My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Witch Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Battle Ram Witch Giant Skeleton Bandit Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Battle Ram Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Battle Ram Giant Skeleton Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Giant Skeleton Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Battle Ram Giant Skeleton Bandit Inferno Dragon
Giant Snowball
Battle Ram Witch Inferno Dragon
Zap
Battle Ram Witch Bandit Inferno Dragon
Barbarian Barrel
Elite Barbarians Battle Ram Witch Giant Skeleton Bandit
The Log
Elite Barbarians Battle Ram Witch Giant Skeleton Bandit
Earthquake
Witch
Arrows
Witch
Royal Delivery
Elite Barbarians Battle Ram Witch Giant Skeleton Bandit Inferno Dragon
Fireball
Elite Barbarians Battle Ram Witch Bandit Inferno Dragon
Poison
Witch
Lightning
Elite Barbarians Battle Ram Witch Bandit Inferno Dragon
Rocket
Elite Barbarians Witch Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Battle Ram Giant Skeleton Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Bandit Fireball Battle Ram Inferno Dragon Witch Elite Barbarians Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Zap Bandit Fireball Battle Ram

Attack Synergies 4 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Elite Barbarians Fireball Battle Ram Witch Giant Skeleton Bandit
Elite Barbarians
Zap Fireball Battle Ram Bandit
Fireball
Zap Elite Barbarians Battle Ram
Battle Ram
Zap Bandit Elite Barbarians Fireball Witch
Witch
Zap Battle Ram Giant Skeleton Bandit
Giant Skeleton
Zap Witch Bandit
Bandit
Battle Ram Zap Elite Barbarians Witch Giant Skeleton
Inferno Dragon

Defense Synergies 1 8

Zap
Fireball Elite Barbarians Witch Giant Skeleton Bandit Inferno Dragon
Elite Barbarians
Zap
Fireball
Zap Bandit
Battle Ram
Witch
Zap Giant Skeleton Bandit
Giant Skeleton
Zap Witch
Bandit
Zap Fireball Witch
Inferno Dragon
Zap

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Fireball
Elite Barbarians Inferno Dragon Zap Witch Bandit
Witch Elite Barbarians Giant Skeleton Bandit Inferno Dragon
Elite Barbarians Witch Inferno Dragon Bandit
Elite Barbarians Fireball Giant Skeleton
Fireball Zap Bandit
Inferno Dragon Zap Fireball Witch
Zap Fireball Giant Skeleton Bandit
Witch Inferno Dragon Elite Barbarians
Elite Barbarians Giant Skeleton Bandit
Witch Zap Fireball Giant Skeleton Bandit
Inferno Dragon Zap Fireball Witch
Zap Elite Barbarians Fireball Witch Giant Skeleton Bandit
Fireball Zap Witch
Elite Barbarians Inferno Dragon Bandit
Zap Elite Barbarians Fireball Bandit Inferno Dragon
Elite Barbarians Fireball Witch
Fireball Zap Elite Barbarians Witch Bandit
Zap Witch Fireball Giant Skeleton Bandit Inferno Dragon
Elite Barbarians Inferno Dragon
Elite Barbarians Fireball Witch Giant Skeleton Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Elite Barbarians Fireball Witch Giant Skeleton Bandit
Fireball Bandit Zap Elite Barbarians Inferno Dragon
Giant Skeleton Bandit Zap Elite Barbarians Witch
Giant Skeleton Zap Elite Barbarians Fireball Bandit
Giant Skeleton Elite Barbarians Witch Bandit Inferno Dragon
Fireball Zap Witch
Elite Barbarians Fireball Witch Giant Skeleton Bandit
Giant Skeleton Elite Barbarians Inferno Dragon
Zap Giant Skeleton Elite Barbarians Fireball Witch Bandit Inferno Dragon
Witch Inferno Dragon
Inferno Dragon Elite Barbarians Witch Giant Skeleton
Zap Elite Barbarians Fireball Giant Skeleton
Elite Barbarians Giant Skeleton Fireball Witch Bandit
Fireball Witch
Elite Barbarians Witch Zap Fireball Giant Skeleton Inferno Dragon
Zap Elite Barbarians Fireball Witch Giant Skeleton Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Giant Skeleton Bandit
Fireball Zap Bandit
Fireball Giant Skeleton Bandit
Fireball Giant Skeleton
Fireball Zap
Fireball Zap Witch
Witch
Fireball Zap
Fireball Zap Bandit
Elite Barbarians Fireball
Zap Fireball Bandit
Fireball Zap
Elite Barbarians Fireball Bandit
Fireball Bandit
Zap Elite Barbarians Fireball
Zap Fireball Witch Bandit
Fireball Bandit
Fireball
Zap Fireball Bandit
Zap Fireball Witch
Fireball Giant Skeleton
Fireball
Zap Fireball
Zap Fireball Witch
Witch Inferno Dragon
Fireball Zap Witch Bandit
Fireball Zap Witch Bandit
Fireball Zap Bandit
Elite Barbarians Zap Fireball Witch
Zap Fireball Witch
Elite Barbarians Fireball
Zap Fireball Bandit
Zap Fireball
Giant Skeleton
Fireball
Zap Fireball Witch Bandit
Fireball Zap Witch
Fireball
Fireball
Zap Fireball
Zap Fireball Giant Skeleton
Elite Barbarians
Zap Elite Barbarians Fireball Witch Giant Skeleton
Zap Fireball Witch
Zap Fireball Witch Giant Skeleton Bandit

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