My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Ice Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Balloon Giant Skeleton Ice Wizard Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Tornado Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Balloon Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Balloon Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Balloon Giant Skeleton Inferno Dragon
Giant Snowball
Balloon Inferno Dragon
Zap
Balloon Inferno Dragon
Barbarian Barrel
Valkyrie Giant Skeleton Ice Wizard
The Log
Giant Skeleton
Earthquake
Arrows
Royal Delivery
Valkyrie Balloon Giant Skeleton Ice Wizard Inferno Dragon
Fireball
Balloon Ice Wizard Inferno Dragon
Poison
Balloon Ice Wizard
Lightning
Valkyrie Balloon Ice Wizard Inferno Dragon
Rocket
Valkyrie Balloon Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Tornado Freeze Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Valkyrie Tornado Freeze Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Tornado Freeze Giant Skeleton Ice Wizard Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Tornado Ice Wizard Valkyrie Freeze Inferno Dragon Balloon Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Tornado Ice Wizard Valkyrie

Attack Synergies 4 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Tornado Balloon Valkyrie Freeze Giant Skeleton Ice Wizard
Valkyrie
Balloon Zap Tornado Giant Skeleton
Tornado
Zap Valkyrie Freeze Balloon Giant Skeleton Ice Wizard
Freeze
Balloon Zap Tornado
Balloon
Zap Valkyrie Freeze Tornado Giant Skeleton Ice Wizard
Giant Skeleton
Zap Valkyrie Tornado Balloon Ice Wizard
Ice Wizard
Zap Tornado Balloon Giant Skeleton
Inferno Dragon

Defense Synergies 1 12

Zap
Valkyrie Tornado Giant Skeleton Ice Wizard Inferno Dragon
Valkyrie
Zap Tornado Freeze Ice Wizard
Tornado
Ice Wizard Zap Valkyrie Giant Skeleton Inferno Dragon
Freeze
Valkyrie
Balloon
Giant Skeleton
Zap Tornado Ice Wizard
Ice Wizard
Tornado Zap Valkyrie Giant Skeleton Inferno Dragon
Inferno Dragon
Zap Tornado Ice Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Valkyrie
Inferno Dragon Zap Valkyrie Ice Wizard
Tornado Valkyrie Freeze Giant Skeleton Ice Wizard Inferno Dragon
Inferno Dragon Valkyrie Ice Wizard
Valkyrie Tornado Giant Skeleton
Tornado Freeze Zap Valkyrie Ice Wizard
Tornado Inferno Dragon Zap Freeze Ice Wizard
Zap Valkyrie Giant Skeleton
Inferno Dragon Tornado Ice Wizard
Tornado Valkyrie Giant Skeleton Ice Wizard
Valkyrie Ice Wizard Zap Tornado Freeze Giant Skeleton
Inferno Dragon Zap Tornado Ice Wizard
Zap Valkyrie Freeze Giant Skeleton Ice Wizard
Valkyrie Zap Tornado Freeze
Inferno Dragon
Tornado Zap Freeze Inferno Dragon
Valkyrie Tornado
Zap Valkyrie Tornado Ice Wizard
Zap Valkyrie Tornado Freeze Giant Skeleton Ice Wizard Inferno Dragon
Tornado Inferno Dragon
Valkyrie Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Zap Giant Skeleton
Zap Valkyrie Inferno Dragon
Giant Skeleton Zap Valkyrie
Valkyrie Giant Skeleton Zap Tornado
Giant Skeleton Valkyrie Inferno Dragon
Zap Tornado Freeze Ice Wizard
Valkyrie Giant Skeleton Ice Wizard
Giant Skeleton Valkyrie Inferno Dragon
Zap Freeze Giant Skeleton Valkyrie Tornado Inferno Dragon
Inferno Dragon
Inferno Dragon Valkyrie Giant Skeleton
Zap Valkyrie Tornado Giant Skeleton
Giant Skeleton Valkyrie
Valkyrie
Zap Valkyrie Tornado Freeze Giant Skeleton Inferno Dragon
Valkyrie Zap Freeze Giant Skeleton Ice Wizard Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Freeze Giant Skeleton
Zap Tornado Ice Wizard
Giant Skeleton
Valkyrie Freeze Giant Skeleton
Zap Valkyrie
Zap Tornado Freeze Ice Wizard
Tornado
Zap Tornado Freeze Ice Wizard
Zap Tornado
Tornado
Zap Valkyrie Tornado
Zap Tornado
Freeze
Zap
Zap
Tornado Freeze
Zap
Zap Valkyrie Tornado
Giant Skeleton
Tornado
Tornado
Zap
Zap Tornado Freeze Valkyrie Ice Wizard
Inferno Dragon
Zap Tornado Ice Wizard
Zap Tornado
Zap Tornado
Zap Tornado Ice Wizard
Zap Freeze
Zap
Zap Freeze
Giant Skeleton
Zap Freeze
Zap Tornado Ice Wizard
Freeze
Valkyrie
Zap
Zap Tornado Giant Skeleton
Zap Tornado Freeze Giant Skeleton
Zap Tornado
Zap Tornado Freeze Giant Skeleton

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