My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Zappies Goblin Hut Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Valkyrie Battle Ram Zappies Goblin Hut Inferno Dragon Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Battle Ram Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram Inferno Dragon
Giant Snowball
Mega Minion Battle Ram Zappies Goblin Hut Inferno Dragon
Zap
Battle Ram Zappies Goblin Hut Inferno Dragon
Barbarian Barrel
Valkyrie Battle Ram Zappies Goblin Hut
The Log
Battle Ram Zappies Goblin Hut
Earthquake
Zappies Goblin Hut
Arrows
Zappies Goblin Hut
Royal Delivery
Mega Minion Valkyrie Battle Ram Zappies Goblin Hut Inferno Dragon
Fireball
Mega Minion Battle Ram Zappies Goblin Hut Inferno Dragon
Poison
Mega Minion Zappies Goblin Hut
Lightning
Mega Minion Valkyrie Battle Ram Goblin Hut Inferno Dragon
Rocket
Valkyrie Goblin Hut Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap

Against ground swarms

Spells and units that can counter ground swarms.

Zap Valkyrie Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Valkyrie Battle Ram Inferno Dragon Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Mega Minion Valkyrie Battle Ram Zappies Inferno Dragon Goblin Hut Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Zap Mega Minion Valkyrie Battle Ram

Attack Synergies 3 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Mega Minion Battle Ram Valkyrie Zappies Goblin Hut Mega Knight
Mega Minion
Zap Valkyrie Mega Knight
Valkyrie
Zap Mega Minion Battle Ram Zappies Goblin Hut
Battle Ram
Zap Valkyrie Zappies Goblin Hut
Zappies
Zap Valkyrie Battle Ram Goblin Hut Mega Knight
Goblin Hut
Zap Valkyrie Battle Ram Zappies Mega Knight
Inferno Dragon
Mega Knight
Mega Knight
Inferno Dragon Zap Mega Minion Zappies Goblin Hut

Defense Synergies 2 12

Zap
Mega Minion Mega Knight Valkyrie Zappies Goblin Hut Inferno Dragon
Mega Minion
Zap Valkyrie Zappies Goblin Hut Mega Knight
Valkyrie
Zap Mega Minion Zappies Goblin Hut
Battle Ram
Zappies
Zap Mega Minion Valkyrie Mega Knight
Goblin Hut
Zap Mega Minion Valkyrie
Inferno Dragon
Zap Mega Knight
Mega Knight
Zap Mega Minion Zappies Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Mega Minion Valkyrie Zappies Goblin Hut
Inferno Dragon Zap Mega Minion Valkyrie Zappies Goblin Hut Mega Knight
Goblin Hut Mega Knight Mega Minion Valkyrie Zappies Inferno Dragon
Goblin Hut Inferno Dragon Mega Minion Valkyrie Zappies Mega Knight
Valkyrie Mega Knight
Zap Mega Minion Valkyrie Zappies Mega Knight
Mega Minion Inferno Dragon Zap Zappies Goblin Hut
Zap Valkyrie Mega Knight
Zappies Inferno Dragon Goblin Hut
Valkyrie Zappies Mega Knight
Valkyrie Zap Mega Minion Zappies Goblin Hut Mega Knight
Mega Minion Inferno Dragon Zap Zappies Goblin Hut
Goblin Hut Mega Knight Zap Valkyrie Zappies
Valkyrie Mega Knight Zap Mega Minion Zappies Goblin Hut
Inferno Dragon Zappies Goblin Hut Mega Knight
Zap Zappies Goblin Hut Inferno Dragon Mega Knight
Mega Knight Valkyrie Zappies Goblin Hut
Mega Knight Zap Mega Minion Valkyrie Zappies Goblin Hut
Zap Valkyrie Mega Minion Zappies Goblin Hut Inferno Dragon Mega Knight
Zappies Goblin Hut Inferno Dragon
Valkyrie Mega Knight Zappies

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Mega Knight Zap Zappies Goblin Hut
Zap Mega Minion Valkyrie Inferno Dragon Mega Knight
Zappies Mega Knight Zap Valkyrie Goblin Hut
Valkyrie Mega Knight Zap Zappies
Valkyrie Zappies Goblin Hut Inferno Dragon Mega Knight
Zap Zappies Goblin Hut
Mega Minion Valkyrie Zappies Goblin Hut
Mega Knight Valkyrie Zappies Inferno Dragon
Zap Mega Knight Mega Minion Valkyrie Zappies Goblin Hut Inferno Dragon
Mega Minion Zappies Goblin Hut Inferno Dragon
Inferno Dragon Mega Knight Mega Minion Valkyrie Zappies Goblin Hut
Mega Knight Zap Valkyrie
Mega Knight Valkyrie Zappies
Valkyrie Zappies Mega Knight
Zappies Goblin Hut Zap Mega Minion Valkyrie Inferno Dragon
Valkyrie Mega Knight Zap Mega Minion Zappies Goblin Hut Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie
Zap
Goblin Hut
Valkyrie
Zap Valkyrie Mega Knight
Zap Mega Minion
Zap
Zap
Zap Valkyrie
Zap
Goblin Hut
Zap Goblin Hut
Zap Goblin Hut
Goblin Hut Mega Knight
Zap Mega Minion Mega Knight
Zap Valkyrie Mega Knight
Mega Knight
Zap
Zap Valkyrie Mega Knight
Mega Minion Inferno Dragon
Zap
Zap Mega Knight
Zap
Zap
Zap Mega Minion Zappies Goblin Hut
Mega Minion
Zap Mega Knight
Zap Zappies
Mega Knight
Zap Zappies Goblin Hut
Zap Mega Minion Zappies
Mega Minion Valkyrie Mega Knight
Zap
Zap
Mega Minion Mega Knight
Zap Zappies
Zap Zappies
Zap Mega Knight

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