My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Ice Golem Mega Minion Furnace

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Golem Mega Minion Furnace

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Ice Golem Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Hog Rider Skeleton Army
Giant Snowball
Mega Minion Hog Rider Furnace Skeleton Army
Zap
Furnace Skeleton Army
Barbarian Barrel
Elite Barbarians Furnace Skeleton Army
The Log
Elite Barbarians Hog Rider Furnace Skeleton Army
Earthquake
Hog Rider Furnace Skeleton Army
Arrows
Furnace Skeleton Army
Royal Delivery
Elite Barbarians Mega Minion Hog Rider Skeleton Army
Fireball
Elite Barbarians Mega Minion Hog Rider Furnace Skeleton Army
Poison
Mega Minion Furnace Skeleton Army
Lightning
Elite Barbarians Ice Golem Mega Minion Furnace
Rocket
Elite Barbarians Hog Rider Furnace

Against air swarms

Spells and units that can counter air swarms.

Zap Ice Golem Fireball Furnace

Against ground swarms

Spells and units that can counter ground swarms.

Zap Ice Golem Fireball Furnace

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Golem Mega Minion Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem Fireball Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Ice Golem Mega Minion Skeleton Army Fireball Hog Rider Furnace Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap Ice Golem Mega Minion Skeleton Army

Attack Synergies 7 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Elite Barbarians Mega Minion Fireball Hog Rider Ice Golem Furnace
Elite Barbarians
Zap Ice Golem Fireball Hog Rider Furnace
Ice Golem
Mega Minion Hog Rider Zap Elite Barbarians Furnace
Mega Minion
Zap Ice Golem Fireball Furnace
Fireball
Zap Hog Rider Elite Barbarians Mega Minion
Hog Rider
Zap Ice Golem Fireball Elite Barbarians Furnace
Furnace
Zap Elite Barbarians Ice Golem Mega Minion Hog Rider
Skeleton Army

Defense Synergies 3 11

Zap
Mega Minion Fireball Elite Barbarians Ice Golem Furnace Skeleton Army
Elite Barbarians
Zap Ice Golem Mega Minion
Ice Golem
Mega Minion Zap Elite Barbarians Fireball Furnace
Mega Minion
Zap Ice Golem Elite Barbarians Furnace Skeleton Army
Fireball
Zap Ice Golem
Hog Rider
Furnace
Zap Ice Golem Mega Minion Skeleton Army
Skeleton Army
Zap Mega Minion Furnace

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Ice Golem Mega Minion Fireball
Elite Barbarians Skeleton Army Zap Mega Minion Furnace
Furnace Skeleton Army Elite Barbarians Mega Minion
Elite Barbarians Skeleton Army Mega Minion Furnace
Elite Barbarians Fireball Skeleton Army
Fireball Skeleton Army Zap Mega Minion Furnace
Mega Minion Furnace Zap Fireball
Zap Ice Golem Fireball
Elite Barbarians Furnace Skeleton Army
Elite Barbarians Skeleton Army Ice Golem
Skeleton Army Zap Ice Golem Mega Minion Fireball Furnace
Mega Minion Zap Fireball Furnace
Furnace Skeleton Army Zap Elite Barbarians Fireball
Fireball Skeleton Army Zap Mega Minion Furnace
Elite Barbarians Skeleton Army Furnace
Skeleton Army Zap Elite Barbarians Fireball Furnace
Elite Barbarians Fireball Furnace Skeleton Army
Fireball Zap Elite Barbarians Mega Minion Furnace Skeleton Army
Zap Furnace Ice Golem Mega Minion Fireball
Elite Barbarians
Skeleton Army Elite Barbarians Fireball Furnace

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Zap Elite Barbarians Ice Golem Fireball Furnace
Fireball Zap Elite Barbarians Ice Golem Mega Minion
Skeleton Army Zap Elite Barbarians Ice Golem Furnace
Skeleton Army Zap Elite Barbarians Ice Golem Fireball
Elite Barbarians Skeleton Army
Fireball Furnace Zap Ice Golem
Skeleton Army Elite Barbarians Ice Golem Mega Minion Fireball Furnace
Elite Barbarians Skeleton Army
Zap Elite Barbarians Ice Golem Mega Minion Fireball Skeleton Army
Mega Minion Skeleton Army
Elite Barbarians Mega Minion
Skeleton Army Zap Elite Barbarians Fireball
Elite Barbarians Skeleton Army Ice Golem Fireball
Fireball Furnace Skeleton Army
Elite Barbarians Skeleton Army Zap Ice Golem Mega Minion Fireball Furnace
Zap Elite Barbarians Ice Golem Mega Minion Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Ice Golem
Fireball Zap
Fireball
Ice Golem Fireball
Fireball Zap Furnace
Fireball Zap Ice Golem Mega Minion Furnace
Furnace
Fireball Zap Ice Golem
Fireball Zap
Elite Barbarians Fireball
Zap Fireball
Fireball Zap
Elite Barbarians Ice Golem Fireball
Fireball
Zap Elite Barbarians Ice Golem Fireball Furnace
Zap Fireball Furnace
Fireball Furnace
Fireball
Zap Mega Minion Fireball
Zap Fireball
Fireball
Fireball
Zap Fireball
Zap Ice Golem Fireball Furnace
Mega Minion
Fireball Zap
Fireball Zap
Fireball Zap
Elite Barbarians Zap Ice Golem Fireball Furnace
Zap Mega Minion Fireball
Elite Barbarians Mega Minion Fireball
Zap Fireball
Zap Fireball
Fireball
Zap Fireball Skeleton Army
Fireball Zap Mega Minion
Fireball
Fireball Mega Minion
Zap Ice Golem Fireball
Zap Fireball
Elite Barbarians Mega Minion
Zap Elite Barbarians Fireball
Zap Fireball
Zap Fireball

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