My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Good

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Tower Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Valkyrie Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Skeleton Army
Giant Snowball
Skeleton Army
Zap
Inferno Tower Skeleton Army
Barbarian Barrel
Elite Barbarians Valkyrie Inferno Tower Skeleton Army Electro Wizard
The Log
Elite Barbarians Skeleton Army
Earthquake
Inferno Tower Skeleton Army
Arrows
Skeleton Army
Royal Delivery
Elite Barbarians Valkyrie Skeleton Army Electro Wizard
Fireball
Elite Barbarians Inferno Tower Skeleton Army Electro Wizard
Poison
Inferno Tower Skeleton Army Electro Wizard
Lightning
Elite Barbarians Valkyrie Inferno Tower Electro Wizard
Rocket
Elite Barbarians Valkyrie Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Valkyrie

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Inferno Tower Rage Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Rage Arrows Skeleton Army Valkyrie Electro Wizard Inferno Tower Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap Rage Arrows Skeleton Army

Attack Synergies 6 3

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Elite Barbarians Electro Wizard Valkyrie
Arrows
Zap Elite Barbarians
Elite Barbarians
Zap Arrows Valkyrie Rage
Valkyrie
Elite Barbarians Zap Electro Wizard
Inferno Tower
Rage
Elite Barbarians Electro Wizard
Skeleton Army
Electro Wizard
Zap Valkyrie Rage

Defense Synergies 4 10

Zap
Electro Wizard Arrows Elite Barbarians Valkyrie Inferno Tower Skeleton Army
Arrows
Zap Valkyrie Inferno Tower
Elite Barbarians
Valkyrie Zap
Valkyrie
Elite Barbarians Zap Arrows Inferno Tower Electro Wizard
Inferno Tower
Skeleton Army Electro Wizard Zap Arrows Valkyrie
Rage
Skeleton Army
Inferno Tower Zap Electro Wizard
Electro Wizard
Zap Inferno Tower Valkyrie Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Valkyrie Inferno Tower Electro Wizard
Elite Barbarians Inferno Tower Skeleton Army Zap Valkyrie Electro Wizard
Inferno Tower Skeleton Army Elite Barbarians Valkyrie Electro Wizard
Elite Barbarians Inferno Tower Skeleton Army Valkyrie Electro Wizard
Arrows Elite Barbarians Valkyrie Skeleton Army
Arrows Skeleton Army Zap Valkyrie Electro Wizard
Inferno Tower Electro Wizard Zap Arrows
Zap Arrows Valkyrie Inferno Tower Electro Wizard
Inferno Tower Elite Barbarians Skeleton Army
Elite Barbarians Skeleton Army Valkyrie Inferno Tower Electro Wizard
Valkyrie Skeleton Army Electro Wizard Zap Arrows
Arrows Inferno Tower Zap Electro Wizard
Inferno Tower Skeleton Army Zap Elite Barbarians Valkyrie Electro Wizard
Valkyrie Skeleton Army Zap Arrows Electro Wizard
Elite Barbarians Inferno Tower Skeleton Army Electro Wizard
Inferno Tower Skeleton Army Zap Elite Barbarians Electro Wizard
Arrows Elite Barbarians Valkyrie Inferno Tower Skeleton Army Electro Wizard
Arrows Zap Elite Barbarians Valkyrie Skeleton Army Electro Wizard
Zap Arrows Valkyrie Electro Wizard
Elite Barbarians Inferno Tower Electro Wizard
Valkyrie Skeleton Army Arrows Elite Barbarians Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Zap Elite Barbarians Inferno Tower Electro Wizard
Electro Wizard Zap Arrows Elite Barbarians Valkyrie
Skeleton Army Zap Elite Barbarians Valkyrie Inferno Tower Electro Wizard
Valkyrie Skeleton Army Zap Elite Barbarians Inferno Tower Electro Wizard
Inferno Tower Elite Barbarians Valkyrie Skeleton Army
Arrows Zap Electro Wizard
Skeleton Army Elite Barbarians Valkyrie Inferno Tower Electro Wizard
Inferno Tower Elite Barbarians Valkyrie Skeleton Army
Zap Electro Wizard Elite Barbarians Valkyrie Inferno Tower Skeleton Army
Inferno Tower Skeleton Army
Elite Barbarians Valkyrie Inferno Tower
Skeleton Army Zap Arrows Elite Barbarians Valkyrie Electro Wizard
Elite Barbarians Skeleton Army Valkyrie Inferno Tower
Valkyrie Skeleton Army
Elite Barbarians Inferno Tower Skeleton Army Electro Wizard Zap Valkyrie
Arrows Valkyrie Zap Elite Barbarians Inferno Tower Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Valkyrie
Arrows Zap Electro Wizard
Arrows
Arrows Valkyrie
Zap Arrows Valkyrie
Arrows Zap
Arrows
Arrows Zap
Arrows Zap
Elite Barbarians Electro Wizard
Zap Arrows Valkyrie Electro Wizard
Zap Arrows
Elite Barbarians
Arrows
Zap Arrows Elite Barbarians
Zap Arrows
Arrows
Arrows
Zap Arrows Electro Wizard
Zap Arrows Valkyrie
Arrows
Zap Arrows
Zap Arrows Valkyrie
Arrows Zap Electro Wizard
Zap Arrows
Zap Arrows
Elite Barbarians Zap Arrows Electro Wizard
Zap Electro Wizard
Elite Barbarians
Zap Arrows
Zap Arrows Electro Wizard
Arrows
Zap Electro Wizard Skeleton Army
Zap Arrows Electro Wizard
Arrows
Valkyrie Electro Wizard
Arrows Zap
Zap Arrows
Elite Barbarians
Zap Elite Barbarians Electro Wizard
Zap Electro Wizard
Zap Electro Wizard

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