My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Bad

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Zappies Goblin Hut Three Musketeers

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Zappies Goblin Hut Three Musketeers Dark Prince P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Three Musketeers Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Dark Prince Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dark Prince P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Three Musketeers Dark Prince Miner
Giant Snowball
Zappies Goblin Hut Three Musketeers Miner
Zap
Zappies Goblin Hut Three Musketeers Dark Prince
Barbarian Barrel
Zappies Goblin Hut Three Musketeers Dark Prince
The Log
Zappies Goblin Hut Three Musketeers Dark Prince
Earthquake
Zappies Goblin Hut
Arrows
Zappies Goblin Hut
Royal Delivery
Zappies Goblin Hut Three Musketeers Dark Prince P.E.K.K.A Miner
Fireball
Zappies Goblin Hut Three Musketeers
Poison
Zappies Goblin Hut Three Musketeers
Lightning
Goblin Hut Three Musketeers Dark Prince
Rocket
Goblin Hut Three Musketeers

Against air swarms

Spells and units that can counter air swarms.

Zap Poison

Against ground swarms

Spells and units that can counter ground swarms.

Zap Dark Prince Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Dark Prince Poison P.E.K.K.A Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Three Musketeers

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Miner Zappies Dark Prince Poison Goblin Hut P.E.K.K.A Three Musketeers

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Zap Miner Zappies Dark Prince

Attack Synergies 4 17

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
P.E.K.K.A Miner Zappies Goblin Hut Three Musketeers Dark Prince Poison
Zappies
Zap Goblin Hut Three Musketeers Dark Prince P.E.K.K.A Miner
Goblin Hut
Zap Zappies Three Musketeers Dark Prince Miner
Three Musketeers
Zap Zappies Goblin Hut Dark Prince Miner
Dark Prince
Zap Zappies Goblin Hut Three Musketeers Poison Miner
Poison
P.E.K.K.A Miner Zap Dark Prince
P.E.K.K.A
Zap Poison Zappies
Miner
Zap Poison Zappies Goblin Hut Three Musketeers Dark Prince

Defense Synergies 0 10

Zap
Zappies Goblin Hut Three Musketeers Dark Prince Poison P.E.K.K.A Miner
Zappies
Zap P.E.K.K.A
Goblin Hut
Zap Dark Prince
Three Musketeers
Zap
Dark Prince
Zap Goblin Hut Poison
Poison
Zap Dark Prince
P.E.K.K.A
Zap Zappies
Miner
Zap

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Zappies Goblin Hut
P.E.K.K.A Zap Zappies Goblin Hut Three Musketeers Dark Prince
Goblin Hut Three Musketeers P.E.K.K.A Zappies Dark Prince
Goblin Hut Three Musketeers P.E.K.K.A Zappies Dark Prince
Dark Prince Poison P.E.K.K.A
Zap Zappies Dark Prince
Three Musketeers Zap Zappies Goblin Hut Poison
Zap Poison P.E.K.K.A
Zappies Three Musketeers P.E.K.K.A Goblin Hut
Zappies Dark Prince Miner
Poison Zap Zappies Goblin Hut Dark Prince
Three Musketeers Zap Zappies Goblin Hut Poison
Goblin Hut P.E.K.K.A Zap Zappies Three Musketeers Dark Prince
Three Musketeers Zap Zappies Goblin Hut Dark Prince Poison P.E.K.K.A
P.E.K.K.A Zappies Goblin Hut Three Musketeers
Zap Zappies Goblin Hut Three Musketeers P.E.K.K.A
Three Musketeers Zappies Goblin Hut Dark Prince Poison P.E.K.K.A
Zap Zappies Goblin Hut Three Musketeers Dark Prince
Zap Poison Zappies Goblin Hut Dark Prince
P.E.K.K.A Zappies Goblin Hut Three Musketeers
Dark Prince Zappies Poison P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Zappies Goblin Hut Dark Prince P.E.K.K.A
Poison Zap Miner
Zappies P.E.K.K.A Zap Goblin Hut Dark Prince
Dark Prince P.E.K.K.A Zap Zappies
P.E.K.K.A Zappies Goblin Hut Three Musketeers Dark Prince
Poison Zap Zappies Goblin Hut Three Musketeers
Dark Prince P.E.K.K.A Zappies Goblin Hut
P.E.K.K.A Zappies Dark Prince
Zap P.E.K.K.A Zappies Goblin Hut Dark Prince Poison
P.E.K.K.A Zappies Goblin Hut Three Musketeers
P.E.K.K.A Zappies Goblin Hut Dark Prince
P.E.K.K.A Zap Dark Prince Poison
Dark Prince P.E.K.K.A Zappies Three Musketeers
Zappies Three Musketeers
Zappies Goblin Hut Zap Three Musketeers Dark Prince Poison P.E.K.K.A
Poison Zap Zappies Goblin Hut Dark Prince P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison
Poison Zap Miner
Goblin Hut Poison Miner
Dark Prince Poison
Poison Zap Dark Prince
Poison Zap
Poison
Poison Zap
Poison Miner Zap
Three Musketeers Poison
Poison Miner Zap Dark Prince
Poison Zap
Poison Goblin Hut Three Musketeers Miner
Poison
Zap Goblin Hut Poison
Zap Goblin Hut Three Musketeers Poison
Goblin Hut Three Musketeers Poison
Three Musketeers Poison
Zap Three Musketeers Dark Prince Poison
Zap Poison Miner
Poison
Poison
Zap Poison
Zap Poison Dark Prince
Poison Miner Zap
Zap Poison Miner
Poison Miner Zap
Poison Zap
Zap Zappies Goblin Hut Poison
Poison Zap Miner
Zap Zappies Poison
P.E.K.K.A
Poison
Zap Zappies Goblin Hut Dark Prince
Poison Zap Zappies Three Musketeers
Poison Miner Three Musketeers Dark Prince
Zap Poison
Zap Poison
Three Musketeers Dark Prince P.E.K.K.A
Zap Zappies Poison
Zap Zappies Poison
Poison Zap Dark Prince Miner

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