My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Witch Executioner Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Witch Executioner Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians
Giant Snowball
Witch
Zap
Witch
Barbarian Barrel
Elite Barbarians Wizard Witch Executioner Electro Wizard
The Log
Elite Barbarians Witch
Earthquake
Witch
Arrows
Witch
Royal Delivery
Elite Barbarians Wizard Witch Executioner Electro Wizard
Fireball
Elite Barbarians Wizard Witch Executioner Electro Wizard
Poison
Wizard Witch Executioner Electro Wizard
Lightning
Elite Barbarians Wizard Witch Executioner Electro Wizard
Rocket
Elite Barbarians Wizard Witch Executioner

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard Witch Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Wizard Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rage Executioner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Rage Fireball Electro Wizard Wizard Witch Executioner Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Mirror Rage Fireball Electro Wizard

Attack Synergies 3 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Elite Barbarians
Rage Fireball Wizard
Fireball
Mirror Elite Barbarians Electro Wizard
Wizard
Elite Barbarians Rage
Mirror
Fireball
Rage
Elite Barbarians Witch Wizard Electro Wizard
Witch
Rage
Executioner
Electro Wizard
Fireball Rage

Defense Synergies 1 6

Elite Barbarians
Wizard
Fireball
Mirror Electro Wizard
Wizard
Elite Barbarians Electro Wizard
Mirror
Fireball Executioner Electro Wizard
Rage
Witch
Electro Wizard
Executioner
Mirror
Electro Wizard
Fireball Wizard Mirror Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Wizard Executioner Electro Wizard
Elite Barbarians Witch Executioner Electro Wizard
Witch Elite Barbarians Executioner Electro Wizard
Elite Barbarians Witch Electro Wizard
Elite Barbarians Fireball
Fireball Executioner Electro Wizard
Electro Wizard Fireball Wizard Witch Executioner
Fireball Electro Wizard
Witch Elite Barbarians
Elite Barbarians Electro Wizard
Witch Executioner Electro Wizard Fireball Wizard
Executioner Fireball Wizard Witch Electro Wizard
Elite Barbarians Fireball Wizard Witch Electro Wizard
Fireball Wizard Executioner Witch Electro Wizard
Elite Barbarians Electro Wizard
Elite Barbarians Fireball Electro Wizard
Wizard Elite Barbarians Fireball Witch Executioner Electro Wizard
Fireball Elite Barbarians Wizard Witch Executioner Electro Wizard
Wizard Witch Executioner Fireball Electro Wizard
Elite Barbarians Electro Wizard
Wizard Elite Barbarians Fireball Witch Executioner Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Elite Barbarians Fireball Witch Electro Wizard
Fireball Electro Wizard Elite Barbarians Wizard Executioner
Elite Barbarians Witch Electro Wizard
Elite Barbarians Fireball Electro Wizard
Elite Barbarians Witch Executioner
Fireball Wizard Executioner Witch Electro Wizard
Elite Barbarians Fireball Witch Electro Wizard
Elite Barbarians
Electro Wizard Elite Barbarians Fireball Witch
Witch
Elite Barbarians Witch
Elite Barbarians Fireball Electro Wizard
Elite Barbarians Fireball Wizard Witch Executioner
Wizard Fireball Witch Executioner
Elite Barbarians Witch Electro Wizard Fireball Executioner
Executioner Elite Barbarians Fireball Wizard Witch Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball
Fireball Executioner Electro Wizard
Fireball
Fireball
Fireball Wizard Executioner
Fireball Wizard Executioner Witch
Wizard Witch Executioner
Fireball Wizard Executioner
Fireball Wizard
Elite Barbarians Fireball Electro Wizard
Fireball Wizard Electro Wizard
Fireball Wizard Executioner
Elite Barbarians Fireball Executioner
Fireball
Elite Barbarians Fireball
Fireball Wizard Witch Executioner
Fireball Wizard Executioner
Fireball
Fireball Wizard Executioner Electro Wizard
Fireball Wizard Witch
Fireball
Fireball Wizard
Fireball
Fireball Wizard Witch Executioner
Witch
Fireball Wizard Witch Executioner Electro Wizard
Fireball Wizard Witch
Fireball
Elite Barbarians Fireball Wizard Witch Executioner Electro Wizard
Electro Wizard Fireball Wizard Witch
Elite Barbarians Fireball
Fireball Wizard
Fireball Electro Wizard
Fireball Wizard
Electro Wizard Fireball Witch
Fireball Wizard Witch Executioner Electro Wizard
Fireball
Fireball Wizard Executioner Electro Wizard
Fireball Wizard Executioner
Fireball
Elite Barbarians Executioner
Elite Barbarians Fireball Witch Electro Wizard
Fireball Witch Executioner Electro Wizard
Fireball Witch Executioner Electro Wizard

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