My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Tower Witch Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Witch Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Hog Rider Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Hog Rider Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Hog Rider Skeleton Army
Giant Snowball
Hog Rider Skeleton Army Witch
Zap
Inferno Tower Skeleton Army Witch
Barbarian Barrel
Elite Barbarians Inferno Tower Skeleton Army Witch Magic Archer
The Log
Elite Barbarians Hog Rider Skeleton Army Witch
Earthquake
Hog Rider Inferno Tower Skeleton Army Witch
Arrows
Skeleton Army Witch
Royal Delivery
Elite Barbarians Hog Rider Skeleton Army Witch Magic Archer
Fireball
Elite Barbarians Hog Rider Inferno Tower Skeleton Army Witch Magic Archer
Poison
Inferno Tower Skeleton Army Witch Magic Archer
Lightning
Elite Barbarians Inferno Tower Witch Magic Archer
Rocket
Elite Barbarians Hog Rider Inferno Tower Witch Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Fireball Witch Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Fireball The Log Magic Archer

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Inferno Tower Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Skeleton Army Fireball Hog Rider Magic Archer Inferno Tower Witch Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 The Log Skeleton Army Fireball Hog Rider

Attack Synergies 2 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Elite Barbarians
Fireball Hog Rider The Log
Fireball
Hog Rider Elite Barbarians The Log Magic Archer
Hog Rider
Fireball The Log Elite Barbarians Witch Magic Archer
Inferno Tower
Skeleton Army
Witch
Hog Rider
The Log
Hog Rider Elite Barbarians Fireball Magic Archer
Magic Archer
Fireball Hog Rider The Log

Defense Synergies 3 6

Elite Barbarians
The Log
Fireball
The Log Inferno Tower
Hog Rider
Inferno Tower
Skeleton Army The Log Fireball
Skeleton Army
Inferno Tower The Log Magic Archer
Witch
The Log
The Log
Fireball Inferno Tower Elite Barbarians Skeleton Army Witch Magic Archer
Magic Archer
Skeleton Army The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Inferno Tower The Log Magic Archer
Elite Barbarians Inferno Tower Skeleton Army Witch The Log
Inferno Tower Skeleton Army Witch Elite Barbarians
Elite Barbarians Inferno Tower Skeleton Army Witch
Elite Barbarians Fireball Skeleton Army The Log
Fireball Skeleton Army The Log Magic Archer
Inferno Tower Fireball Witch Magic Archer
Fireball Inferno Tower The Log Magic Archer
Inferno Tower Witch Elite Barbarians Skeleton Army
Elite Barbarians Skeleton Army Inferno Tower
Skeleton Army Witch Fireball The Log Magic Archer
Inferno Tower Fireball Witch Magic Archer
Inferno Tower Skeleton Army Elite Barbarians Fireball Witch The Log
Fireball Skeleton Army Witch The Log Magic Archer
Elite Barbarians Inferno Tower Skeleton Army
Inferno Tower Skeleton Army Elite Barbarians Fireball The Log
Elite Barbarians Fireball Inferno Tower Skeleton Army Witch
Fireball Elite Barbarians Skeleton Army Witch The Log Magic Archer
Witch The Log Fireball Magic Archer
Elite Barbarians Inferno Tower
Skeleton Army Elite Barbarians Fireball Witch The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Elite Barbarians Fireball Inferno Tower Witch
Fireball Elite Barbarians The Log Magic Archer
Skeleton Army Elite Barbarians Inferno Tower Witch The Log
Skeleton Army Elite Barbarians Fireball Inferno Tower The Log
Inferno Tower Elite Barbarians Skeleton Army Witch
Fireball Witch Magic Archer
Skeleton Army Elite Barbarians Fireball Inferno Tower Witch
Inferno Tower Elite Barbarians Skeleton Army
Elite Barbarians Fireball Inferno Tower Skeleton Army Witch The Log Magic Archer
Inferno Tower Witch Skeleton Army
Elite Barbarians Inferno Tower Witch
Skeleton Army Elite Barbarians Fireball The Log
Elite Barbarians Skeleton Army Fireball Inferno Tower Witch
Fireball Skeleton Army Witch Magic Archer
Elite Barbarians Inferno Tower Skeleton Army Witch Fireball The Log Magic Archer
Elite Barbarians Fireball Inferno Tower Witch The Log Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Magic Archer The Log
Fireball The Log Magic Archer
Fireball The Log Magic Archer
Fireball The Log
Fireball The Log Magic Archer
Fireball Witch Magic Archer
Witch The Log Magic Archer
Fireball The Log Magic Archer
Fireball The Log
Elite Barbarians Fireball
Fireball The Log Magic Archer
Fireball Magic Archer
Elite Barbarians Fireball The Log Magic Archer
Fireball Magic Archer
Elite Barbarians Fireball The Log Magic Archer
Fireball Witch The Log Magic Archer
Magic Archer Fireball The Log
Fireball
Fireball The Log Magic Archer
Fireball Witch The Log Magic Archer
Fireball The Log Magic Archer
Fireball
The Log
Fireball The Log
The Log Fireball Witch Magic Archer
Witch
Fireball The Log Witch Magic Archer
Fireball Witch The Log Magic Archer
Fireball The Log Magic Archer
Elite Barbarians Fireball Witch Magic Archer
Fireball Witch
Elite Barbarians Fireball
Fireball The Log Magic Archer
Fireball Magic Archer
Fireball The Log Magic Archer
Fireball Skeleton Army Witch Magic Archer
Fireball Witch Magic Archer
The Log Fireball
Fireball Magic Archer
The Log Fireball Magic Archer
Fireball
Elite Barbarians
Elite Barbarians Fireball Witch The Log Magic Archer
Fireball Witch Magic Archer
Fireball Witch The Log Magic Archer

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