My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Good

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

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Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

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Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

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Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Wizard Three Musketeers

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Three Musketeers P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Three Musketeers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Minion Horde Elite Barbarians P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Elite Barbarians Three Musketeers
Giant Snowball
Barbarians Minion Horde Three Musketeers
Zap
Minion Horde Three Musketeers
Barbarian Barrel
Barbarians Elite Barbarians Wizard Three Musketeers
The Log
Barbarians Elite Barbarians Three Musketeers
Earthquake
Barbarians
Arrows
Minion Horde
Royal Delivery
Barbarians Minion Horde Elite Barbarians Wizard Three Musketeers P.E.K.K.A
Fireball
Barbarians Minion Horde Elite Barbarians Wizard Three Musketeers
Poison
Barbarians Minion Horde Wizard Three Musketeers
Lightning
Elite Barbarians Wizard Three Musketeers
Rocket
Barbarians Minion Horde Elite Barbarians Wizard Three Musketeers

Against air swarms

Spells and units that can counter air swarms.

Wizard Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Rocket

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rocket Rage P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Minion Horde Wizard Three Musketeers

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Barbarians Minion Horde Wizard Elite Barbarians Rocket P.E.K.K.A Three Musketeers

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

17 Rage Barbarians Minion Horde Wizard

Attack Synergies 2 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Barbarians
Minion Horde
Rage
Elite Barbarians
Rage Wizard Three Musketeers
Wizard
Elite Barbarians Rage P.E.K.K.A
Rocket
Three Musketeers
Elite Barbarians Rage
Rage
Minion Horde Elite Barbarians Wizard Three Musketeers
P.E.K.K.A
Wizard

Defense Synergies 0 3

Barbarians
Minion Horde
Minion Horde
Barbarians
Elite Barbarians
Wizard
Wizard
Elite Barbarians P.E.K.K.A
Rocket
Three Musketeers
Rage
P.E.K.K.A
Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Minion Horde Wizard
Barbarians Minion Horde Elite Barbarians P.E.K.K.A Three Musketeers
Barbarians Minion Horde Rocket Three Musketeers P.E.K.K.A Elite Barbarians
Barbarians Minion Horde Elite Barbarians Three Musketeers P.E.K.K.A
Barbarians Elite Barbarians Rocket P.E.K.K.A
Minion Horde Rocket Three Musketeers Wizard
Rocket Barbarians P.E.K.K.A
Barbarians Minion Horde Three Musketeers P.E.K.K.A Elite Barbarians
Elite Barbarians Barbarians Minion Horde
Barbarians Minion Horde Wizard
Minion Horde Three Musketeers Wizard
Barbarians Minion Horde P.E.K.K.A Elite Barbarians Wizard Rocket Three Musketeers
Wizard Rocket Three Musketeers Barbarians Minion Horde P.E.K.K.A
Barbarians Elite Barbarians P.E.K.K.A Minion Horde Three Musketeers
Barbarians Minion Horde Rocket Elite Barbarians Three Musketeers P.E.K.K.A
Barbarians Minion Horde Wizard Three Musketeers Elite Barbarians P.E.K.K.A
Barbarians Minion Horde Elite Barbarians Wizard Three Musketeers
Wizard Barbarians
Barbarians P.E.K.K.A Elite Barbarians Three Musketeers
Wizard Barbarians Minion Horde Elite Barbarians P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Elite Barbarians P.E.K.K.A
Elite Barbarians Wizard Rocket
Barbarians P.E.K.K.A Minion Horde Elite Barbarians Rocket
Rocket P.E.K.K.A Barbarians Minion Horde Elite Barbarians
Barbarians P.E.K.K.A Minion Horde Elite Barbarians Three Musketeers
Wizard Rocket Minion Horde Three Musketeers
Rocket P.E.K.K.A Barbarians Minion Horde Elite Barbarians
P.E.K.K.A Barbarians Minion Horde Elite Barbarians
Minion Horde Rocket P.E.K.K.A Barbarians Elite Barbarians
P.E.K.K.A Barbarians Minion Horde Three Musketeers
P.E.K.K.A Barbarians Minion Horde Elite Barbarians
Rocket P.E.K.K.A Barbarians Elite Barbarians
Barbarians Elite Barbarians Rocket P.E.K.K.A Minion Horde Wizard Three Musketeers
Wizard Barbarians Minion Horde Three Musketeers
Barbarians Elite Barbarians Minion Horde Rocket Three Musketeers P.E.K.K.A
Barbarians Minion Horde Elite Barbarians Wizard P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde Rocket
Rocket Minion Horde
Barbarians Rocket
Wizard Rocket Minion Horde
Wizard Minion Horde Rocket
Minion Horde Wizard
Wizard
Wizard
Rocket Minion Horde Elite Barbarians Three Musketeers
Rocket Minion Horde Wizard
Wizard Rocket
Rocket Elite Barbarians Three Musketeers
Minion Horde Rocket
Elite Barbarians
Rocket Minion Horde Wizard Three Musketeers
Minion Horde Wizard Rocket Three Musketeers
Rocket Three Musketeers
Minion Horde Rocket
Rocket Wizard Three Musketeers
Rocket Wizard
Rocket Minion Horde
Rocket Wizard
Rocket
Rocket Barbarians Minion Horde
Wizard
Minion Horde
Wizard
Wizard
Rocket
Elite Barbarians Minion Horde Wizard
Rocket Minion Horde Wizard
Minion Horde Elite Barbarians
Minion Horde Wizard Rocket
Rocket Minion Horde
P.E.K.K.A Minion Horde
Rocket Wizard
Minion Horde Barbarians Rocket
Rocket Wizard Three Musketeers
Minion Horde Wizard Rocket Three Musketeers
Wizard
Rocket
Minion Horde Elite Barbarians Three Musketeers P.E.K.K.A
Minion Horde Elite Barbarians Rocket
Rocket
Rocket

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