My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Wizard Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Barbarian Barrel Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Valkyrie Hog Rider Barbarian Barrel

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider
Giant Snowball
Barbarians Hog Rider
Zap
Barbarian Barrel
Barbarians Valkyrie Wizard Electro Wizard
The Log
Barbarians Hog Rider
Earthquake
Barbarians Hog Rider
Arrows
Royal Delivery
Barbarians Valkyrie Hog Rider Wizard Electro Wizard
Fireball
Barbarians Hog Rider Wizard Electro Wizard
Poison
Barbarians Wizard Electro Wizard
Lightning
Valkyrie Wizard Electro Wizard
Rocket
Barbarians Valkyrie Hog Rider Wizard

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Zap Valkyrie Wizard Barbarian Barrel Freeze

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Freeze

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Barbarian Barrel Valkyrie Hog Rider Freeze Electro Wizard Barbarians Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Barbarian Barrel Valkyrie Hog Rider

Attack Synergies 4 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Hog Rider Electro Wizard Valkyrie Barbarian Barrel Freeze
Barbarians
Hog Rider
Valkyrie
Hog Rider Zap Wizard Electro Wizard
Hog Rider
Zap Valkyrie Freeze Barbarians Wizard Barbarian Barrel Electro Wizard
Wizard
Valkyrie Hog Rider
Barbarian Barrel
Zap Hog Rider
Freeze
Hog Rider Zap
Electro Wizard
Zap Valkyrie Hog Rider

Defense Synergies 1 11

Zap
Electro Wizard Barbarians Valkyrie Barbarian Barrel
Barbarians
Zap
Valkyrie
Zap Wizard Freeze Electro Wizard
Hog Rider
Wizard
Valkyrie Barbarian Barrel Freeze Electro Wizard
Barbarian Barrel
Zap Wizard Electro Wizard
Freeze
Valkyrie Wizard Electro Wizard
Electro Wizard
Zap Valkyrie Wizard Barbarian Barrel Freeze

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Valkyrie Wizard Barbarian Barrel Electro Wizard
Barbarians Zap Valkyrie Electro Wizard
Barbarians Valkyrie Freeze Electro Wizard
Barbarians Valkyrie Electro Wizard
Barbarians Valkyrie Barbarian Barrel
Barbarian Barrel Freeze Zap Valkyrie Electro Wizard
Electro Wizard Zap Wizard Freeze
Zap Barbarians Valkyrie Barbarian Barrel Electro Wizard
Barbarians
Barbarians Valkyrie Barbarian Barrel Electro Wizard
Barbarians Valkyrie Electro Wizard Zap Wizard Barbarian Barrel Freeze
Zap Wizard Electro Wizard
Barbarians Zap Valkyrie Wizard Freeze Electro Wizard
Valkyrie Wizard Zap Barbarians Barbarian Barrel Freeze Electro Wizard
Barbarians Electro Wizard
Barbarians Zap Freeze Electro Wizard
Barbarians Wizard Valkyrie Electro Wizard
Zap Barbarians Valkyrie Wizard Barbarian Barrel Electro Wizard
Zap Valkyrie Wizard Barbarian Barrel Freeze Barbarians Electro Wizard
Barbarians Electro Wizard
Valkyrie Wizard Barbarians Barbarian Barrel Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Valkyrie Zap Barbarian Barrel Electro Wizard
Electro Wizard Zap Valkyrie Wizard Barbarian Barrel
Barbarians Zap Valkyrie Electro Wizard
Valkyrie Zap Barbarians Barbarian Barrel Electro Wizard
Barbarians Valkyrie
Wizard Zap Freeze Electro Wizard
Barbarians Valkyrie Electro Wizard
Barbarians Valkyrie
Zap Freeze Electro Wizard Barbarians Valkyrie Barbarian Barrel
Barbarians
Barbarians Valkyrie
Zap Barbarians Valkyrie Electro Wizard
Barbarians Valkyrie Wizard
Wizard Barbarians Valkyrie
Barbarians Electro Wizard Zap Valkyrie Barbarian Barrel Freeze
Valkyrie Zap Barbarians Wizard Barbarian Barrel Freeze Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Barbarian Barrel Freeze
Zap Barbarian Barrel Electro Wizard
Barbarian Barrel
Barbarians Valkyrie Barbarian Barrel Freeze
Wizard Zap Valkyrie Barbarian Barrel
Wizard Zap Freeze
Wizard
Zap Wizard Barbarian Barrel Freeze
Zap Wizard
Electro Wizard
Zap Valkyrie Wizard Barbarian Barrel Electro Wizard
Zap Wizard
Barbarian Barrel
Barbarian Barrel Freeze
Zap Barbarian Barrel
Zap Wizard Barbarian Barrel
Wizard Barbarian Barrel
Barbarian Barrel Freeze
Zap Wizard Barbarian Barrel Electro Wizard
Zap Valkyrie Wizard Barbarian Barrel
Wizard
Zap Barbarians Barbarian Barrel
Zap Freeze Valkyrie Wizard Barbarian Barrel
Zap Wizard Barbarian Barrel Electro Wizard
Zap Wizard
Zap Barbarian Barrel
Zap Wizard Electro Wizard
Zap Electro Wizard Wizard Freeze
Zap Wizard
Zap Freeze Electro Wizard
Wizard
Zap Electro Wizard Barbarians Barbarian Barrel Freeze
Zap Wizard Electro Wizard
Freeze
Barbarian Barrel
Valkyrie Wizard Electro Wizard
Zap Wizard
Zap
Zap Freeze Electro Wizard
Zap Electro Wizard
Zap Barbarian Barrel Freeze Electro Wizard

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