My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Executioner Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Valkyrie Battle Ram Executioner P.E.K.K.A Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Battle Ram P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Battle Ram
Giant Snowball
Bats Battle Ram
Zap
Bats Battle Ram
Barbarian Barrel
Valkyrie Battle Ram Executioner Electro Wizard
The Log
Battle Ram
Earthquake
Arrows
Bats
Royal Delivery
Bats Valkyrie Battle Ram Executioner P.E.K.K.A Electro Wizard
Fireball
Battle Ram Executioner Electro Wizard
Poison
Bats Executioner Electro Wizard
Lightning
Valkyrie Battle Ram Executioner Electro Wizard
Rocket
Valkyrie Executioner

Against air swarms

Spells and units that can counter air swarms.

Zap Tornado Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Zap Valkyrie Tornado Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Valkyrie Battle Ram Tornado Executioner P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Tornado Valkyrie Battle Ram Electro Wizard Executioner P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Zap Tornado Valkyrie

Attack Synergies 8 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie Zap Battle Ram P.E.K.K.A
Zap
Battle Ram Tornado P.E.K.K.A Electro Wizard Bats Valkyrie Executioner
Valkyrie
Bats Zap Battle Ram Tornado Executioner P.E.K.K.A Electro Wizard
Battle Ram
Zap Bats Valkyrie Tornado P.E.K.K.A Electro Wizard
Tornado
Zap Executioner P.E.K.K.A Valkyrie Battle Ram
Executioner
Tornado Zap Valkyrie P.E.K.K.A
P.E.K.K.A
Zap Tornado Electro Wizard Bats Valkyrie Battle Ram Executioner
Electro Wizard
Zap P.E.K.K.A Valkyrie Battle Ram

Defense Synergies 3 14

Bats
Zap Valkyrie P.E.K.K.A Electro Wizard
Zap
Electro Wizard Bats Valkyrie Tornado Executioner P.E.K.K.A
Valkyrie
Bats Zap Tornado Executioner P.E.K.K.A Electro Wizard
Battle Ram
Tornado
Executioner P.E.K.K.A Zap Valkyrie Electro Wizard
Executioner
Tornado Zap Valkyrie
P.E.K.K.A
Tornado Bats Zap Valkyrie Electro Wizard
Electro Wizard
Zap Bats Valkyrie Tornado P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Valkyrie Executioner Electro Wizard
P.E.K.K.A Bats Zap Valkyrie Executioner Electro Wizard
Tornado P.E.K.K.A Bats Valkyrie Executioner Electro Wizard
P.E.K.K.A Bats Valkyrie Electro Wizard
Valkyrie Tornado P.E.K.K.A
Tornado Bats Zap Valkyrie Executioner Electro Wizard
Bats Tornado Electro Wizard Zap Executioner
Zap Valkyrie P.E.K.K.A Electro Wizard
P.E.K.K.A Tornado
Tornado Valkyrie Electro Wizard
Bats Valkyrie Executioner Electro Wizard Zap Tornado
Executioner Bats Zap Tornado Electro Wizard
P.E.K.K.A Bats Zap Valkyrie Electro Wizard
Valkyrie Executioner Bats Zap Tornado P.E.K.K.A Electro Wizard
P.E.K.K.A Electro Wizard
Tornado Zap P.E.K.K.A Electro Wizard
Bats Valkyrie Tornado Executioner P.E.K.K.A Electro Wizard
Bats Zap Valkyrie Tornado Executioner Electro Wizard
Zap Valkyrie Tornado Executioner Bats Electro Wizard
P.E.K.K.A Tornado Electro Wizard
Valkyrie Bats Executioner P.E.K.K.A Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Zap P.E.K.K.A Electro Wizard
Electro Wizard Zap Valkyrie Executioner
P.E.K.K.A Bats Zap Valkyrie Electro Wizard
Valkyrie P.E.K.K.A Bats Zap Tornado Electro Wizard
P.E.K.K.A Valkyrie Executioner
Executioner Bats Zap Tornado Electro Wizard
P.E.K.K.A Bats Valkyrie Electro Wizard
P.E.K.K.A Valkyrie
Zap P.E.K.K.A Electro Wizard Bats Valkyrie Tornado
P.E.K.K.A
P.E.K.K.A Bats Valkyrie
P.E.K.K.A Zap Valkyrie Tornado Electro Wizard
P.E.K.K.A Valkyrie Executioner
Valkyrie Executioner
Electro Wizard Bats Zap Valkyrie Tornado Executioner P.E.K.K.A
Bats Valkyrie Executioner Zap P.E.K.K.A Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie
Zap Tornado Executioner Electro Wizard
Valkyrie
Executioner Zap Valkyrie
Executioner Bats Zap Tornado
Tornado Executioner
Zap Tornado Executioner
Zap Tornado
Bats Tornado Electro Wizard
Zap Valkyrie Tornado Electro Wizard
Zap Tornado Executioner
Executioner
Zap
Zap Executioner
Executioner
Tornado
Bats
Zap Executioner Electro Wizard
Zap Valkyrie Tornado
Tornado
Tornado
Zap
Zap Tornado Valkyrie Executioner
Zap Tornado Executioner Electro Wizard
Zap Tornado
Zap Tornado
Bats Zap Tornado Executioner Electro Wizard
Zap Electro Wizard Bats
Zap
Zap Electro Wizard
P.E.K.K.A
Zap Electro Wizard Bats
Zap Tornado Executioner Electro Wizard
Valkyrie Executioner Electro Wizard
Zap Executioner
Zap Tornado
Executioner P.E.K.K.A
Zap Bats Tornado Electro Wizard
Bats Zap Tornado Executioner Electro Wizard
Zap Tornado Executioner Electro Wizard

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