My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Wizard Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Wizard Prince Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider Prince Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Hog Rider Prince Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Hog Rider Prince
Giant Snowball
Goblin Gang Hog Rider Princess
Zap
Goblin Gang Prince Princess
Barbarian Barrel
Knight Goblin Gang Wizard Princess
The Log
Goblin Gang Hog Rider Prince Princess
Earthquake
Goblin Gang Hog Rider
Arrows
Goblin Gang Princess
Royal Delivery
Knight Goblin Gang Hog Rider Wizard Prince Princess
Fireball
Goblin Gang Hog Rider Wizard Princess
Poison
Goblin Gang Wizard Princess
Lightning
Knight Wizard Prince
Rocket
Hog Rider Wizard Prince

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard Tornado Princess

Against ground swarms

Spells and units that can counter ground swarms.

Zap Wizard Tornado Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Tornado Prince Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Knight Goblin Gang Tornado Princess Hog Rider Wizard Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Knight Goblin Gang Tornado

Attack Synergies 8 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Hog Rider Tornado Prince Knight Princess
Knight
Goblin Gang Hog Rider Princess Zap Wizard Prince
Goblin Gang
Knight Hog Rider Prince Princess
Hog Rider
Zap Knight Goblin Gang Wizard Tornado Prince Princess
Wizard
Tornado Knight Hog Rider Prince
Tornado
Zap Wizard Hog Rider Princess
Prince
Zap Knight Goblin Gang Hog Rider Wizard Princess
Princess
Knight Zap Goblin Gang Hog Rider Tornado Prince

Defense Synergies 3 12

Zap
Knight Goblin Gang Tornado Prince Princess
Knight
Goblin Gang Princess Zap Wizard Tornado
Goblin Gang
Knight Zap Prince Princess
Hog Rider
Wizard
Tornado Knight Prince
Tornado
Wizard Zap Knight Prince Princess
Prince
Zap Goblin Gang Wizard Tornado
Princess
Knight Zap Goblin Gang Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Wizard
Zap Knight Goblin Gang Prince
Goblin Gang Tornado Prince Knight
Prince Knight Goblin Gang
Tornado Prince Princess
Goblin Gang Tornado Zap
Tornado Zap Goblin Gang Wizard Princess
Zap
Goblin Gang Tornado Prince Princess
Knight Goblin Gang Tornado Prince
Goblin Gang Zap Knight Wizard Tornado Princess
Zap Goblin Gang Wizard Tornado Princess
Prince Zap Knight Goblin Gang Wizard
Wizard Zap Goblin Gang Tornado Prince Princess
Knight Goblin Gang Prince
Tornado Zap Goblin Gang Prince
Wizard Knight Goblin Gang Tornado Prince
Zap Knight Goblin Gang Wizard Tornado Prince
Zap Wizard Tornado Knight Princess
Tornado Prince
Goblin Gang Wizard Knight Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Zap Prince
Zap Knight Goblin Gang Wizard Prince
Goblin Gang Zap Knight Prince
Goblin Gang Prince Zap Knight Tornado
Knight Goblin Gang Prince
Wizard Zap Goblin Gang Tornado Princess
Goblin Gang Prince Knight
Knight Prince
Zap Knight Tornado Prince
Goblin Gang
Knight Prince
Zap Tornado Prince
Prince Knight Goblin Gang Wizard
Wizard Princess
Goblin Gang Zap Knight Tornado Prince
Zap Wizard Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Knight
Zap Tornado Princess
Knight Prince
Wizard Zap
Wizard Zap Tornado Princess
Wizard Tornado Princess
Zap Wizard Tornado Princess
Zap Wizard Tornado
Goblin Gang Tornado Prince
Zap Knight Wizard Tornado Prince Princess
Zap Wizard Tornado Princess
Knight Princess
Princess
Princess Zap Prince
Zap Wizard Princess
Wizard Princess
Tornado
Zap Wizard Prince Princess
Zap Wizard Tornado Princess
Prince
Wizard Tornado Princess
Tornado Prince
Zap
Zap Tornado Wizard Princess
Zap Wizard Tornado Princess
Zap Wizard Tornado Prince Princess
Zap Tornado
Zap Wizard Tornado Princess
Zap Wizard
Zap Wizard
Zap Princess
Prince
Wizard Princess
Zap Goblin Gang Prince Princess
Zap Wizard Tornado Princess
Knight Goblin Gang Wizard Prince Princess
Zap Wizard Princess
Zap Tornado
Prince
Zap Goblin Gang Tornado Princess
Zap Tornado Princess
Zap Tornado Prince Princess

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