My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning Not enough investment cards in your deck.

You don't have enough investment cards in your deck. It may either be a spawner building, Elixir collector or slow units, that you can play in the back to force the opponent to make the first move. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Baby Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Mini P.E.K.K.A Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Elite Barbarians Mini P.E.K.K.A Hog Rider Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Mini P.E.K.K.A Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Elite Barbarians Hog Rider Skeleton Army
Giant Snowball
Minion Horde Hog Rider Skeleton Army Baby Dragon
Zap
Minion Horde Skeleton Army
Barbarian Barrel
Elite Barbarians Skeleton Army
The Log
Elite Barbarians Mini P.E.K.K.A Hog Rider Skeleton Army
Earthquake
Hog Rider Skeleton Army
Arrows
Minion Horde Skeleton Army
Royal Delivery
Minion Horde Elite Barbarians Mini P.E.K.K.A Hog Rider Skeleton Army Baby Dragon
Fireball
Minion Horde Elite Barbarians Hog Rider Skeleton Army Baby Dragon
Poison
Minion Horde Skeleton Army
Lightning
Elite Barbarians Mini P.E.K.K.A Baby Dragon
Rocket
Minion Horde Elite Barbarians Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Arrows Baby Dragon Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Baby Dragon Freeze

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mini P.E.K.K.A Skeleton Army Baby Dragon Freeze

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Skeleton Army Mini P.E.K.K.A Hog Rider Baby Dragon Freeze Minion Horde Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Arrows Skeleton Army Mini P.E.K.K.A Hog Rider

Attack Synergies 3 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Elite Barbarians Hog Rider Mini P.E.K.K.A Freeze
Minion Horde
Hog Rider Freeze
Elite Barbarians
Arrows Hog Rider
Mini P.E.K.K.A
Arrows Hog Rider Baby Dragon
Hog Rider
Arrows Freeze Minion Horde Elite Barbarians Mini P.E.K.K.A Baby Dragon
Skeleton Army
Baby Dragon
Mini P.E.K.K.A Hog Rider
Freeze
Hog Rider Arrows Minion Horde

Defense Synergies 0 7

Arrows
Mini P.E.K.K.A
Minion Horde
Freeze
Elite Barbarians
Mini P.E.K.K.A
Mini P.E.K.K.A
Arrows Elite Barbarians Skeleton Army Baby Dragon Freeze
Hog Rider
Skeleton Army
Mini P.E.K.K.A Freeze
Baby Dragon
Mini P.E.K.K.A
Freeze
Minion Horde Mini P.E.K.K.A Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Baby Dragon
Minion Horde Elite Barbarians Mini P.E.K.K.A Skeleton Army
Minion Horde Mini P.E.K.K.A Skeleton Army Elite Barbarians Freeze
Minion Horde Elite Barbarians Mini P.E.K.K.A Skeleton Army
Arrows Elite Barbarians Mini P.E.K.K.A Skeleton Army
Arrows Skeleton Army Freeze Baby Dragon
Minion Horde Arrows Baby Dragon Freeze
Arrows Baby Dragon
Minion Horde Mini P.E.K.K.A Elite Barbarians Skeleton Army
Elite Barbarians Skeleton Army Minion Horde Mini P.E.K.K.A
Minion Horde Skeleton Army Arrows Baby Dragon Freeze
Arrows Minion Horde Baby Dragon
Minion Horde Mini P.E.K.K.A Skeleton Army Elite Barbarians Freeze
Skeleton Army Arrows Minion Horde Mini P.E.K.K.A Baby Dragon Freeze
Elite Barbarians Mini P.E.K.K.A Skeleton Army Minion Horde
Minion Horde Skeleton Army Elite Barbarians Mini P.E.K.K.A Freeze
Minion Horde Arrows Elite Barbarians Mini P.E.K.K.A Skeleton Army
Arrows Minion Horde Elite Barbarians Skeleton Army Baby Dragon
Arrows Baby Dragon Freeze
Mini P.E.K.K.A Elite Barbarians
Skeleton Army Arrows Minion Horde Elite Barbarians Mini P.E.K.K.A Baby Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Skeleton Army Elite Barbarians
Arrows Elite Barbarians Mini P.E.K.K.A Baby Dragon
Skeleton Army Minion Horde Elite Barbarians Mini P.E.K.K.A
Mini P.E.K.K.A Skeleton Army Minion Horde Elite Barbarians
Minion Horde Elite Barbarians Mini P.E.K.K.A Skeleton Army
Arrows Minion Horde Baby Dragon Freeze
Mini P.E.K.K.A Skeleton Army Minion Horde Elite Barbarians
Mini P.E.K.K.A Minion Horde Elite Barbarians Skeleton Army
Minion Horde Freeze Elite Barbarians Mini P.E.K.K.A Skeleton Army Baby Dragon
Minion Horde Skeleton Army
Minion Horde Elite Barbarians Mini P.E.K.K.A
Skeleton Army Arrows Elite Barbarians
Elite Barbarians Mini P.E.K.K.A Skeleton Army Minion Horde
Minion Horde Skeleton Army Baby Dragon
Elite Barbarians Skeleton Army Minion Horde Mini P.E.K.K.A Baby Dragon Freeze
Arrows Minion Horde Elite Barbarians Mini P.E.K.K.A Baby Dragon Freeze

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Minion Horde Baby Dragon Freeze
Arrows Baby Dragon
Arrows Minion Horde Baby Dragon
Arrows Freeze
Arrows Minion Horde Baby Dragon
Arrows Minion Horde Baby Dragon Freeze
Arrows Minion Horde Baby Dragon
Arrows Baby Dragon Freeze
Arrows
Minion Horde Elite Barbarians Mini P.E.K.K.A
Arrows Minion Horde
Arrows Baby Dragon
Elite Barbarians Baby Dragon
Arrows Minion Horde Baby Dragon Freeze
Arrows Elite Barbarians Baby Dragon
Arrows Minion Horde Baby Dragon
Arrows Minion Horde Baby Dragon
Arrows Freeze
Minion Horde Mini P.E.K.K.A
Arrows Mini P.E.K.K.A Baby Dragon
Arrows Baby Dragon
Minion Horde Baby Dragon
Arrows
Arrows Minion Horde Baby Dragon
Arrows Freeze Baby Dragon
Minion Horde
Arrows Baby Dragon
Arrows Baby Dragon
Arrows Baby Dragon
Elite Barbarians Arrows Minion Horde Baby Dragon
Minion Horde Freeze
Minion Horde Elite Barbarians Mini P.E.K.K.A
Arrows Minion Horde
Arrows Minion Horde Freeze
Minion Horde
Arrows
Minion Horde Skeleton Army Freeze
Arrows Baby Dragon
Freeze
Arrows
Minion Horde Mini P.E.K.K.A Baby Dragon
Arrows Baby Dragon
Arrows
Minion Horde Elite Barbarians
Minion Horde Elite Barbarians Baby Dragon Freeze
Baby Dragon Freeze

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