Elite Barbarians Hog Rider Guards
Giant Snowball
Goblin Gang Hog Rider Guards
Zap
Goblin Gang Guards Goblin Giant
Barbarian Barrel
Goblin Gang Elite Barbarians Guards Executioner Ice Wizard
The Log
Goblin Gang Elite Barbarians Hog Rider Guards
Earthquake
Goblin Gang Hog Rider Guards
Arrows
Goblin Gang Guards
Royal Delivery
Goblin Gang Elite Barbarians Hog Rider Guards Executioner Ice Wizard
Fireball
Goblin Gang Elite Barbarians Hog Rider Executioner Ice Wizard
Poison
Goblin Gang Guards Executioner Ice Wizard
Lightning
Elite Barbarians Executioner Ice Wizard
Rocket
Elite Barbarians Hog Rider Executioner

Against air swarms

Spells and units that can counter air swarms.

Executioner Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Executioner The Log Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Guards Executioner Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Goblin Gang Guards Ice Wizard Hog Rider Executioner Elite Barbarians Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Goblin Gang Guards Ice Wizard

Attack Synergies 2 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Hog Rider Goblin Giant
Elite Barbarians
Hog Rider Goblin Giant The Log
Hog Rider
Goblin Gang The Log Elite Barbarians Guards Executioner
Guards
Hog Rider The Log
Executioner
Hog Rider The Log
Goblin Giant
Goblin Gang Elite Barbarians The Log Ice Wizard
The Log
Hog Rider Elite Barbarians Guards Executioner Goblin Giant
Ice Wizard
Goblin Giant

Defense Synergies 0 10

Goblin Gang
Guards The Log Ice Wizard
Elite Barbarians
The Log
Hog Rider
Guards
Goblin Gang Executioner The Log Ice Wizard
Executioner
Guards The Log
Goblin Giant
The Log
The Log
Goblin Gang Elite Barbarians Guards Executioner Goblin Giant Ice Wizard
Ice Wizard
Goblin Gang Guards The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Executioner Goblin Giant The Log
Elite Barbarians Goblin Gang Executioner The Log Ice Wizard
Goblin Gang Elite Barbarians Executioner Ice Wizard
Elite Barbarians Goblin Gang Guards Ice Wizard
Elite Barbarians The Log
Goblin Gang The Log Guards Executioner Ice Wizard
Goblin Gang Executioner Ice Wizard
Goblin Giant The Log
Goblin Gang Elite Barbarians Ice Wizard
Goblin Gang Elite Barbarians Guards Ice Wizard
Goblin Gang Guards Executioner Ice Wizard Goblin Giant The Log
Executioner Goblin Gang Ice Wizard
Goblin Gang Elite Barbarians Guards The Log Ice Wizard
Executioner Goblin Gang Guards The Log
Elite Barbarians Goblin Gang
Goblin Gang Elite Barbarians The Log
Goblin Gang Elite Barbarians Executioner
Goblin Gang Elite Barbarians Guards Executioner The Log Ice Wizard
Executioner The Log Guards Ice Wizard
Elite Barbarians
Goblin Gang Elite Barbarians Guards Executioner Goblin Giant The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Guards Elite Barbarians
Goblin Gang Elite Barbarians Executioner The Log
Goblin Gang Guards Elite Barbarians Goblin Giant The Log
Goblin Gang Guards Elite Barbarians Goblin Giant The Log
Goblin Gang Elite Barbarians Guards Executioner Goblin Giant
Executioner Goblin Gang Goblin Giant Ice Wizard
Goblin Gang Guards Elite Barbarians Goblin Giant Ice Wizard
Elite Barbarians Goblin Giant
Elite Barbarians The Log
Goblin Gang Guards Goblin Giant
Elite Barbarians Guards
Elite Barbarians Guards Goblin Giant The Log
Elite Barbarians Goblin Gang Guards Executioner Goblin Giant
Executioner
Goblin Gang Elite Barbarians Guards Executioner Goblin Giant The Log
Executioner Elite Barbarians The Log Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Guards The Log
Executioner The Log Ice Wizard
Goblin Giant The Log
Guards The Log
Executioner The Log
Executioner Goblin Giant Ice Wizard
Executioner The Log
The Log Executioner Ice Wizard
The Log
Goblin Gang Elite Barbarians Guards
The Log
Executioner
Elite Barbarians Executioner The Log
Elite Barbarians The Log
Executioner The Log
Executioner The Log
Executioner The Log
The Log
The Log
The Log
The Log
The Log Executioner Ice Wizard
The Log Executioner Ice Wizard
The Log
The Log
Elite Barbarians Executioner Ice Wizard
Guards
Elite Barbarians
The Log
The Log
Goblin Gang Guards
Executioner Ice Wizard
The Log
Goblin Gang Executioner
The Log Executioner
Elite Barbarians Executioner
Goblin Gang Elite Barbarians Guards The Log
Executioner
Executioner Goblin Giant The Log

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