Deck rating Rating

Defense Defensive potential Good
Attack Offensive potential Good
Versatility Deck versatility Good
Synergy Deck synergy Godly!

Why?

Missing cards in your collection

Fisherman

Deck tips Basics

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks Similar

Advanced stuff

Defensive cards Defense

Anti-air

Units that can attack air. It's good to have at least two of them.

Ice Spirit Bats Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Bats Valkyrie P.E.K.K.A Magic Archer

Offensive cards Attack

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Hog Rider Valkyrie P.E.K.K.A Magic Archer

Tornado King activation – careful!

Cards that can be pulled to the King tower with Tornado to activate him.

Hog Rider Valkyrie Magic Archer

Swarms & Bait Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado Bats Hog Rider
Giant Snowball Bats Hog Rider
Zap Bats
Barbarian Barrel Ice Spirit Valkyrie Magic Archer
The Log Ice Spirit Hog Rider
Earthquake Hog Rider
Arrows Ice Spirit Bats
Royal Delivery Ice Spirit Bats Hog Rider Valkyrie P.E.K.K.A Magic Archer
Fireball Hog Rider Magic Archer
Poison Bats Magic Archer
Lightning Valkyrie Magic Archer
Rocket Hog Rider Valkyrie Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Zap Fireball Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Zap Fireball Valkyrie Magic Archer

Ladder info Ladder

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Bats Valkyrie P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle Cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Zap Bats Fireball Hog Rider Valkyrie Magic Archer P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Ice Spirit Zap Bats Fireball

Synergies   6 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit + Zap Hog Rider P.E.K.K.A Bats
Zap + Ice Spirit Fireball Hog Rider P.E.K.K.A
Bats + Hog Rider Valkyrie P.E.K.K.A Ice Spirit
Fireball + Zap Hog Rider
+ Ice Spirit Zap Fireball Bats Valkyrie P.E.K.K.A Magic Archer
+ Magic Archer Hog Rider P.E.K.K.A Bats
+ Zap Valkyrie Hog Rider Ice Spirit Bats Magic Archer
+ Valkyrie P.E.K.K.A Hog Rider

Counters   55 83

Counters to threats

Cards that can defend the main threats your opponent can play. Dimmed cards mean that the counters will only help in defense, not stop the unit completely by itself.

Fireball Bats Valkyrie
Valkyrie Bats Fireball Zap Ice Spirit Magic Archer
Valkyrie Zap Fireball Ice Spirit Magic Archer
Fireball Magic Archer
P.E.K.K.A Bats Fireball Valkyrie Hog Rider
Fireball Magic Archer
Ice Spirit Fireball Valkyrie P.E.K.K.A
Fireball Magic Archer Ice Spirit Zap
P.E.K.K.A Valkyrie Magic Archer Fireball
P.E.K.K.A Ice Spirit Bats
Valkyrie P.E.K.K.A Ice Spirit
Valkyrie
Ice Spirit Fireball Bats Zap
Magic Archer Fireball Valkyrie Zap
P.E.K.K.A Valkyrie
Bats P.E.K.K.A Valkyrie Ice Spirit
Fireball Valkyrie P.E.K.K.A Bats Ice Spirit
P.E.K.K.A Bats Ice Spirit
P.E.K.K.A Bats Valkyrie
P.E.K.K.A Ice Spirit Valkyrie Zap Fireball
Magic Archer Fireball Hog Rider Ice Spirit
Fireball Bats Ice Spirit
Magic Archer Fireball P.E.K.K.A
Fireball Valkyrie P.E.K.K.A Zap
P.E.K.K.A Bats Magic Archer
Fireball
P.E.K.K.A Bats Valkyrie
Fireball Hog Rider Magic Archer
Zap Ice Spirit Bats Fireball
Valkyrie Fireball
Fireball Valkyrie P.E.K.K.A Ice Spirit
Fireball
P.E.K.K.A Fireball Valkyrie
Fireball Valkyrie P.E.K.K.A
Fireball Zap P.E.K.K.A Valkyrie
Zap Fireball Magic Archer Ice Spirit Bats Valkyrie
Fireball Valkyrie Zap Bats
Valkyrie Bats Ice Spirit
Zap Fireball Magic Archer
Ice Spirit
Fireball Valkyrie
Valkyrie Zap Ice Spirit P.E.K.K.A
Valkyrie P.E.K.K.A Ice Spirit Zap
Valkyrie Fireball Magic Archer Ice Spirit
Zap Fireball Bats Ice Spirit
P.E.K.K.A Bats
P.E.K.K.A Valkyrie
Magic Archer Fireball
Ice Spirit P.E.K.K.A Valkyrie
P.E.K.K.A Valkyrie
P.E.K.K.A Valkyrie Hog Rider
P.E.K.K.A Valkyrie
P.E.K.K.A Bats
P.E.K.K.A Bats
Ice Spirit P.E.K.K.A Valkyrie Bats
Fireball Magic Archer Valkyrie Bats
P.E.K.K.A Zap Bats Valkyrie
Ice Spirit Valkyrie Bats Zap P.E.K.K.A
Valkyrie P.E.K.K.A
Fireball Ice Spirit Zap Valkyrie
Zap Fireball Valkyrie Magic Archer P.E.K.K.A Ice Spirit
Zap Ice Spirit Bats Fireball
P.E.K.K.A Valkyrie Fireball Ice Spirit
Valkyrie Fireball P.E.K.K.A Magic Archer Ice Spirit
Zap P.E.K.K.A
Valkyrie Zap Bats
Zap Ice Spirit P.E.K.K.A Valkyrie
Fireball Bats Zap
P.E.K.K.A Valkyrie Bats

Counters to rest of the cards

Counters to the rest of the cards the opponent can play.

Ice Spirit Valkyrie Magic Archer Zap Bats Fireball
Bats Ice Spirit
Zap Ice Spirit Magic Archer Bats Valkyrie
Zap Magic Archer Valkyrie
Zap Fireball Magic Archer Bats Ice Spirit
Zap Ice Spirit Magic Archer Valkyrie
Fireball Ice Spirit Valkyrie Magic Archer
Valkyrie Bats Ice Spirit Magic Archer
Fireball Ice Spirit Magic Archer
Fireball
Valkyrie
Ice Spirit
Fireball Zap
Fireball Ice Spirit Valkyrie