My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Mediocre

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Giant Wizard Bowler Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Rocket Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Giant Night Witch
Giant Snowball
Night Witch
Zap
Night Witch
Barbarian Barrel
Elite Barbarians Wizard Night Witch
The Log
Elite Barbarians
Earthquake
Arrows
Night Witch
Royal Delivery
Elite Barbarians Wizard Bowler Night Witch
Fireball
Elite Barbarians Wizard Bowler Night Witch
Poison
Wizard Night Witch
Lightning
Elite Barbarians Wizard Bowler Night Witch
Rocket
Elite Barbarians Wizard Bowler Night Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard Rocket Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Zap Wizard Rocket Tornado Bowler

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rocket Tornado Bowler Night Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Tornado Night Witch Giant Wizard Bowler Elite Barbarians Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Zap Tornado Night Witch Giant

Attack Synergies 6 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Elite Barbarians Giant Tornado Bowler Night Witch
Elite Barbarians
Zap Wizard
Giant
Zap Night Witch Wizard Rocket Tornado Bowler
Wizard
Tornado Elite Barbarians Giant
Rocket
Tornado Giant
Tornado
Zap Wizard Rocket Giant Bowler Night Witch
Bowler
Zap Giant Tornado Night Witch
Night Witch
Giant Zap Tornado Bowler

Defense Synergies 3 5

Zap
Elite Barbarians Tornado Bowler Night Witch
Elite Barbarians
Zap Wizard
Giant
Wizard
Tornado Elite Barbarians
Rocket
Tornado
Tornado
Wizard Rocket Bowler Zap
Bowler
Tornado Zap
Night Witch
Zap

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Bowler Zap Wizard
Elite Barbarians Zap Night Witch
Rocket Tornado Bowler Elite Barbarians Night Witch
Elite Barbarians Night Witch Bowler
Elite Barbarians Rocket Tornado Bowler
Tornado Bowler Zap Night Witch
Rocket Tornado Zap Wizard Night Witch
Rocket Bowler Zap
Elite Barbarians Tornado Night Witch
Elite Barbarians Tornado Bowler Night Witch
Zap Wizard Tornado Bowler Night Witch
Zap Wizard Tornado Night Witch
Bowler Night Witch Zap Elite Barbarians Wizard Rocket
Wizard Rocket Bowler Zap Tornado Night Witch
Elite Barbarians
Rocket Tornado Zap Elite Barbarians Bowler
Wizard Elite Barbarians Tornado Bowler Night Witch
Zap Elite Barbarians Wizard Tornado Bowler Night Witch
Zap Wizard Tornado Bowler
Elite Barbarians Tornado
Wizard Bowler Elite Barbarians Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Elite Barbarians Bowler
Zap Elite Barbarians Wizard Rocket Bowler
Zap Elite Barbarians Rocket Bowler
Rocket Bowler Zap Elite Barbarians Tornado Night Witch
Elite Barbarians Bowler Night Witch
Wizard Rocket Zap Tornado
Rocket Elite Barbarians Bowler Night Witch
Elite Barbarians
Zap Rocket Elite Barbarians Tornado
Elite Barbarians Bowler
Rocket Zap Elite Barbarians Tornado Bowler
Elite Barbarians Rocket Bowler Wizard Night Witch
Wizard Bowler
Elite Barbarians Zap Rocket Tornado Bowler Night Witch
Bowler Zap Elite Barbarians Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Rocket
Zap Tornado Bowler
Rocket
Rocket
Wizard Rocket Zap Bowler
Wizard Zap Rocket Tornado
Wizard Tornado Bowler
Zap Wizard Tornado Bowler
Zap Wizard Tornado
Rocket Elite Barbarians Tornado Bowler Night Witch
Rocket Zap Wizard Tornado Bowler
Zap Wizard Rocket Tornado
Rocket Elite Barbarians Bowler
Rocket
Zap Elite Barbarians
Rocket Zap Wizard Bowler
Wizard Rocket Bowler
Rocket Tornado
Rocket Night Witch
Rocket Zap Wizard Bowler
Rocket Zap Wizard Tornado Bowler
Rocket Bowler Night Witch
Rocket Wizard Tornado
Rocket Tornado Bowler
Rocket Zap
Zap Tornado Wizard Bowler
Zap Wizard Tornado Bowler
Zap Wizard Tornado Bowler
Rocket Zap Tornado
Elite Barbarians Zap Wizard Tornado Night Witch
Zap Rocket Wizard
Elite Barbarians Bowler Night Witch
Zap Wizard Rocket Night Witch
Zap Rocket
Rocket Wizard Bowler
Zap Rocket Night Witch
Rocket Zap Wizard Tornado
Wizard Rocket Bowler
Zap Wizard Bowler
Rocket Zap Tornado
Elite Barbarians
Zap Elite Barbarians Rocket Tornado Bowler
Zap Rocket Tornado
Zap Rocket Tornado Bowler

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