My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

2 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Giant Baby Dragon Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Giant Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Valkyrie Giant Baby Dragon Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Valkyrie Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Giant Skeleton Army
Giant Snowball
Skeleton Army Baby Dragon Lumberjack
Zap
Skeleton Army
Barbarian Barrel
Elite Barbarians Valkyrie Skeleton Army Lumberjack
The Log
Elite Barbarians Skeleton Army Lumberjack
Earthquake
Skeleton Army
Arrows
Skeleton Army
Royal Delivery
Elite Barbarians Valkyrie Skeleton Army Baby Dragon Lumberjack
Fireball
Elite Barbarians Skeleton Army Baby Dragon Lumberjack
Poison
Skeleton Army
Lightning
Elite Barbarians Valkyrie Baby Dragon Lumberjack
Rocket
Elite Barbarians Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Valkyrie Baby Dragon

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Skeleton Army Baby Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Skeleton Army Fireball Valkyrie Baby Dragon Lumberjack Giant Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Zap Skeleton Army Fireball Valkyrie

Attack Synergies 5 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Elite Barbarians Fireball Giant Valkyrie Baby Dragon Lumberjack
Elite Barbarians
Zap Valkyrie Fireball Lumberjack
Fireball
Zap Elite Barbarians Giant Baby Dragon
Valkyrie
Elite Barbarians Lumberjack Zap Giant Baby Dragon
Giant
Zap Fireball Valkyrie Baby Dragon Lumberjack
Skeleton Army
Baby Dragon
Zap Fireball Valkyrie Giant Lumberjack
Lumberjack
Valkyrie Zap Elite Barbarians Giant Baby Dragon

Defense Synergies 2 11

Zap
Fireball Elite Barbarians Valkyrie Skeleton Army Baby Dragon Lumberjack
Elite Barbarians
Valkyrie Zap
Fireball
Zap Valkyrie Lumberjack
Valkyrie
Elite Barbarians Zap Fireball Baby Dragon Lumberjack
Giant
Skeleton Army
Zap Lumberjack
Baby Dragon
Zap Valkyrie Lumberjack
Lumberjack
Zap Fireball Valkyrie Skeleton Army Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Fireball Valkyrie Baby Dragon
Elite Barbarians Skeleton Army Lumberjack Zap Valkyrie
Skeleton Army Lumberjack Elite Barbarians Valkyrie
Elite Barbarians Skeleton Army Lumberjack Valkyrie
Elite Barbarians Fireball Valkyrie Skeleton Army Lumberjack
Fireball Skeleton Army Zap Valkyrie Baby Dragon Lumberjack
Zap Fireball Baby Dragon
Zap Fireball Valkyrie Baby Dragon
Elite Barbarians Skeleton Army Lumberjack
Elite Barbarians Skeleton Army Valkyrie Lumberjack
Valkyrie Skeleton Army Zap Fireball Baby Dragon Lumberjack
Zap Fireball Baby Dragon
Skeleton Army Lumberjack Zap Elite Barbarians Fireball Valkyrie
Fireball Valkyrie Skeleton Army Zap Baby Dragon Lumberjack
Elite Barbarians Skeleton Army Lumberjack
Skeleton Army Zap Elite Barbarians Fireball Lumberjack
Elite Barbarians Fireball Valkyrie Skeleton Army Lumberjack
Fireball Zap Elite Barbarians Valkyrie Skeleton Army Baby Dragon Lumberjack
Zap Valkyrie Baby Dragon Fireball Lumberjack
Elite Barbarians Lumberjack
Valkyrie Skeleton Army Elite Barbarians Fireball Baby Dragon Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Lumberjack Zap Elite Barbarians Fireball
Fireball Zap Elite Barbarians Valkyrie Baby Dragon Lumberjack
Skeleton Army Lumberjack Zap Elite Barbarians Valkyrie
Valkyrie Skeleton Army Lumberjack Zap Elite Barbarians Fireball
Elite Barbarians Valkyrie Skeleton Army Lumberjack
Fireball Zap Baby Dragon
Skeleton Army Elite Barbarians Fireball Valkyrie Lumberjack
Elite Barbarians Valkyrie Skeleton Army Lumberjack
Zap Elite Barbarians Fireball Valkyrie Skeleton Army Baby Dragon
Skeleton Army
Elite Barbarians Valkyrie Lumberjack
Skeleton Army Zap Elite Barbarians Fireball Valkyrie
Elite Barbarians Skeleton Army Fireball Valkyrie Lumberjack
Fireball Valkyrie Skeleton Army Baby Dragon
Elite Barbarians Skeleton Army Zap Fireball Valkyrie Baby Dragon Lumberjack
Valkyrie Zap Elite Barbarians Fireball Baby Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie Baby Dragon
Fireball Zap Baby Dragon
Fireball Baby Dragon
Fireball Valkyrie
Fireball Zap Valkyrie Baby Dragon
Fireball Zap Baby Dragon
Baby Dragon
Fireball Zap Baby Dragon
Fireball Zap
Elite Barbarians Fireball Lumberjack
Zap Fireball Valkyrie
Fireball Zap Baby Dragon
Elite Barbarians Fireball Baby Dragon
Fireball Baby Dragon
Zap Elite Barbarians Fireball Baby Dragon
Zap Fireball Baby Dragon
Fireball Baby Dragon
Fireball
Zap Fireball Baby Dragon
Zap Fireball Valkyrie Baby Dragon
Fireball Baby Dragon
Fireball
Zap Fireball Baby Dragon
Zap Fireball Valkyrie Baby Dragon
Fireball Zap Baby Dragon
Fireball Zap Baby Dragon
Fireball Zap Baby Dragon
Elite Barbarians Zap Fireball Baby Dragon
Zap Fireball
Elite Barbarians Fireball
Zap Fireball
Zap Fireball
Fireball
Zap Fireball Skeleton Army
Fireball Zap Baby Dragon
Fireball
Fireball Valkyrie Baby Dragon Lumberjack
Zap Fireball Baby Dragon
Zap Fireball
Elite Barbarians
Zap Elite Barbarians Fireball Baby Dragon
Zap Fireball
Zap Fireball Baby Dragon

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