My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Great!

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Goblin Gang Wizard Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Wizard P.E.K.K.A Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang P.E.K.K.A Princess

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Goblin Gang
Giant Snowball
Minions Goblin Gang Princess
Zap
Minions Goblin Gang Princess
Barbarian Barrel
Knight Goblin Gang Wizard Princess
The Log
Goblin Gang Princess
Earthquake
Goblin Gang
Arrows
Minions Goblin Gang Princess
Royal Delivery
Knight Minions Goblin Gang Wizard P.E.K.K.A Princess
Fireball
Minions Goblin Gang Wizard Princess
Poison
Minions Goblin Gang Wizard Princess
Lightning
Knight Wizard
Rocket
Wizard

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard Rocket Princess

Against ground swarms

Spells and units that can counter ground swarms.

Zap Wizard Rocket Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Rocket P.E.K.K.A Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Goblin Gang Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Knight Minions Goblin Gang Princess Wizard Rocket P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Knight Minions Goblin Gang

Attack Synergies 4 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
P.E.K.K.A Knight Minions Princess
Knight
Minions Goblin Gang Princess Zap Wizard
Minions
Knight Zap P.E.K.K.A
Goblin Gang
Knight P.E.K.K.A Princess
Wizard
Knight P.E.K.K.A
Rocket
P.E.K.K.A
Zap Minions Goblin Gang Wizard Princess
Princess
Knight Zap Goblin Gang P.E.K.K.A

Defense Synergies 3 11

Zap
Knight Minions Goblin Gang P.E.K.K.A Princess
Knight
Minions Goblin Gang Princess Zap Wizard
Minions
Knight Zap P.E.K.K.A
Goblin Gang
Knight Zap P.E.K.K.A Princess
Wizard
Knight P.E.K.K.A
Rocket
P.E.K.K.A
Zap Minions Goblin Gang Wizard Princess
Princess
Knight Zap Goblin Gang P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Zap Knight Minions Wizard
P.E.K.K.A Zap Knight Minions Goblin Gang
Goblin Gang Rocket P.E.K.K.A Knight Minions
P.E.K.K.A Knight Minions Goblin Gang
Rocket P.E.K.K.A Princess
Goblin Gang Zap Minions
Minions Rocket Zap Goblin Gang Wizard Princess
Rocket Zap P.E.K.K.A
P.E.K.K.A Minions Goblin Gang Princess
Knight Goblin Gang
Minions Goblin Gang Zap Knight Wizard Princess
Minions Zap Goblin Gang Wizard Princess
P.E.K.K.A Zap Knight Minions Goblin Gang Wizard Rocket
Wizard Rocket Zap Minions Goblin Gang P.E.K.K.A Princess
P.E.K.K.A Knight Goblin Gang
Rocket Zap Goblin Gang P.E.K.K.A
Wizard Knight Minions Goblin Gang P.E.K.K.A
Zap Knight Minions Goblin Gang Wizard
Zap Wizard Knight Minions Princess
P.E.K.K.A
Goblin Gang Wizard Knight Minions P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Zap P.E.K.K.A
Zap Knight Goblin Gang Wizard Rocket
Goblin Gang P.E.K.K.A Zap Knight Minions Rocket
Goblin Gang Rocket P.E.K.K.A Zap Knight
P.E.K.K.A Knight Goblin Gang
Wizard Rocket Zap Minions Goblin Gang Princess
Goblin Gang Rocket P.E.K.K.A Knight Minions
P.E.K.K.A Knight
Zap Rocket P.E.K.K.A Knight Minions
P.E.K.K.A Goblin Gang
P.E.K.K.A Knight Minions
Rocket P.E.K.K.A Zap
Rocket P.E.K.K.A Knight Goblin Gang Wizard
Wizard Princess
Goblin Gang Zap Knight Minions Rocket P.E.K.K.A
Minions Zap Wizard P.E.K.K.A Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Knight Rocket
Zap Princess
Rocket
Knight Rocket
Wizard Rocket Zap
Wizard Zap Minions Rocket Princess
Wizard Princess
Zap Wizard Princess
Zap Wizard
Rocket Minions Goblin Gang
Rocket Zap Knight Wizard Princess
Zap Wizard Rocket Princess
Rocket Knight Princess
Minions Rocket Princess
Princess Zap
Rocket Zap Wizard Princess
Wizard Rocket Princess
Rocket
Minions Rocket
Rocket Zap Wizard Princess
Rocket Zap Wizard Princess
Rocket Minions
Rocket Wizard Princess
Rocket
Rocket Zap
Zap Wizard Princess
Zap Wizard Princess
Zap Wizard Princess
Rocket Zap
Zap Wizard Princess
Zap Rocket Minions Wizard
Zap Wizard Rocket
Zap Rocket Princess
P.E.K.K.A
Rocket Wizard Princess
Zap Minions Goblin Gang Rocket Princess
Rocket Zap Wizard Princess
Knight Goblin Gang Wizard Rocket Princess
Zap Wizard Princess
Rocket Zap
P.E.K.K.A
Zap Minions Goblin Gang Rocket Princess
Zap Rocket Princess
Zap Rocket Princess

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