My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Baby Dragon Witch Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Baby Dragon Witch Balloon Executioner Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Baby Dragon Balloon Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Balloon Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards Balloon
Giant Snowball
Guards Baby Dragon Witch Balloon Lumberjack
Zap
Guards Witch Balloon
Barbarian Barrel
Valkyrie Guards Witch Executioner Lumberjack
The Log
Guards Witch Lumberjack
Earthquake
Guards Witch
Arrows
Guards Witch
Royal Delivery
Valkyrie Guards Baby Dragon Witch Balloon Executioner Lumberjack
Fireball
Baby Dragon Witch Balloon Executioner Lumberjack
Poison
Guards Witch Balloon Executioner
Lightning
Valkyrie Baby Dragon Witch Balloon Executioner Lumberjack
Rocket
Valkyrie Witch Balloon Executioner

Against air swarms

Spells and units that can counter air swarms.

Zap Baby Dragon Witch Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Zap Valkyrie Baby Dragon Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Guards Baby Dragon Executioner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Guards Valkyrie Baby Dragon Lumberjack Witch Balloon Executioner

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Zap Guards Valkyrie Baby Dragon

Attack Synergies 4 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Balloon Valkyrie Guards Baby Dragon Witch Executioner Lumberjack
Valkyrie
Balloon Lumberjack Zap Baby Dragon Witch Executioner
Guards
Zap Lumberjack
Baby Dragon
Zap Valkyrie Witch Balloon Lumberjack
Witch
Zap Valkyrie Baby Dragon Lumberjack
Balloon
Zap Valkyrie Lumberjack Baby Dragon Executioner
Executioner
Zap Valkyrie Balloon
Lumberjack
Valkyrie Balloon Zap Guards Baby Dragon Witch

Defense Synergies 0 18

Zap
Valkyrie Guards Baby Dragon Witch Executioner Lumberjack
Valkyrie
Zap Baby Dragon Witch Executioner Lumberjack
Guards
Zap Baby Dragon Witch Executioner Lumberjack
Baby Dragon
Zap Valkyrie Guards Witch Lumberjack
Witch
Zap Valkyrie Guards Baby Dragon Lumberjack
Balloon
Executioner
Zap Valkyrie Guards Lumberjack
Lumberjack
Zap Valkyrie Guards Baby Dragon Witch Executioner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Valkyrie Baby Dragon Executioner
Lumberjack Zap Valkyrie Witch Executioner
Witch Lumberjack Valkyrie Executioner
Witch Lumberjack Valkyrie Guards
Valkyrie Lumberjack
Zap Valkyrie Guards Baby Dragon Executioner Lumberjack
Zap Baby Dragon Witch Executioner
Zap Valkyrie Baby Dragon
Witch Lumberjack
Guards Valkyrie Lumberjack
Valkyrie Guards Witch Executioner Zap Baby Dragon Lumberjack
Executioner Zap Baby Dragon Witch
Lumberjack Zap Valkyrie Guards Witch
Valkyrie Executioner Zap Guards Baby Dragon Witch Lumberjack
Lumberjack
Zap Lumberjack
Valkyrie Witch Executioner Lumberjack
Zap Valkyrie Guards Baby Dragon Witch Executioner Lumberjack
Zap Valkyrie Baby Dragon Witch Executioner Guards Lumberjack
Lumberjack
Valkyrie Guards Baby Dragon Witch Executioner Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Guards Lumberjack Zap Witch
Zap Valkyrie Baby Dragon Executioner Lumberjack
Guards Lumberjack Zap Valkyrie Witch
Valkyrie Guards Lumberjack Zap
Valkyrie Guards Witch Executioner Lumberjack
Executioner Zap Baby Dragon Witch
Guards Valkyrie Witch Lumberjack
Valkyrie Lumberjack
Zap Valkyrie Baby Dragon Witch
Witch Guards
Valkyrie Guards Witch Lumberjack
Zap Valkyrie Guards
Valkyrie Guards Witch Executioner Lumberjack
Valkyrie Baby Dragon Witch Executioner
Guards Witch Zap Valkyrie Baby Dragon Executioner Lumberjack
Valkyrie Executioner Zap Baby Dragon Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Guards Baby Dragon
Zap Baby Dragon Executioner
Baby Dragon
Valkyrie Guards
Executioner Zap Valkyrie Baby Dragon
Executioner Zap Baby Dragon Witch
Baby Dragon Witch Executioner
Zap Baby Dragon Executioner
Zap
Guards Lumberjack
Zap Valkyrie
Zap Baby Dragon Executioner
Baby Dragon Executioner
Baby Dragon
Zap Baby Dragon
Zap Baby Dragon Witch Executioner
Baby Dragon Executioner
Zap Baby Dragon Executioner
Zap Valkyrie Baby Dragon Witch
Baby Dragon
Zap Baby Dragon
Zap Valkyrie Baby Dragon Witch Executioner
Witch
Zap Baby Dragon Witch Executioner
Zap Baby Dragon Witch
Zap Baby Dragon
Zap Baby Dragon Witch Executioner
Zap Guards Witch
Zap
Zap
Zap Guards Witch
Zap Baby Dragon Witch Executioner
Valkyrie Baby Dragon Executioner Lumberjack
Zap Baby Dragon Executioner
Zap
Executioner
Zap Guards Baby Dragon Witch
Zap Witch Executioner
Zap Baby Dragon Witch Executioner

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