My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Minion Horde Baby Dragon Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Baby Dragon Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Minion Horde Elite Barbarians Hog Rider Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Elite Barbarians Hog Rider Skeleton Army Night Witch
Giant Snowball
Fire Spirit Minion Horde Hog Rider Skeleton Army Baby Dragon Night Witch
Zap
Fire Spirit Minion Horde Skeleton Army Night Witch
Barbarian Barrel
Fire Spirit Elite Barbarians Skeleton Army Night Witch
The Log
Fire Spirit Elite Barbarians Hog Rider Skeleton Army
Earthquake
Hog Rider Skeleton Army
Arrows
Fire Spirit Minion Horde Skeleton Army Night Witch
Royal Delivery
Fire Spirit Minion Horde Elite Barbarians Hog Rider Skeleton Army Baby Dragon Night Witch
Fireball
Minion Horde Elite Barbarians Hog Rider Skeleton Army Baby Dragon Night Witch
Poison
Minion Horde Skeleton Army Night Witch
Lightning
Elite Barbarians Baby Dragon Night Witch
Rocket
Minion Horde Elite Barbarians Hog Rider Night Witch

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Zap Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Zap Baby Dragon

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Skeleton Army Baby Dragon Night Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Minion Horde

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Zap Skeleton Army Hog Rider Baby Dragon Night Witch Minion Horde Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Fire Spirit Zap Skeleton Army Hog Rider

Attack Synergies 3 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Hog Rider Zap Elite Barbarians Baby Dragon
Zap
Elite Barbarians Hog Rider Fire Spirit Minion Horde Baby Dragon Night Witch
Minion Horde
Zap Hog Rider
Elite Barbarians
Zap Fire Spirit Hog Rider
Hog Rider
Fire Spirit Zap Minion Horde Elite Barbarians Baby Dragon
Skeleton Army
Baby Dragon
Fire Spirit Zap Hog Rider
Night Witch
Zap

Defense Synergies 0 6

Fire Spirit
Zap
Zap
Fire Spirit Minion Horde Elite Barbarians Skeleton Army Baby Dragon Night Witch
Minion Horde
Zap
Elite Barbarians
Zap
Hog Rider
Skeleton Army
Zap
Baby Dragon
Zap
Night Witch
Zap

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minion Horde Baby Dragon
Minion Horde Elite Barbarians Skeleton Army Zap Night Witch
Minion Horde Skeleton Army Fire Spirit Elite Barbarians Night Witch
Minion Horde Elite Barbarians Skeleton Army Night Witch
Elite Barbarians Skeleton Army
Skeleton Army Fire Spirit Zap Baby Dragon Night Witch
Minion Horde Fire Spirit Zap Baby Dragon Night Witch
Zap Baby Dragon
Minion Horde Elite Barbarians Skeleton Army Night Witch
Elite Barbarians Skeleton Army Fire Spirit Minion Horde Night Witch
Minion Horde Skeleton Army Zap Baby Dragon Night Witch
Minion Horde Zap Baby Dragon Night Witch
Minion Horde Skeleton Army Night Witch Fire Spirit Zap Elite Barbarians
Fire Spirit Skeleton Army Zap Minion Horde Baby Dragon Night Witch
Elite Barbarians Skeleton Army Minion Horde
Minion Horde Skeleton Army Zap Elite Barbarians
Minion Horde Elite Barbarians Skeleton Army Night Witch
Fire Spirit Zap Minion Horde Elite Barbarians Skeleton Army Baby Dragon Night Witch
Zap Baby Dragon Fire Spirit
Elite Barbarians
Skeleton Army Fire Spirit Minion Horde Elite Barbarians Baby Dragon Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Zap Elite Barbarians
Zap Elite Barbarians Baby Dragon
Skeleton Army Zap Minion Horde Elite Barbarians
Skeleton Army Zap Minion Horde Elite Barbarians Night Witch
Minion Horde Elite Barbarians Skeleton Army Night Witch
Fire Spirit Zap Minion Horde Baby Dragon
Skeleton Army Minion Horde Elite Barbarians Night Witch
Minion Horde Elite Barbarians Skeleton Army
Zap Minion Horde Elite Barbarians Skeleton Army Baby Dragon
Minion Horde Skeleton Army
Minion Horde Elite Barbarians
Skeleton Army Zap Elite Barbarians
Elite Barbarians Skeleton Army Minion Horde Night Witch
Minion Horde Skeleton Army Baby Dragon
Elite Barbarians Skeleton Army Zap Minion Horde Baby Dragon Night Witch
Zap Minion Horde Elite Barbarians Baby Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde Baby Dragon
Zap Baby Dragon
Minion Horde Baby Dragon
Fire Spirit Zap Minion Horde Baby Dragon
Fire Spirit Zap Minion Horde Baby Dragon
Fire Spirit Minion Horde Baby Dragon
Fire Spirit Zap Baby Dragon
Zap
Fire Spirit Minion Horde Elite Barbarians Night Witch
Zap Minion Horde
Fire Spirit Zap Baby Dragon
Fire Spirit Elite Barbarians Baby Dragon
Minion Horde Baby Dragon
Zap Elite Barbarians Baby Dragon
Zap Minion Horde Baby Dragon
Minion Horde Baby Dragon
Minion Horde Night Witch
Fire Spirit Zap Baby Dragon
Fire Spirit Zap Baby Dragon
Minion Horde Baby Dragon Night Witch
Zap Minion Horde Baby Dragon
Zap Fire Spirit Baby Dragon
Minion Horde
Zap Baby Dragon
Zap Baby Dragon
Zap Baby Dragon
Elite Barbarians Fire Spirit Zap Minion Horde Baby Dragon Night Witch
Zap Minion Horde
Minion Horde Elite Barbarians Night Witch
Zap Minion Horde Night Witch
Zap Minion Horde
Minion Horde
Zap Minion Horde Fire Spirit Skeleton Army Night Witch
Fire Spirit Zap Baby Dragon
Minion Horde Baby Dragon
Zap Baby Dragon
Zap
Minion Horde Elite Barbarians
Zap Minion Horde Elite Barbarians Baby Dragon
Zap
Zap Baby Dragon

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