My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Witch Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Wizard Witch P.E.K.K.A Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Princess Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Valkyrie P.E.K.K.A Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Valkyrie Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Graveyard
Giant Snowball
Witch Princess Graveyard
Zap
Witch Princess Graveyard
Barbarian Barrel
Elite Barbarians Valkyrie Wizard Witch Princess Graveyard
The Log
Elite Barbarians Witch Princess Graveyard
Earthquake
Witch Graveyard
Arrows
Witch Princess Graveyard
Royal Delivery
Elite Barbarians Valkyrie Wizard Witch P.E.K.K.A Princess Graveyard
Fireball
Elite Barbarians Wizard Witch Princess
Poison
Wizard Witch Princess Graveyard
Lightning
Elite Barbarians Valkyrie Wizard Witch
Rocket
Elite Barbarians Valkyrie Wizard Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard Witch Princess

Against ground swarms

Spells and units that can counter ground swarms.

Zap Valkyrie Wizard Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie P.E.K.K.A Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Princess Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Princess Valkyrie Wizard Witch Graveyard Elite Barbarians P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Zap Princess Valkyrie Wizard

Attack Synergies 5 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Elite Barbarians P.E.K.K.A Graveyard Valkyrie Witch Princess
Elite Barbarians
Zap Valkyrie Wizard Graveyard
Valkyrie
Elite Barbarians Graveyard Zap Wizard Witch P.E.K.K.A
Wizard
Elite Barbarians Valkyrie P.E.K.K.A
Witch
Zap Valkyrie P.E.K.K.A Graveyard
P.E.K.K.A
Zap Valkyrie Wizard Witch Princess Graveyard
Princess
Zap P.E.K.K.A
Graveyard
Zap Valkyrie Elite Barbarians Witch P.E.K.K.A

Defense Synergies 1 12

Zap
Elite Barbarians Valkyrie Witch P.E.K.K.A Princess
Elite Barbarians
Valkyrie Zap Wizard
Valkyrie
Elite Barbarians Zap Wizard Witch P.E.K.K.A Princess
Wizard
Elite Barbarians Valkyrie P.E.K.K.A
Witch
Zap Valkyrie
P.E.K.K.A
Zap Valkyrie Wizard Princess
Princess
Zap Valkyrie P.E.K.K.A
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Valkyrie Wizard
Elite Barbarians P.E.K.K.A Zap Valkyrie Witch
Witch P.E.K.K.A Elite Barbarians Valkyrie
Elite Barbarians Witch P.E.K.K.A Valkyrie
Elite Barbarians Valkyrie P.E.K.K.A Princess
Zap Valkyrie
Zap Wizard Witch Princess
Zap Valkyrie P.E.K.K.A
Witch P.E.K.K.A Elite Barbarians Princess
Elite Barbarians Valkyrie
Valkyrie Witch Zap Wizard Princess
Zap Wizard Witch Princess
P.E.K.K.A Zap Elite Barbarians Valkyrie Wizard Witch
Valkyrie Wizard Zap Witch P.E.K.K.A Princess
Elite Barbarians P.E.K.K.A
Zap Elite Barbarians P.E.K.K.A
Wizard Elite Barbarians Valkyrie Witch P.E.K.K.A
Zap Elite Barbarians Valkyrie Wizard Witch
Zap Valkyrie Wizard Witch Princess
P.E.K.K.A Elite Barbarians
Valkyrie Wizard Elite Barbarians Witch P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Zap Elite Barbarians Witch P.E.K.K.A
Zap Elite Barbarians Valkyrie Wizard
P.E.K.K.A Zap Elite Barbarians Valkyrie Witch
Valkyrie P.E.K.K.A Zap Elite Barbarians
P.E.K.K.A Elite Barbarians Valkyrie Witch
Wizard Zap Witch Princess
P.E.K.K.A Elite Barbarians Valkyrie Witch
P.E.K.K.A Elite Barbarians Valkyrie
Zap P.E.K.K.A Elite Barbarians Valkyrie Witch
Witch P.E.K.K.A
P.E.K.K.A Elite Barbarians Valkyrie Witch
P.E.K.K.A Zap Elite Barbarians Valkyrie
Elite Barbarians P.E.K.K.A Valkyrie Wizard Witch
Wizard Valkyrie Witch Princess
Elite Barbarians Witch Zap Valkyrie P.E.K.K.A
Valkyrie Zap Elite Barbarians Wizard Witch P.E.K.K.A Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Valkyrie
Zap Princess
Valkyrie
Wizard Zap Valkyrie
Wizard Zap Witch Princess
Wizard Witch Princess
Zap Wizard Princess
Zap Wizard
Elite Barbarians
Zap Valkyrie Wizard Princess
Zap Wizard Princess
Elite Barbarians Princess
Princess
Princess Zap Elite Barbarians
Zap Wizard Witch Princess
Wizard Princess
Zap Wizard Princess
Zap Valkyrie Wizard Witch Princess
Wizard Princess
Zap
Zap Valkyrie Wizard Witch Princess
Witch
Zap Wizard Witch Princess
Zap Wizard Witch Princess
Zap
Elite Barbarians Zap Wizard Witch Princess
Zap Wizard Witch
Elite Barbarians
Zap Wizard
Zap Princess
P.E.K.K.A
Wizard Princess
Zap Witch Princess
Zap Wizard Witch Princess
Valkyrie Wizard Princess
Zap Wizard Princess
Zap
Elite Barbarians P.E.K.K.A
Zap Elite Barbarians Witch Princess
Zap Witch Princess
Zap Witch Princess

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