My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Godly!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning Not enough investment cards in your deck.

You don't have enough investment cards in your deck. It may either be a spawner building, Elixir collector or slow units, that you can play in the back to force the opponent to make the first move. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Goblin Gang Inferno Tower Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Baby Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Elite Barbarians Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Goblin Gang Elite Barbarians Hog Rider Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Elite Barbarians Hog Rider
Giant Snowball
Fire Spirit Goblin Gang Hog Rider Baby Dragon
Zap
Fire Spirit Goblin Gang Inferno Tower
Barbarian Barrel
Fire Spirit Goblin Gang Elite Barbarians Inferno Tower
The Log
Fire Spirit Goblin Gang Elite Barbarians Hog Rider
Earthquake
Goblin Gang Hog Rider Inferno Tower
Arrows
Fire Spirit Goblin Gang
Royal Delivery
Fire Spirit Goblin Gang Elite Barbarians Hog Rider Baby Dragon
Fireball
Goblin Gang Elite Barbarians Hog Rider Inferno Tower Baby Dragon
Poison
Goblin Gang Inferno Tower
Lightning
Elite Barbarians Inferno Tower Baby Dragon
Rocket
Elite Barbarians Hog Rider Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Arrows Fireball Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Arrows Fireball Baby Dragon

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Arrows Inferno Tower Baby Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Goblin Gang Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Arrows Goblin Gang Fireball Hog Rider Baby Dragon Inferno Tower Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Fire Spirit Arrows Goblin Gang Fireball

Attack Synergies 6 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Hog Rider Elite Barbarians Baby Dragon
Arrows
Elite Barbarians Fireball Hog Rider
Goblin Gang
Hog Rider Baby Dragon
Elite Barbarians
Arrows Fire Spirit Fireball Hog Rider
Fireball
Arrows Hog Rider Elite Barbarians Baby Dragon
Hog Rider
Fire Spirit Arrows Goblin Gang Fireball Elite Barbarians Baby Dragon
Inferno Tower
Baby Dragon
Fire Spirit Goblin Gang Fireball Hog Rider

Defense Synergies 1 5

Fire Spirit
Inferno Tower
Arrows
Fireball Inferno Tower
Goblin Gang
Inferno Tower
Elite Barbarians
Fireball
Arrows Inferno Tower
Hog Rider
Inferno Tower
Goblin Gang Fire Spirit Arrows Fireball Baby Dragon
Baby Dragon
Inferno Tower

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Inferno Tower Baby Dragon
Elite Barbarians Inferno Tower Goblin Gang
Goblin Gang Inferno Tower Fire Spirit Elite Barbarians
Elite Barbarians Inferno Tower Goblin Gang
Arrows Elite Barbarians Fireball
Arrows Goblin Gang Fireball Fire Spirit Baby Dragon
Inferno Tower Fire Spirit Arrows Goblin Gang Fireball Baby Dragon
Arrows Fireball Inferno Tower Baby Dragon
Inferno Tower Goblin Gang Elite Barbarians
Goblin Gang Elite Barbarians Fire Spirit Inferno Tower
Goblin Gang Arrows Fireball Baby Dragon
Arrows Inferno Tower Goblin Gang Fireball Baby Dragon
Inferno Tower Fire Spirit Goblin Gang Elite Barbarians Fireball
Fire Spirit Fireball Arrows Goblin Gang Baby Dragon
Elite Barbarians Inferno Tower Goblin Gang
Inferno Tower Goblin Gang Elite Barbarians Fireball
Arrows Goblin Gang Elite Barbarians Fireball Inferno Tower
Fire Spirit Arrows Fireball Goblin Gang Elite Barbarians Baby Dragon
Arrows Baby Dragon Fire Spirit Fireball
Elite Barbarians Inferno Tower
Goblin Gang Fire Spirit Arrows Elite Barbarians Fireball Baby Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Elite Barbarians Fireball Inferno Tower
Fireball Arrows Goblin Gang Elite Barbarians Baby Dragon
Goblin Gang Elite Barbarians Inferno Tower
Goblin Gang Elite Barbarians Fireball Inferno Tower
Inferno Tower Goblin Gang Elite Barbarians
Fire Spirit Arrows Fireball Goblin Gang Baby Dragon
Goblin Gang Elite Barbarians Fireball Inferno Tower
Inferno Tower Elite Barbarians
Elite Barbarians Fireball Inferno Tower Baby Dragon
Inferno Tower Goblin Gang
Elite Barbarians Inferno Tower
Arrows Elite Barbarians Fireball
Elite Barbarians Goblin Gang Fireball Inferno Tower
Fireball Baby Dragon
Goblin Gang Elite Barbarians Inferno Tower Fireball Baby Dragon
Arrows Elite Barbarians Fireball Inferno Tower Baby Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Baby Dragon
Arrows Fireball Baby Dragon
Arrows Fireball Baby Dragon
Arrows Fireball
Fireball Fire Spirit Arrows Baby Dragon
Arrows Fireball Fire Spirit Baby Dragon
Fire Spirit Arrows Baby Dragon
Arrows Fireball Fire Spirit Baby Dragon
Arrows Fireball
Fire Spirit Goblin Gang Elite Barbarians Fireball
Arrows Fireball
Fireball Fire Spirit Arrows Baby Dragon
Fire Spirit Elite Barbarians Fireball Baby Dragon
Arrows Fireball Baby Dragon
Arrows Elite Barbarians Fireball Baby Dragon
Arrows Fireball Baby Dragon
Arrows Fireball Baby Dragon
Arrows Fireball
Fire Spirit Arrows Fireball Baby Dragon
Fire Spirit Arrows Fireball Baby Dragon
Fireball Baby Dragon
Arrows Fireball
Arrows Fireball Baby Dragon
Arrows Fire Spirit Fireball Baby Dragon
Arrows Fireball Baby Dragon
Fireball Arrows Baby Dragon
Fireball Arrows Baby Dragon
Elite Barbarians Fire Spirit Arrows Fireball Baby Dragon
Fireball
Elite Barbarians Fireball
Arrows Fireball
Arrows Fireball
Arrows Fireball
Fire Spirit Goblin Gang Fireball
Fireball Fire Spirit Arrows Baby Dragon
Arrows Fireball
Fireball Goblin Gang Baby Dragon
Arrows Fireball Baby Dragon
Arrows Fireball
Elite Barbarians
Goblin Gang Elite Barbarians Fireball Baby Dragon
Fireball
Fireball Baby Dragon

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