My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Electro Wizard Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Wizard Electro Wizard Ram Rider Sparky Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner Ram Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Ram Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Miner Electro Wizard Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Miner Ram Rider Sparky
Giant Snowball
Miner Ram Rider
Zap
Ram Rider Sparky
Barbarian Barrel
Valkyrie Wizard Electro Wizard Sparky
The Log
Ram Rider Sparky
Earthquake
Arrows
Royal Delivery
Valkyrie Wizard Miner Electro Wizard Ram Rider Sparky
Fireball
Wizard Electro Wizard Ram Rider Sparky
Poison
Wizard Electro Wizard Sparky
Lightning
Valkyrie Wizard Electro Wizard Ram Rider Sparky
Rocket
Valkyrie Wizard Ram Rider Sparky

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Valkyrie Wizard Sparky Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Miner Sparky Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Miner Valkyrie Electro Wizard Wizard Ram Rider Sparky Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Zap Miner Valkyrie Electro Wizard

Attack Synergies 4 17

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Miner Electro Wizard Ram Rider Sparky Valkyrie Mega Knight
Valkyrie
Zap Wizard Electro Wizard Ram Rider Sparky
Wizard
Valkyrie Miner Ram Rider Sparky Mega Knight
Miner
Zap Wizard Electro Wizard Sparky Mega Knight
Electro Wizard
Zap Valkyrie Miner Ram Rider Sparky Mega Knight
Ram Rider
Zap Valkyrie Wizard Electro Wizard Mega Knight
Sparky
Zap Valkyrie Wizard Miner Electro Wizard
Mega Knight
Zap Wizard Miner Electro Wizard Ram Rider

Defense Synergies 2 12

Zap
Electro Wizard Mega Knight Valkyrie Miner Ram Rider Sparky
Valkyrie
Zap Wizard Electro Wizard Sparky
Wizard
Valkyrie Electro Wizard Mega Knight
Miner
Zap Mega Knight
Electro Wizard
Zap Valkyrie Wizard Ram Rider Mega Knight
Ram Rider
Zap Electro Wizard
Sparky
Zap Valkyrie
Mega Knight
Zap Wizard Miner Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Valkyrie Wizard Electro Wizard Ram Rider Sparky
Sparky Zap Valkyrie Electro Wizard Ram Rider Mega Knight
Ram Rider Sparky Mega Knight Valkyrie Electro Wizard
Sparky Valkyrie Electro Wizard Ram Rider Mega Knight
Valkyrie Sparky Mega Knight
Zap Valkyrie Electro Wizard Mega Knight
Electro Wizard Ram Rider Zap Wizard
Zap Valkyrie Electro Wizard Ram Rider Sparky Mega Knight
Sparky
Valkyrie Miner Electro Wizard Sparky Mega Knight
Valkyrie Electro Wizard Zap Wizard Ram Rider Mega Knight
Zap Wizard Electro Wizard Ram Rider
Sparky Mega Knight Zap Valkyrie Wizard Electro Wizard Ram Rider
Valkyrie Wizard Sparky Mega Knight Zap Electro Wizard
Sparky Electro Wizard Ram Rider Mega Knight
Zap Electro Wizard Ram Rider Sparky Mega Knight
Wizard Sparky Mega Knight Valkyrie Electro Wizard
Mega Knight Zap Valkyrie Wizard Electro Wizard Ram Rider
Zap Valkyrie Wizard Electro Wizard Ram Rider Mega Knight
Sparky Electro Wizard Ram Rider
Valkyrie Wizard Mega Knight Electro Wizard Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Mega Knight Zap Electro Wizard Sparky
Electro Wizard Zap Valkyrie Wizard Miner Mega Knight
Mega Knight Zap Valkyrie Electro Wizard Ram Rider Sparky
Valkyrie Mega Knight Zap Electro Wizard Ram Rider Sparky
Valkyrie Ram Rider Sparky Mega Knight
Wizard Zap Electro Wizard Ram Rider
Sparky Valkyrie Electro Wizard Ram Rider
Mega Knight Valkyrie Sparky
Zap Electro Wizard Mega Knight Valkyrie Sparky
Sparky
Mega Knight Valkyrie Sparky
Mega Knight Zap Valkyrie Electro Wizard
Mega Knight Valkyrie Wizard Ram Rider Sparky
Wizard Valkyrie Sparky Mega Knight
Electro Wizard Sparky Zap Valkyrie
Valkyrie Mega Knight Zap Wizard Electro Wizard Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Sparky
Zap Miner Electro Wizard Ram Rider
Miner Sparky
Valkyrie Sparky
Wizard Zap Valkyrie Sparky Mega Knight
Wizard Zap Ram Rider
Wizard Sparky
Zap Wizard Ram Rider
Miner Zap Wizard Ram Rider
Electro Wizard Sparky
Miner Zap Valkyrie Wizard Electro Wizard Ram Rider Sparky
Zap Wizard
Miner Sparky
Zap Sparky
Zap Wizard Sparky
Wizard Sparky Mega Knight
Sparky
Sparky
Zap Wizard Electro Wizard Sparky Mega Knight
Zap Valkyrie Wizard Miner Mega Knight
Sparky Mega Knight
Wizard
Sparky
Zap
Zap Valkyrie Wizard Sparky Mega Knight
Miner Zap Wizard Electro Wizard Ram Rider Sparky
Zap Wizard Miner Ram Rider Sparky Mega Knight
Miner Zap Sparky
Zap Wizard Electro Wizard Sparky
Zap Electro Wizard Wizard
Sparky
Zap Wizard Miner Sparky Mega Knight
Zap Electro Wizard Sparky
Sparky Mega Knight
Wizard Sparky
Zap Electro Wizard
Zap Wizard Electro Wizard Ram Rider
Miner Valkyrie Wizard Electro Wizard Sparky Mega Knight
Zap Wizard
Zap Sparky
Sparky Mega Knight
Zap Electro Wizard Sparky
Zap Electro Wizard
Zap Miner Electro Wizard Sparky Mega Knight

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