My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Goblin Gang Wizard Princess Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Princess Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Elite Barbarians Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Goblin Gang Elite Barbarians Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Elite Barbarians
Giant Snowball
Fire Spirit Goblin Gang Princess
Zap
Fire Spirit Goblin Gang Princess
Barbarian Barrel
Fire Spirit Goblin Gang Elite Barbarians Wizard Princess Electro Wizard
The Log
Fire Spirit Goblin Gang Elite Barbarians Princess
Earthquake
Goblin Gang
Arrows
Fire Spirit Goblin Gang Princess
Royal Delivery
Fire Spirit Goblin Gang Elite Barbarians Wizard Princess Electro Wizard
Fireball
Goblin Gang Elite Barbarians Wizard Princess Electro Wizard
Poison
Goblin Gang Wizard Princess Electro Wizard
Lightning
Elite Barbarians Wizard Electro Wizard
Rocket
Elite Barbarians Wizard

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Zap Wizard Princess

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Zap Wizard The Log Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Goblin Gang Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Zap The Log Goblin Gang Princess Electro Wizard Wizard Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Fire Spirit Zap The Log Goblin Gang

Attack Synergies 2 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Zap Elite Barbarians
Zap
Elite Barbarians Electro Wizard Fire Spirit The Log Princess
Goblin Gang
Princess
Elite Barbarians
Zap Fire Spirit Wizard The Log
Wizard
Elite Barbarians
The Log
Zap Elite Barbarians Princess
Princess
Zap Goblin Gang The Log
Electro Wizard
Zap

Defense Synergies 1 16

Fire Spirit
Zap The Log Electro Wizard
Zap
Electro Wizard Fire Spirit Goblin Gang Elite Barbarians The Log Princess
Goblin Gang
Zap The Log Princess Electro Wizard
Elite Barbarians
Zap Wizard The Log
Wizard
Elite Barbarians The Log Electro Wizard
The Log
Fire Spirit Zap Goblin Gang Elite Barbarians Wizard Princess Electro Wizard
Princess
Zap Goblin Gang The Log
Electro Wizard
Zap Fire Spirit Goblin Gang Wizard The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Wizard The Log Electro Wizard
Elite Barbarians Zap Goblin Gang The Log Electro Wizard
Goblin Gang Fire Spirit Elite Barbarians Electro Wizard
Elite Barbarians Goblin Gang Electro Wizard
Elite Barbarians The Log Princess
Goblin Gang The Log Fire Spirit Zap Electro Wizard
Electro Wizard Fire Spirit Zap Goblin Gang Wizard Princess
Zap The Log Electro Wizard
Goblin Gang Elite Barbarians Princess
Goblin Gang Elite Barbarians Fire Spirit Electro Wizard
Goblin Gang Electro Wizard Zap Wizard The Log Princess
Zap Goblin Gang Wizard Princess Electro Wizard
Fire Spirit Zap Goblin Gang Elite Barbarians Wizard The Log Electro Wizard
Fire Spirit Wizard Zap Goblin Gang The Log Princess Electro Wizard
Elite Barbarians Goblin Gang Electro Wizard
Zap Goblin Gang Elite Barbarians The Log Electro Wizard
Wizard Goblin Gang Elite Barbarians Electro Wizard
Fire Spirit Zap Goblin Gang Elite Barbarians Wizard The Log Electro Wizard
Zap Wizard The Log Fire Spirit Princess Electro Wizard
Elite Barbarians Electro Wizard
Goblin Gang Wizard Fire Spirit Elite Barbarians The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Zap Elite Barbarians Electro Wizard
Electro Wizard Zap Goblin Gang Elite Barbarians Wizard The Log
Goblin Gang Zap Elite Barbarians The Log Electro Wizard
Goblin Gang Zap Elite Barbarians The Log Electro Wizard
Goblin Gang Elite Barbarians
Fire Spirit Wizard Zap Goblin Gang Princess Electro Wizard
Goblin Gang Elite Barbarians Electro Wizard
Elite Barbarians
Zap Electro Wizard Elite Barbarians The Log
Goblin Gang
Elite Barbarians
Zap Elite Barbarians The Log Electro Wizard
Elite Barbarians Goblin Gang Wizard
Wizard Princess
Goblin Gang Elite Barbarians Electro Wizard Zap The Log
Zap Elite Barbarians Wizard The Log Princess Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess The Log
Zap The Log Princess Electro Wizard
The Log
The Log
Wizard Fire Spirit Zap The Log
Wizard Fire Spirit Zap Princess
Fire Spirit Wizard The Log Princess
The Log Fire Spirit Zap Wizard Princess
The Log Zap Wizard
Fire Spirit Goblin Gang Elite Barbarians Electro Wizard
Zap Wizard The Log Princess Electro Wizard
Fire Spirit Zap Wizard Princess
Fire Spirit Elite Barbarians The Log Princess
Princess
Princess Zap Elite Barbarians The Log
Zap Wizard The Log Princess
Wizard The Log Princess
Fire Spirit Zap Wizard The Log Princess Electro Wizard
Fire Spirit Zap Wizard The Log Princess
The Log
Wizard Princess
The Log
Zap The Log
Zap The Log Fire Spirit Wizard Princess
The Log Zap Wizard Princess Electro Wizard
Zap Wizard The Log Princess
Zap The Log
Elite Barbarians Fire Spirit Zap Wizard Princess Electro Wizard
Zap Electro Wizard Wizard
Elite Barbarians
Zap Wizard The Log
Zap Princess Electro Wizard
Wizard The Log Princess
Zap Electro Wizard Fire Spirit Goblin Gang Princess
Fire Spirit Zap Wizard Princess Electro Wizard
The Log
Goblin Gang Wizard Princess Electro Wizard
The Log Zap Wizard Princess
Zap
Elite Barbarians
Zap Goblin Gang Elite Barbarians The Log Princess Electro Wizard
Zap Princess Electro Wizard
Zap The Log Princess Electro Wizard

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