My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
RIP

3 problems 7 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Baby Dragon Witch Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Baby Dragon Witch Giant Skeleton P.E.K.K.A Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Dart Goblin Valkyrie Baby Dragon Giant Skeleton P.E.K.K.A Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Valkyrie Giant Skeleton Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Giant Skeleton
Giant Snowball
Dart Goblin Baby Dragon Witch
Zap
Dart Goblin Witch
Barbarian Barrel
Elite Barbarians Dart Goblin Valkyrie Witch Giant Skeleton Magic Archer
The Log
Elite Barbarians Dart Goblin Witch Giant Skeleton
Earthquake
Witch
Arrows
Dart Goblin Witch
Royal Delivery
Elite Barbarians Dart Goblin Valkyrie Baby Dragon Witch Giant Skeleton P.E.K.K.A Magic Archer
Fireball
Elite Barbarians Dart Goblin Baby Dragon Witch Magic Archer
Poison
Dart Goblin Witch Magic Archer
Lightning
Elite Barbarians Valkyrie Baby Dragon Witch Magic Archer
Rocket
Elite Barbarians Valkyrie Witch Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Baby Dragon Witch Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Baby Dragon Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Baby Dragon Giant Skeleton P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Dart Goblin Valkyrie Baby Dragon Magic Archer Witch Elite Barbarians Giant Skeleton P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Dart Goblin Valkyrie Baby Dragon Magic Archer

Attack Synergies 3 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Elite Barbarians
Valkyrie Dart Goblin
Dart Goblin
Valkyrie Elite Barbarians Baby Dragon Giant Skeleton P.E.K.K.A
Valkyrie
Elite Barbarians Dart Goblin Baby Dragon Witch Giant Skeleton P.E.K.K.A Magic Archer
Baby Dragon
Dart Goblin Valkyrie Witch Giant Skeleton P.E.K.K.A
Witch
Valkyrie Baby Dragon Giant Skeleton P.E.K.K.A
Giant Skeleton
Dart Goblin Valkyrie Baby Dragon Witch Magic Archer
P.E.K.K.A
Magic Archer Dart Goblin Valkyrie Baby Dragon Witch
Magic Archer
P.E.K.K.A Valkyrie Giant Skeleton

Defense Synergies 1 15

Elite Barbarians
Valkyrie Dart Goblin
Dart Goblin
Elite Barbarians Valkyrie Baby Dragon Giant Skeleton P.E.K.K.A Magic Archer
Valkyrie
Elite Barbarians Dart Goblin Baby Dragon Witch P.E.K.K.A Magic Archer
Baby Dragon
Dart Goblin Valkyrie Witch Giant Skeleton P.E.K.K.A
Witch
Valkyrie Baby Dragon Giant Skeleton
Giant Skeleton
Dart Goblin Baby Dragon Witch Magic Archer
P.E.K.K.A
Dart Goblin Valkyrie Baby Dragon
Magic Archer
Dart Goblin Valkyrie Giant Skeleton

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Dart Goblin Valkyrie Baby Dragon Magic Archer
Elite Barbarians P.E.K.K.A Dart Goblin Valkyrie Witch
Witch P.E.K.K.A Elite Barbarians Dart Goblin Valkyrie Giant Skeleton
Elite Barbarians Witch P.E.K.K.A Dart Goblin Valkyrie
Elite Barbarians Valkyrie Giant Skeleton P.E.K.K.A
Dart Goblin Valkyrie Baby Dragon Magic Archer
Dart Goblin Baby Dragon Witch Magic Archer
Dart Goblin Valkyrie Baby Dragon Giant Skeleton P.E.K.K.A Magic Archer
Witch P.E.K.K.A Elite Barbarians
Elite Barbarians Dart Goblin Valkyrie Giant Skeleton
Dart Goblin Valkyrie Witch Baby Dragon Giant Skeleton Magic Archer
Dart Goblin Baby Dragon Witch Magic Archer
P.E.K.K.A Elite Barbarians Valkyrie Witch Giant Skeleton
Valkyrie Dart Goblin Baby Dragon Witch P.E.K.K.A Magic Archer
Elite Barbarians P.E.K.K.A
Elite Barbarians P.E.K.K.A
Elite Barbarians Valkyrie Witch P.E.K.K.A
Elite Barbarians Dart Goblin Valkyrie Baby Dragon Witch Magic Archer
Valkyrie Baby Dragon Witch Dart Goblin Giant Skeleton Magic Archer
P.E.K.K.A Elite Barbarians Dart Goblin
Valkyrie Elite Barbarians Dart Goblin Baby Dragon Witch Giant Skeleton P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Elite Barbarians Witch Giant Skeleton P.E.K.K.A
Elite Barbarians Valkyrie Baby Dragon Magic Archer
Giant Skeleton P.E.K.K.A Elite Barbarians Valkyrie Witch
Valkyrie Giant Skeleton P.E.K.K.A Elite Barbarians
Giant Skeleton P.E.K.K.A Elite Barbarians Valkyrie Witch
Dart Goblin Baby Dragon Witch Magic Archer
P.E.K.K.A Elite Barbarians Dart Goblin Valkyrie Witch Giant Skeleton
Giant Skeleton P.E.K.K.A Elite Barbarians Valkyrie
Giant Skeleton P.E.K.K.A Elite Barbarians Valkyrie Baby Dragon Witch Magic Archer
Witch P.E.K.K.A Dart Goblin
P.E.K.K.A Elite Barbarians Dart Goblin Valkyrie Witch Giant Skeleton
P.E.K.K.A Elite Barbarians Valkyrie Giant Skeleton
Elite Barbarians Giant Skeleton P.E.K.K.A Valkyrie Witch
Dart Goblin Valkyrie Baby Dragon Witch Magic Archer
Elite Barbarians Witch Dart Goblin Valkyrie Baby Dragon Giant Skeleton P.E.K.K.A Magic Archer
Valkyrie Elite Barbarians Dart Goblin Baby Dragon Witch Giant Skeleton P.E.K.K.A Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Dart Goblin Valkyrie Baby Dragon Giant Skeleton
Dart Goblin Baby Dragon Magic Archer
Dart Goblin Baby Dragon Giant Skeleton Magic Archer
Dart Goblin Valkyrie Giant Skeleton
Valkyrie Baby Dragon Magic Archer
Dart Goblin Baby Dragon Witch Magic Archer
Dart Goblin Baby Dragon Witch Magic Archer
Dart Goblin Baby Dragon Magic Archer
Dart Goblin
Elite Barbarians
Dart Goblin Valkyrie Magic Archer
Dart Goblin Baby Dragon Magic Archer
Elite Barbarians Dart Goblin Baby Dragon Magic Archer
Dart Goblin Baby Dragon Magic Archer
Elite Barbarians Dart Goblin Baby Dragon Magic Archer
Dart Goblin Baby Dragon Witch Magic Archer
Magic Archer Dart Goblin Baby Dragon
Dart Goblin Baby Dragon Magic Archer
Dart Goblin Valkyrie Baby Dragon Witch Magic Archer
Baby Dragon Giant Skeleton Magic Archer
Baby Dragon
Valkyrie Baby Dragon Witch Magic Archer
Witch
Dart Goblin Baby Dragon Witch Magic Archer
Baby Dragon Witch Magic Archer
Dart Goblin Baby Dragon Magic Archer
Elite Barbarians Dart Goblin Baby Dragon Witch Magic Archer
Dart Goblin Witch
Elite Barbarians
Dart Goblin Magic Archer
Magic Archer
P.E.K.K.A Giant Skeleton
Magic Archer
Dart Goblin Witch Magic Archer
Dart Goblin Baby Dragon Witch Magic Archer
Dart Goblin Valkyrie Baby Dragon Magic Archer
Dart Goblin Baby Dragon Magic Archer
Giant Skeleton
Elite Barbarians Dart Goblin P.E.K.K.A
Elite Barbarians Dart Goblin Baby Dragon Witch Giant Skeleton Magic Archer
Dart Goblin Witch Magic Archer
Dart Goblin Baby Dragon Witch Giant Skeleton Magic Archer

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