My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Flying Machine Zappies

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tombstone Mega Minion Flying Machine Zappies Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Flying Machine Hog Rider Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Prince
Giant Snowball
Tombstone Mega Minion Flying Machine Hog Rider Zappies
Zap
Tombstone Flying Machine Zappies Prince
Barbarian Barrel
Tombstone Zappies
The Log
Tombstone Hog Rider Zappies Prince
Earthquake
Tombstone Hog Rider Zappies
Arrows
Tombstone Flying Machine Zappies
Royal Delivery
Mega Minion Flying Machine Hog Rider Zappies Prince
Fireball
Tombstone Mega Minion Flying Machine Hog Rider Zappies
Poison
Tombstone Mega Minion Flying Machine Zappies
Lightning
Tombstone Mega Minion Prince
Rocket
Hog Rider Prince

Against air swarms

Spells and units that can counter air swarms.

Zap

Against ground swarms

Spells and units that can counter ground swarms.

Zap The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tombstone Mega Minion Prince

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Tombstone Mega Minion Flying Machine Hog Rider Zappies Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap The Log Tombstone Mega Minion

Attack Synergies 4 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Mega Minion Hog Rider Prince Flying Machine Zappies The Log
Tombstone
Mega Minion
Zap
Flying Machine
Zap Hog Rider Zappies Prince
Hog Rider
Zap The Log Flying Machine Zappies Prince
Zappies
Zap Flying Machine Hog Rider Prince
Prince
Zap Flying Machine Hog Rider Zappies The Log
The Log
Hog Rider Zap Prince

Defense Synergies 2 17

Zap
Mega Minion Tombstone Flying Machine Zappies Prince The Log
Tombstone
Zap Mega Minion Flying Machine Zappies Prince
Mega Minion
Zap Tombstone Flying Machine Zappies The Log
Flying Machine
Zap Tombstone Mega Minion Zappies Prince The Log
Hog Rider
Zappies
Zap Tombstone Mega Minion Flying Machine Prince The Log
Prince
The Log Zap Tombstone Flying Machine Zappies
The Log
Prince Zap Mega Minion Flying Machine Zappies

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Tombstone Mega Minion Flying Machine Zappies The Log
Zap Tombstone Mega Minion Flying Machine Zappies Prince The Log
Prince Tombstone Mega Minion Zappies
Prince Tombstone Mega Minion Zappies
Tombstone Prince The Log
The Log Zap Mega Minion Flying Machine Zappies
Mega Minion Zap Tombstone Flying Machine Zappies
Zap Flying Machine The Log
Zappies Tombstone Prince
Zappies Prince
Zap Tombstone Mega Minion Flying Machine Zappies The Log
Mega Minion Zap Flying Machine Zappies
Tombstone Prince Zap Flying Machine Zappies The Log
Zap Tombstone Mega Minion Zappies Prince The Log
Tombstone Zappies Prince
Zap Zappies Prince The Log
Tombstone Zappies Prince
Tombstone Zap Mega Minion Flying Machine Zappies Prince The Log
Zap The Log Tombstone Mega Minion Flying Machine Zappies
Zappies Prince
Flying Machine Zappies Prince The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Tombstone Zappies Prince
Zap Mega Minion Flying Machine Prince The Log
Tombstone Zappies Zap Prince The Log
Prince Zap Zappies The Log
Tombstone Zappies Prince
Zap Flying Machine Zappies
Prince Tombstone Mega Minion Flying Machine Zappies
Zappies Prince
Zap Tombstone Mega Minion Flying Machine Zappies Prince The Log
Tombstone Mega Minion Zappies
Tombstone Mega Minion Flying Machine Zappies Prince
Zap Prince The Log
Prince Tombstone Zappies
Flying Machine Zappies
Tombstone Zappies Zap Mega Minion Flying Machine Prince The Log
Zap Mega Minion Flying Machine Zappies The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Flying Machine The Log
Zap Flying Machine The Log
Flying Machine The Log
Flying Machine Prince The Log
Zap The Log
Zap Mega Minion Flying Machine
Flying Machine The Log
The Log Zap Flying Machine
The Log Zap Flying Machine
Prince
Zap Flying Machine Prince The Log
Zap Flying Machine
Flying Machine The Log
Flying Machine
Zap Flying Machine Prince The Log
Zap Flying Machine The Log
Flying Machine The Log
Zap Mega Minion Flying Machine Prince The Log
Zap Flying Machine The Log
Prince The Log
Prince The Log
Zap Flying Machine The Log
Zap The Log
Mega Minion
The Log Zap Flying Machine
Zap Flying Machine Prince The Log
Zap The Log
Zap Flying Machine
Zap Mega Minion Flying Machine Zappies
Mega Minion
Zap The Log
Zap Zappies
Prince
The Log
Zap Tombstone Flying Machine Zappies Prince
Zap Mega Minion Flying Machine Zappies
The Log
Mega Minion Flying Machine Prince
The Log Zap Flying Machine
Zap
Mega Minion Flying Machine Prince
Zap Flying Machine Zappies The Log
Zap Flying Machine Zappies
Zap Flying Machine Prince The Log

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