My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Mediocre

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Wizard Baby Dragon Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Hog Rider Barbarian Barrel Baby Dragon Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider
Giant Snowball
Hog Rider Baby Dragon Lumberjack
Zap
Barbarian Barrel
Valkyrie Wizard Lumberjack
The Log
Hog Rider Lumberjack
Earthquake
Hog Rider
Arrows
Royal Delivery
Valkyrie Hog Rider Wizard Baby Dragon Lumberjack
Fireball
Hog Rider Wizard Baby Dragon Lumberjack
Poison
Wizard
Lightning
Valkyrie Wizard Baby Dragon Lumberjack
Rocket
Valkyrie Hog Rider Wizard

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Wizard Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Valkyrie Wizard Barbarian Barrel Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Baby Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Barbarian Barrel Fireball Valkyrie Hog Rider Baby Dragon Lumberjack Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Barbarian Barrel Fireball Valkyrie

Attack Synergies 5 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball Hog Rider Valkyrie Barbarian Barrel Baby Dragon Lumberjack
Fireball
Zap Hog Rider Baby Dragon
Valkyrie
Hog Rider Lumberjack Zap Wizard Baby Dragon
Hog Rider
Zap Fireball Valkyrie Wizard Barbarian Barrel Baby Dragon Lumberjack
Wizard
Valkyrie Hog Rider Lumberjack
Barbarian Barrel
Zap Hog Rider Baby Dragon Lumberjack
Baby Dragon
Zap Fireball Valkyrie Hog Rider Barbarian Barrel Lumberjack
Lumberjack
Valkyrie Zap Hog Rider Wizard Barbarian Barrel Baby Dragon

Defense Synergies 2 14

Zap
Fireball Valkyrie Barbarian Barrel Baby Dragon Lumberjack
Fireball
Zap Barbarian Barrel Valkyrie Lumberjack
Valkyrie
Zap Fireball Wizard Baby Dragon Lumberjack
Hog Rider
Wizard
Valkyrie Barbarian Barrel Lumberjack
Barbarian Barrel
Fireball Zap Wizard Baby Dragon Lumberjack
Baby Dragon
Zap Valkyrie Barbarian Barrel Lumberjack
Lumberjack
Zap Fireball Valkyrie Wizard Barbarian Barrel Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Fireball Valkyrie Wizard Barbarian Barrel Baby Dragon
Lumberjack Zap Valkyrie
Lumberjack Valkyrie
Lumberjack Valkyrie
Fireball Valkyrie Barbarian Barrel Lumberjack
Fireball Barbarian Barrel Zap Valkyrie Baby Dragon Lumberjack
Zap Fireball Wizard Baby Dragon
Zap Fireball Valkyrie Barbarian Barrel Baby Dragon
Lumberjack
Valkyrie Barbarian Barrel Lumberjack
Valkyrie Zap Fireball Wizard Barbarian Barrel Baby Dragon Lumberjack
Zap Fireball Wizard Baby Dragon
Lumberjack Zap Fireball Valkyrie Wizard
Fireball Valkyrie Wizard Zap Barbarian Barrel Baby Dragon Lumberjack
Lumberjack
Zap Fireball Lumberjack
Wizard Fireball Valkyrie Lumberjack
Fireball Zap Valkyrie Wizard Barbarian Barrel Baby Dragon Lumberjack
Zap Valkyrie Wizard Barbarian Barrel Baby Dragon Fireball Lumberjack
Lumberjack
Valkyrie Wizard Fireball Barbarian Barrel Baby Dragon Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Lumberjack Zap Fireball Barbarian Barrel
Fireball Zap Valkyrie Wizard Barbarian Barrel Baby Dragon Lumberjack
Lumberjack Zap Valkyrie
Valkyrie Lumberjack Zap Fireball Barbarian Barrel
Valkyrie Lumberjack
Fireball Wizard Zap Baby Dragon
Fireball Valkyrie Lumberjack
Valkyrie Lumberjack
Zap Fireball Valkyrie Barbarian Barrel Baby Dragon
Valkyrie Lumberjack
Zap Fireball Valkyrie
Fireball Valkyrie Wizard Lumberjack
Wizard Fireball Valkyrie Baby Dragon
Zap Fireball Valkyrie Barbarian Barrel Baby Dragon Lumberjack
Valkyrie Zap Fireball Wizard Barbarian Barrel Baby Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie Barbarian Barrel Baby Dragon
Fireball Zap Barbarian Barrel Baby Dragon
Fireball Barbarian Barrel Baby Dragon
Fireball Valkyrie Barbarian Barrel
Fireball Wizard Zap Valkyrie Barbarian Barrel Baby Dragon
Fireball Wizard Zap Baby Dragon
Wizard Baby Dragon
Fireball Zap Wizard Barbarian Barrel Baby Dragon
Fireball Zap Wizard
Fireball Lumberjack
Zap Fireball Valkyrie Wizard Barbarian Barrel
Fireball Zap Wizard Baby Dragon
Fireball Barbarian Barrel Baby Dragon
Fireball Barbarian Barrel Baby Dragon
Zap Fireball Barbarian Barrel Baby Dragon
Zap Fireball Wizard Barbarian Barrel Baby Dragon
Fireball Wizard Barbarian Barrel Baby Dragon
Fireball Barbarian Barrel
Zap Fireball Wizard Barbarian Barrel Baby Dragon
Zap Fireball Valkyrie Wizard Barbarian Barrel Baby Dragon
Fireball Baby Dragon
Fireball Wizard
Zap Fireball Barbarian Barrel Baby Dragon
Zap Fireball Valkyrie Wizard Barbarian Barrel Baby Dragon
Fireball Zap Wizard Barbarian Barrel Baby Dragon
Fireball Zap Wizard Baby Dragon
Fireball Zap Barbarian Barrel Baby Dragon
Zap Fireball Wizard Baby Dragon
Zap Fireball Wizard
Fireball
Zap Fireball Wizard
Zap Fireball
Fireball Wizard
Zap Fireball Barbarian Barrel
Fireball Zap Wizard Baby Dragon
Fireball Barbarian Barrel
Fireball Valkyrie Wizard Baby Dragon Lumberjack
Zap Fireball Wizard Baby Dragon
Zap Fireball
Zap Fireball Baby Dragon
Zap Fireball
Zap Fireball Barbarian Barrel Baby Dragon

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