My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Ice Golem Furnace Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Golem Furnace Wizard Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Ice Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Goblin Barrel Inferno Dragon
Giant Snowball
Furnace Goblin Barrel Inferno Dragon
Zap
Furnace Goblin Barrel Inferno Dragon
Barbarian Barrel
Elite Barbarians Furnace Wizard Goblin Barrel
The Log
Elite Barbarians Furnace Goblin Barrel
Earthquake
Furnace Goblin Barrel
Arrows
Furnace Goblin Barrel
Royal Delivery
Elite Barbarians Wizard Goblin Barrel Inferno Dragon
Fireball
Elite Barbarians Furnace Wizard Goblin Barrel Inferno Dragon
Poison
Furnace Wizard
Lightning
Elite Barbarians Ice Golem Furnace Wizard Inferno Dragon
Rocket
Elite Barbarians Furnace Wizard Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Ice Golem Fireball Furnace Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Ice Golem Fireball Furnace Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Golem Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem Fireball Furnace Wizard Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Ice Golem Goblin Barrel Fireball Furnace Inferno Dragon Wizard Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Ice Golem Goblin Barrel Fireball

Attack Synergies 3 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Elite Barbarians Fireball Ice Golem Furnace
Elite Barbarians
Zap Ice Golem Fireball Furnace Wizard
Ice Golem
Goblin Barrel Zap Elite Barbarians Furnace
Fireball
Zap Elite Barbarians
Furnace
Zap Elite Barbarians Ice Golem Goblin Barrel
Wizard
Elite Barbarians
Goblin Barrel
Ice Golem Furnace
Inferno Dragon

Defense Synergies 1 10

Zap
Fireball Elite Barbarians Ice Golem Furnace Inferno Dragon
Elite Barbarians
Zap Ice Golem Wizard
Ice Golem
Zap Elite Barbarians Fireball Furnace Wizard Inferno Dragon
Fireball
Zap Ice Golem
Furnace
Zap Ice Golem
Wizard
Elite Barbarians Ice Golem
Goblin Barrel
Inferno Dragon
Zap Ice Golem

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Ice Golem Fireball Wizard
Elite Barbarians Inferno Dragon Zap Furnace
Furnace Elite Barbarians Inferno Dragon
Elite Barbarians Inferno Dragon Furnace
Elite Barbarians Fireball
Fireball Zap Furnace
Furnace Inferno Dragon Zap Fireball Wizard
Zap Ice Golem Fireball
Inferno Dragon Elite Barbarians Furnace
Elite Barbarians Ice Golem
Zap Ice Golem Fireball Furnace Wizard
Inferno Dragon Zap Fireball Furnace Wizard
Furnace Zap Elite Barbarians Fireball Wizard
Fireball Wizard Zap Furnace
Elite Barbarians Inferno Dragon Furnace
Zap Elite Barbarians Fireball Furnace Inferno Dragon
Wizard Elite Barbarians Fireball Furnace
Fireball Zap Elite Barbarians Furnace Wizard
Zap Furnace Wizard Ice Golem Fireball Inferno Dragon
Elite Barbarians Inferno Dragon
Wizard Elite Barbarians Fireball Furnace

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Elite Barbarians Ice Golem Fireball Furnace
Fireball Zap Elite Barbarians Ice Golem Wizard Inferno Dragon
Zap Elite Barbarians Ice Golem Furnace
Zap Elite Barbarians Ice Golem Fireball
Elite Barbarians Inferno Dragon
Fireball Furnace Wizard Zap Ice Golem
Elite Barbarians Ice Golem Fireball Furnace
Elite Barbarians Inferno Dragon
Zap Elite Barbarians Ice Golem Fireball Inferno Dragon
Inferno Dragon
Inferno Dragon Elite Barbarians
Zap Elite Barbarians Fireball
Elite Barbarians Ice Golem Fireball Wizard
Wizard Fireball Furnace
Elite Barbarians Zap Ice Golem Fireball Furnace Inferno Dragon
Zap Elite Barbarians Ice Golem Fireball Wizard Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Ice Golem
Fireball Zap
Fireball
Ice Golem Fireball
Fireball Wizard Zap Furnace
Fireball Wizard Zap Ice Golem Furnace
Furnace Wizard
Fireball Zap Ice Golem Wizard
Fireball Zap Wizard
Elite Barbarians Fireball
Zap Fireball Wizard
Fireball Zap Wizard
Elite Barbarians Ice Golem Fireball
Fireball
Zap Elite Barbarians Ice Golem Fireball Furnace
Zap Fireball Furnace Wizard
Fireball Furnace Wizard
Fireball
Zap Fireball Wizard
Zap Fireball Wizard
Fireball
Fireball Wizard
Zap Fireball
Zap Ice Golem Fireball Furnace Wizard
Inferno Dragon
Fireball Zap Wizard
Fireball Zap Wizard
Fireball Zap
Elite Barbarians Zap Ice Golem Fireball Furnace Wizard
Zap Fireball Wizard
Elite Barbarians Fireball
Zap Fireball Wizard
Zap Fireball
Fireball Wizard
Zap Fireball
Fireball Zap Wizard
Fireball
Fireball Wizard
Zap Ice Golem Fireball Wizard
Zap Fireball
Elite Barbarians
Zap Elite Barbarians Fireball
Zap Fireball
Zap Fireball

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