My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Ice Golem Mega Minion

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Golem Mega Minion Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Rage Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Ice Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Skeleton Army Sparky
Giant Snowball
Mega Minion Skeleton Army
Zap
Skeleton Army Sparky
Barbarian Barrel
Elite Barbarians Skeleton Army Sparky
The Log
Elite Barbarians Skeleton Army Sparky
Earthquake
Skeleton Army
Arrows
Skeleton Army
Royal Delivery
Elite Barbarians Mega Minion Skeleton Army Sparky
Fireball
Elite Barbarians Mega Minion Skeleton Army Sparky
Poison
Mega Minion Skeleton Army Sparky
Lightning
Elite Barbarians Ice Golem Mega Minion Sparky
Rocket
Elite Barbarians Sparky

Against air swarms

Spells and units that can counter air swarms.

Zap Ice Golem Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Zap Ice Golem Tornado Sparky

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Golem Mega Minion Rage Skeleton Army Tornado Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Ice Golem Rage Mega Minion Skeleton Army Tornado Elite Barbarians Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Zap Ice Golem Rage Mega Minion

Attack Synergies 8 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Elite Barbarians Mega Minion Tornado Sparky Ice Golem
Elite Barbarians
Zap Rage Ice Golem Sparky
Ice Golem
Mega Minion Zap Elite Barbarians Sparky
Mega Minion
Zap Ice Golem Sparky
Rage
Elite Barbarians Sparky
Skeleton Army
Sparky
Tornado
Zap Sparky
Sparky
Zap Rage Tornado Elite Barbarians Ice Golem Mega Minion Skeleton Army

Defense Synergies 3 14

Zap
Mega Minion Elite Barbarians Ice Golem Skeleton Army Tornado Sparky
Elite Barbarians
Zap Ice Golem Mega Minion
Ice Golem
Mega Minion Zap Elite Barbarians Tornado Sparky
Mega Minion
Zap Ice Golem Elite Barbarians Skeleton Army Tornado Sparky
Rage
Skeleton Army
Zap Mega Minion Sparky
Tornado
Sparky Zap Ice Golem Mega Minion Sparky
Sparky
Tornado Zap Ice Golem Mega Minion Skeleton Army Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Ice Golem Mega Minion Sparky
Elite Barbarians Skeleton Army Sparky Zap Mega Minion
Skeleton Army Tornado Sparky Elite Barbarians Mega Minion
Elite Barbarians Skeleton Army Sparky Mega Minion
Elite Barbarians Skeleton Army Tornado Sparky
Skeleton Army Tornado Zap Mega Minion
Mega Minion Tornado Zap
Zap Ice Golem Sparky
Sparky Elite Barbarians Skeleton Army Tornado
Elite Barbarians Skeleton Army Tornado Ice Golem Sparky
Skeleton Army Zap Ice Golem Mega Minion Tornado
Mega Minion Zap Tornado
Skeleton Army Sparky Zap Elite Barbarians
Skeleton Army Sparky Zap Mega Minion Tornado
Elite Barbarians Skeleton Army Sparky
Skeleton Army Tornado Zap Elite Barbarians Sparky
Sparky Elite Barbarians Skeleton Army Tornado
Zap Elite Barbarians Mega Minion Skeleton Army Tornado
Zap Tornado Ice Golem Mega Minion
Sparky Elite Barbarians Tornado
Skeleton Army Elite Barbarians Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Zap Elite Barbarians Ice Golem Sparky
Zap Elite Barbarians Ice Golem Mega Minion
Skeleton Army Zap Elite Barbarians Ice Golem Sparky
Skeleton Army Zap Elite Barbarians Ice Golem Tornado Sparky
Elite Barbarians Skeleton Army Sparky
Zap Ice Golem Tornado
Skeleton Army Sparky Elite Barbarians Ice Golem Mega Minion
Elite Barbarians Skeleton Army Sparky
Zap Elite Barbarians Ice Golem Mega Minion Skeleton Army Tornado Sparky
Mega Minion Skeleton Army Sparky
Elite Barbarians Mega Minion Sparky
Skeleton Army Zap Elite Barbarians Tornado
Elite Barbarians Skeleton Army Ice Golem Sparky
Skeleton Army Sparky
Elite Barbarians Skeleton Army Sparky Zap Ice Golem Mega Minion Tornado
Zap Elite Barbarians Ice Golem Mega Minion Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Ice Golem Sparky
Zap Tornado
Sparky
Ice Golem Sparky
Zap Sparky
Zap Ice Golem Mega Minion Tornado
Tornado Sparky
Zap Ice Golem Tornado
Zap Tornado
Elite Barbarians Tornado Sparky
Zap Tornado Sparky
Zap Tornado
Elite Barbarians Ice Golem Sparky
Zap Elite Barbarians Ice Golem Sparky
Zap Sparky
Sparky
Tornado Sparky
Sparky
Zap Mega Minion Sparky
Zap Tornado
Sparky
Tornado
Tornado Sparky
Zap
Zap Ice Golem Tornado Sparky
Mega Minion
Zap Tornado Sparky
Zap Tornado Sparky
Zap Tornado Sparky
Elite Barbarians Zap Ice Golem Tornado Sparky
Zap Mega Minion
Elite Barbarians Mega Minion Sparky
Zap Sparky
Zap Sparky
Sparky
Sparky
Zap Skeleton Army
Zap Mega Minion Tornado
Mega Minion Sparky
Zap Ice Golem
Zap Tornado Sparky
Elite Barbarians Mega Minion Sparky
Zap Elite Barbarians Tornado Sparky
Zap Tornado
Zap Tornado Sparky

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